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Topics - Hard Bot

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61
Site News and Feedback / Name change problem.
« on: May 18, 2011, 05:00:41 PM »
When I change my name, I do this: go to inspect element, then save. but for some reason, it's not saving. what do I do for it to save?

62
Existing Games / What's your favorite flagship game?
« on: May 16, 2011, 07:57:31 PM »
What do you prefer?

63
I'm making a combat robot with LEGO Power Functions. How can I make it remote control?
EDIT: Just realised I put it in the wrong section.

64
Discussion / What's your first bot you ever made?
« on: May 10, 2011, 08:41:56 PM »
Tell us your first bot you ever made. Here's mine:
https://gametechmods.com/uploads/images/84579screenshot.JPG

65
Existing Games / Need for Speed: Shift 2: Unleashed
« on: May 09, 2011, 08:28:01 PM »
It came out in my country about 2 months ago.  It is awesome. There are more than 100 cars in this game. It is pretty realistic, complete with damage that is realistic. You can modify a car's appearance by changing the body shape and giving it awesome paint jobs.  I'd rate it 4/5 stars. That's because the game is a little difficult.

66
Creativity Showcase / Hard Bot paint 'bots.
« on: May 04, 2011, 09:50:48 PM »
These are my MS Paint 'bots.
This is The Guy. Yes, I am terrible at MS Paint, but that's subject to change.

67
Existing Games / RA1 AI problem.
« on: May 03, 2011, 05:57:58 PM »
There's this  AI bot called Omnivore, and when I go to fight an AI bot, I don't see him on the roster. How do I get him in the game?

68
Discussion / Replica Challenge
« on: May 03, 2011, 04:37:26 PM »
The rules: The bot must be a rep of a IRL bot.
DSL MW.
Unrealistic.
cheatbot2 allowed.
BFE allowed.
You must tell me what rep you want to enter then send it to DragonFire.

The format: 1-on-1 faceoff. Dominator of Dragons style(The first bot  to K-O 2 bots wins).

Hard Bot's rep: Revenge of Trouble and Strife(I sent the bot after I made the thread that's about to be approved by a moderater)
???'s rep: ???
???'s rep: ???

69
Discussion / Hard Bot AI
« on: May 01, 2011, 04:59:08 PM »
I'm making an AI pack with every bot breed. I'm doing 17 teams.

70
General Support / Stacking maces on extenders help.
« on: April 28, 2011, 08:59:41 PM »
How do you do that? I want to know because I want to make a newer bot in the Kill series.

71
Challenge Board / madman3 vs Hard Bot (madman3 Wins)
« on: April 24, 2011, 05:20:43 PM »
madman3 wants to challenge me. I accepted. The rules:
Stock MW
Combat Arena
No AAM, Zero G, or BFE
No HS (this prevents us from entering generic clones of bots)
No Cheatbot 2 parts or custom components
AI components allowed, including the 140cm square extender (see Stock RA2 V1.4)
Bots can be from showcases.

Hard Bot's bot, Fly Swapper:
madman3's bot, All or nothing:

72
Tournament Archives / No Mercy
« on: April 19, 2011, 07:41:10 PM »
I can now AI. Here are the rules:
Stock LW, changes to Stock HW
cheatbot2 parts not allowed
Custom components not allowed
BFEing not allowed
Glictches are allowed exepet AAM
140cm extenders and AI parts allowed
If some of the people in this can AI, they have to AI their bot. I will AI for those who can't.
No custom .py's.
The tourney format:
16 competitiors only. The  people will be on 2 teams. In each episode, the team that gets the least wins will be in a poll to see who is eliminated. Once it gets narrowed to 8 people, they will be independent from each other. The people in each round who loses there fight is going to be in a poll to see who is eliminated.












Prizes: Golden Sawblade with 1.1 piercing and concussion
Obstacle course arena with edited .gib to make it work
Reserve in the next No Mercy
Winner gets all the prizes, 2nd placer gets 2 of their choice, and 3rd placer gets 1 of their choice.

73
General Support / AI problems
« on: April 17, 2011, 02:38:19 PM »
I'm having problems with AIing. I'm referring to the AI chart, and it says if RA2 does crash at launching, that there's a ''sytax'' in AIing. and I don't get how people know how to get the weapons correct in the binding. What's the problem?

74
Chatterbox / How to make Devil's wedge.
« on: April 13, 2011, 07:48:42 PM »
Remember that Sonny_Resetti wanted to make a rep of a bot with re-making Devil's wedge? This is how you do it.
Step 1:
Step 2:

75
Chatterbox / Lego Robot Wars
« on: April 11, 2011, 08:26:49 PM »
The best fan-made Robot Wars series on Youtube known to man. Discuss the destruction.

76
Existing Games / NASCAR 2011: The Game
« on: April 09, 2011, 09:27:23 PM »
I just played it and it's awesome. What's cool about it is that there's a mode where you can create a car. Also there is realistic damage occurs on the cars when you go upside down, hit a wall, etc.

77
Discussion / Guiness World Record Attempter
« on: April 03, 2011, 09:49:22 PM »
I'm going to attempt a Robot Arena 2 world record- Fastest KO. My goal is to get it in to the Guiness Book of World Records Gamers Edition. Hope I get out of n00bland for this.

78
Existing Games / GTM Video Game Awards 2011- The Tryouts
« on: April 01, 2011, 04:53:47 PM »
You get to nominate games in this games awards, these are the categorys:

Best racing game
Best shooting game
Best MMOG
Best fighting game
Best adventer game
Best party game
Best sports game
Best Music game
Best Puzzle Game
Now, lets nominate fighting  games. I'll nominate Super Smash Bros. Brawl. You can nominate a game in each category once. There will be 8 nomines in each category once. Winners will represent their game genre in the real thing that determines the game of GTM of the year.




79
General Support / RA2 Game Mode Problem.
« on: March 27, 2011, 09:18:59 PM »
When I go to exitbition mode of Robot Arena 2, the obstacle course mode does not appear. I see the mode's preveiw in the game's files, however.
How you get it in the game?

80
General Support / AI Problems
« on: March 17, 2011, 10:54:02 PM »
OK, so I created a new team for my AI 'bot. (by copying and pasting the last team and renaming, etc) And in the bindings, I named it my 'bots name, and pasted it at the end, like this:

 # 20 - Team RA2
    list.append(("Apollyon","Pusher",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5}))
    list.append(("Ruiner","DirectionalSpinner",{'nose':math.pi,'radius':0.5,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(7,8,9)}))
    list.append(("Buster Blade","DirectionalSpinner",{'nose':math.pi*2,'radius':0.2,'range':50,'topspeed':100,'throttle':130,'turn':60,'turnspeed':2.5,'weapons':(16,17)}))
    list.append(("Vertigo","DirectionalSpinner",{'nose':math.pi*2,'radius':0.2,'range':99,'topspeed':100,'throttle':130,'turn':60,'turnspeed':3,'weapons':(20,21)}))
    list.append(("M.O.E.","DirectionalSpinner",{'invertible':True,'nose':math.pi,'range':99,'radius':.5,'turn':30,'turnspeed':2.5,'weapons':(12,13,25,26,27,28,29,30)}))
   list.append(("War Horse 3","Flipper",{'nose':math.pi*2,'radius':0.1,'topspeed':100,'throttle':130,'turn':30,'turnspeed':2,'weapons':(25,)}))
And now the game crashes on me. (I tried making another team and putting the bindings in bindings, but it still has the same outcome of crashing.
So what did I do wrong?

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