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Messages - madman3

Pages: 1 2 3 [4] 5 6 7 8 9 10 11 ... 272
61
Off-Topic Discussion / Re: Please prove me right.
« on: June 27, 2020, 04:04:23 AM »
nah just a big flatbread

62
DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: June 26, 2020, 09:00:14 AM »
yeh needed something to play while my hands are banged up so went back to the ol' faithful

63
DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: June 26, 2020, 06:47:10 AM »
 
Empire.jpg

poker popup/whammer hybrid? alu 3, 20 small ds teeth. very damaging and trades well with shell spinners and stuff.

64
basically cancel anyone who joined the site after 2013 or was born after the year 1997 is what i say

65
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: June 25, 2020, 12:06:52 PM »
hexs don't attach to mags

disc might be better though yeh, i presume marty is just a fascist

66
Off-Topic Discussion / Re: RA2 in 2020
« on: June 25, 2020, 12:05:27 PM »
sorry my dementia kicked in

67
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: June 25, 2020, 10:41:41 AM »
nah the current spin direction is fine, more that the weapons will scoop more effectively from the wedge if the razors were on the other end of the beaters and the beaters were angled differently to how they are now

68
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: June 25, 2020, 10:01:24 AM »
cancelling you for building a nazi juggler

is this one more hs than juggler? if not i would swap the weapon orientation so that the beaters are angled the other way and the razors are on the other side for less resistance since i don't think having them that way rough really helps at all damage wise and just slows the weapons down

69
Off-Topic Discussion / Re: RA2 in 2020
« on: June 25, 2020, 09:57:19 AM »
i was expecting a horse joke but touche

70
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: June 25, 2020, 08:07:21 AM »
I think people usually don't care because in real life there would be an obvious workaround, compared to weapons clipping through motors or batteries
it may work better with shorter extenders for the razors, since if they are lower down on your wedge the longer multis will probably push them instead of the razors actually hitting

71
bump
i hate young people so i do not wish to use discord to interact with anyone and all the people who would actually care about the bots i wanna make are old dudes who are more active here, so personally i would rather this stayed up. there are a variety of things i would personally want to encourage to improve the site (a bit less endorsement of casual trolling, mods being harder on people bangin out slurs since i do see some occasionally when browsing showcases and it's 2020 ect, maybe some visual updates, the usual stuff with some injection of activity for tournaments), but overall it does its job as far as i'm concerned

72
DSL TC Showcases / Re: Mad-man 3's DSL showcase
« on: June 25, 2020, 04:43:55 AM »
 
torque reaction thing.jpg

was playing around with seeing how different motors interacted with torque reactions, + seeing if maybe there was some way to apply the NCR glitch on a vertical axis
unfortunately there was no difference but it did result in this, which is basically like a flying guillotine where the weapons will always swing to the front of the bot thanks to the chassis only have the weapon motor directly attached, everything else on a 360 axle, as a result the weapons spin downwards and propel it forwards, whilst the servos turn it much faster than a TRFBD normally would with weapon motors. might work well for a SHW or UHW

 
capital punishment 2.jpg

generic mw popup. wedges seem decent. little r4 ears help a lot. chassis armour is only plastic 3 i think so not great defensively
 
capital punishment 2 internals.jpg


 
Shifting Shadows.jpg

similarly generic mw popup. i think this has tit 3 or something so not as bad defensively but the wedges are worse

 
capital punishment.jpg

juggler from same chassis as the first popup. armour is plastic 1 which sucks but quite damaging for a mw juggler and wedgy

73
Off-Topic Discussion / Re: #VetDrew
« on: June 25, 2020, 04:38:28 AM »
i'm so old please put me in the vet home so i can wield a milligram more clout

74
DSL TC Showcases / Re: superbomb122's DSL Showcase (finally)
« on: June 25, 2020, 04:35:02 AM »
looks nice
i dunno what else to really say for irl bots but it looks very tidy

75
DSL TC Showcases / Re: Kelimpel's horrifying bots
« on: June 25, 2020, 04:33:58 AM »
relax kid netanyahu isnt gonna have sex with you

looks okay although maybe the front wheels are too small compared to the back ones if you haven't raised the back npcs, with a relatively long bot it might cause some issues with turning cutouts

76
Off-Topic Discussion / Re: RA2 in 2020
« on: June 25, 2020, 04:28:57 AM »
i named a bot professional box puncher the other day in sparkey's honour
may his soul go in peace

77
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: June 25, 2020, 04:26:11 AM »
sad but true

78
DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: June 24, 2020, 10:46:47 AM »
honestly I probably only play this one over the others cus I associate it with the community members and building trends that got me into the game.

79
Creativity Showcase / Re: The Belugaman Archive
« on: June 24, 2020, 07:03:56 AM »
this takes me back. your art style really pops innit

80
Off-Topic Discussion / Re: RA2 in 2020
« on: June 24, 2020, 07:02:28 AM »
kids these days

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