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Messages - JoeBlo

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61
Tournament Archives / Re: Stock Scramble SBV
« on: September 30, 2016, 08:28:40 AM »
I wanted to give some more variety to the field with how many hammers there are in the stock AI. VS felt fitting as the re-stocked Grog was rebuilt as a VS.

Oh okay.. its a little odd to give Grog the free kick while Sage got stuck with mandatory bear claw hammers but hey.. better Sage then me  :mrgreen:

I think Tornado and Grog are going to be hardwork for a lot of robots, depending on how efficient some of the trapper designs are..


62
Tournament Archives / Re: Stock Scramble SBV
« on: September 30, 2016, 03:38:17 AM »
I must be missing something?... why is Grog a Vertical Spinner if Deadbeat, Bear and Iceberg, etc all had to be built as Hammers?

63
Tournament Archives / Re: Stock Scramble: Signups
« on: September 28, 2016, 11:28:38 AM »
Well I had something.. but the final version seemed to fail miserably in the end.. Ive been trying to thrash around and make something halfway decent but couldnt get much to work..

Sorry about that, but know that I tried to make the deadline in the form of half a dozen prototypes..

Be interesting to see what others came up with for Wedgeless Hammers.. it had me pretty stumped..

64
Tournament Archives / Re: Stock Scramble: Signups
« on: September 23, 2016, 09:13:45 PM »
I should have something bang on the deadline day if I know my timezones right lol but it could also be a few hours late so dont replace me quickly haha

Im currently away from my computer for a few days :/

65
Remember, you have until the end of this month to get all your entries in. If you care at all about the stigma that the forum has been getting for being dead, try to enter at least one category.

I will try to get something into the stock category it wont be wonderful but hopefully it at least looks good going out in a blaze of glory :P

I dont know if ill manage the other 2 categories, I havent even ported Ironforge and Retooled to Mac yet so im well behind schedule to build for those.

66
Real Robotics Discussion / Re: An Interesting Moment...
« on: September 16, 2016, 07:23:01 AM »
Gave this thread a little clean :)

Thanks to Battlebotsboy for digging out the footage, I remember reading about it some time ago but never saw the footage.

67
Real Robotics Discussion / Re: BattleBots Season 2 Discussion Thread
« on: September 14, 2016, 08:57:01 AM »
I dont think this has been picked up yet?

3 Rumbles (Raw footage) have been put up on the Battlebots youtube channel

https://www.youtube.com/user/battlebots


Also Hexbug has released the battlebots line, the R/C ones can be bought single, in a pack or with the arena.

https://www.hexbug.com/battlebots

68
Contests / Re: VOTE BoTM September 2016
« on: September 07, 2016, 10:39:25 AM »
Win was a nice surprise but more importantly thanks to everyone who participated and supported BOTM and MNB for putting it on, entry count looked a lot stronger this month, lets keep it that way :)

Warfare looks incredibly bland/unorigial, but all the plebs will vote for it because everything else is awful.

Not really the most unique thing ever, but still attractive.  My mind is thinking Joey or Badger built this.

Am I missing something or Did strafing become trendy in my absence? few years ago I was pretty much the only guy crazy enough to use it :P

Then again, I think this is the third BOTM I have won with a strafing robot.. so maybe im making myself bland? lol

did something change in Stock? Last I remember Shinies don't work when the motor notch is upward like that

Works reasonably enough on this setup for its purpose, not as quick as the other 2 motors but gets the job done.. grannys were too ugly

The only bot that looks like it might actually have taken advantage of component freedom (though it could just be really good stacking with regular glitches).


Nope just barebones stock on board, snapper loading and eFFe and some decent luck on the stacking. :)

69
Tournament Archives / Re: Stock Scramble: Signups
« on: September 07, 2016, 12:03:48 AM »
To be fair.. the date isnt in the first post which is where I went back to, to double check all the rules when I was building :)

70
Tournament Archives / Re: Stock Scramble: Signups
« on: September 06, 2016, 07:32:33 AM »
How long have I got? I have a prototype built but I really need to rebuild it.

This ^

Ive done a few protos but I dont think ill have the time to make a proper one this week and I was going to try and make a special ai for it too lol

71
Real Robotics Discussion / Re: BattleBots Season 2 Discussion Thread
« on: September 05, 2016, 08:28:25 AM »
Oops yeah I forgot about the web series they also had..

Yes I meant when Samantha, Chis and Kenny talk about this screen before passing over to Faruq



That seemed to be cut a lot in post production

72
Real Robotics Discussion / Re: BattleBots Season 2 Discussion Thread
« on: September 05, 2016, 06:46:46 AM »
I wouldnt swap out Chris and Kenny for anyone,

I still think they are great fun and pretty on the ball with it (at least more than once they picked up something I didnt notice right away)

The only thing I noticed this year was the "tale of the tape" section was cut out a lot (I assume in editing as the graphics were on the screen behind them)

All in all though, ABC just needs to give it some priority timeslots and they will have Robot Combat gold, this year was brilliant

73
Tournament Archives / Re: [The Official GTM Tournament] GTM Championship
« on: September 04, 2016, 09:47:05 PM »
Ive always felt that the rule of 7 was kind of the art to stock building?

I get its not everyones cup of tea but If anything your likely to see more weapon spam without the rule of 7

Times change I guess :)

74
Tournament Archives / Re: Stock Scramble: Signups
« on: September 03, 2016, 11:10:16 AM »
JoeBlo-Mud Runner (Hammer)


Its terribly inefficient.. but dammit im going to keep mud tyres on this thing!

75
Contests / Re: BOTM Ideas and Discussion
« on: September 03, 2016, 12:17:20 AM »
I get the joke.. but can we keep politics out of our lovely game? :P

Actually one idea id like to see for October would be a Halloween Theme of some type, I think that could be fun.

76
Tournament Archives / Re: [The Official GTM Tournament] GTM Championship
« on: September 02, 2016, 09:03:11 PM »
Oh damn I forgot Waggler. Was gonna enter MK Ultra from RAW2

LOL I was going to enter RY3NO too.. maybe I should try to build something new though

77
Real Robotics Discussion / Re: BattleBots Season 2 Discussion Thread
« on: September 02, 2016, 08:46:12 AM »
Man this series has been amazing and the final episode didnt disappoint, Dare I say... the best televised robot combat season ever

On another note before I get onto the episode.. Warhead was actually insanely closer to beating Minotaur then I thought with that first hit! Rubber belt was only inches away.
 

78
Tournament Archives / Re: Stock Scramble: Signups
« on: August 31, 2016, 11:40:59 AM »
Little Metal Friend... Lets see some hot clamping action!

79
Tournament Archives / Re: Stock Scramble: Discussion
« on: August 30, 2016, 11:49:47 PM »
Id be keen to dust off RA2 and come out of retirement for this one.. sounds like fun.

Backlash.

Yes?.. oh uh.. you meant Backslash.. carry on :)

80
I may have missed this point of discussion but does it need to be only 1 metagame? I mean it does generate additional work for the host(s) but would multiple metagames rather than weight divisions provide a more inclusive tournament for all groups of the community? (especially for a tournament named after said community)

Say..

Sportsman Class - ReTooled HW (Most balanced game with the most weight allowance)

Intermediate Class - DSL 2.2 MW (More optimised designs with less weight to play with)

Pro/Open Class - Stock 1.4 LW (optimise is basically a must with little weight to play with)   

Also worth noting that the metagame ain't going anywhere if nobody builds in it.

Which pretty much sums up my whole post. :)

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