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Messages - JoeBlo

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161
Modifications / Re: Robot Arena 2 1.4 Mac
« on: June 01, 2016, 07:35:44 PM »
We now have a download link! (In the first post) I tried uploading it to GTM's download section but I got an error so I hope dropbox is okay (If someone has data to kill they can always try uploading it to the site)

Minimum Requirements are Yosemite and an Account with Admin Privileges (I tested it on a clean Yosemite and seems to work)

The first time you run it I few bits and pieces will pop up quickly (Just wine setting up camp) and the application will run under the name Wine.. then every other launch after that will run with the name Robot Arena 2. :)

Nice! I'm unfamiliar eith how OSX works but would this allow for easy "file browsing" to add stuff (mods, bots, etc.) as the standard Windows RA2 does? I'm taking "Ready to Run app" as being basically a single exe rather than the whole folder structure you get in Windows.

Yep, At first I feared modding wouldnt be possible but it seems happy enough to accept them

No more difficult then Windows Navigation.. just need to know where to look.

Crash Course: Mac's contain all the data, files, and the program itself, etc behind that programs singular app icon (which is actually a little more simple then windows).. You can either left click the icon to run the game or right click (Control click for purists) to access the files.

Robot Arena 2 > Contents > Resources > wineprefix > Drive_C

Ready to run refers more to no other 3rd party software is needed, ive compiled all the resources :)

I will make a DSL one when we are sure stock is all running bug free

162
Modifications / Re: Robot Arena 2 1.4 Mac
« on: June 01, 2016, 07:28:48 AM »
I have barely ever touched Linux so I really couldnt help you sorry,

Basically the Ready to Run app contains the RA2 data, pieces of a windows XP file structure and pieces of Wine that is needed to emulate Windows XP enough to have RA2 run.. Wine provide most of the tools.. I just compiled it all together, added my personal touches and created the application image. :)

163
Modifications / Robot Arena 2 Mac
« on: June 01, 2016, 06:58:13 AM »
Hows it going everyone?  ;)

RA2 Stock 1.4

RA2 DSL 2.1

RA2 Ironforge

RA2 Robot Wars Pack


Minimum Requirements
• OSx Yosemite
• Account with Admin Privileges

No boot camp or duel installs just boots right off the dock. (Complete with Mac styling)



164
General Support / Re: DSL2.2 Events don't work
« on: May 30, 2016, 11:54:11 PM »
There is a minor script issue with 2 tournaments which carries over from DSL 2.1,

IIRC "Crushers" tournament will have the same error.

If your curious about what the issue is specially on the coding side of things visit this..
https://gametechmods.com/forums/index.php?topic=2442.0

Or if you just want the quick fix (although keep in mind that patch is now 5 years old?)
https://gametechmods.com/uploads/files/Events.zip

That is assuming DSL 2.2 runs the same tournament folders as 2.1.

Happy Patching!

:)

165
Off-Topic Discussion / Re: GTM Awards 2015 - Results
« on: January 07, 2016, 09:49:50 AM »
Absolutely heartbroken I didn't win "Most Likely To Be Online"

166
Real Robotics Discussion / Re: BattleBots 2015 Discussion
« on: July 27, 2015, 07:21:11 AM »

167
Real Robotics Discussion / Re: BattleBots 2015 Discussion
« on: July 22, 2015, 10:14:16 AM »

168
Real Robotics Discussion / Re: BattleBots 2015 Discussion
« on: July 06, 2015, 09:07:55 AM »

169
not a hybrid but whatever

(Image removed from quote.)

wanna know how it steers ? it steers by ramming opponents/the walls/something and after a few rams, it is in the right direction SO IT HAS STEERED

GENIUS HUH

First showcase thread ive opened in years.... was not disappointed..

170
Real Robotics Discussion / Re: BattleBots 2015 Discussion
« on: June 30, 2015, 08:37:37 AM »
My predictions for the next rounds.. hard to say with some that didn't get a full match broadcasted..

Bronco v Plan X (Straight in, Straight Out)
Radioactive v Tombstone (Feel like Tombstone will separate the body segments rather easy)
Stinger v Warhead (I love Warhead so much but I think this will look much the same as warheads first fight)
Ghost Raptor v Warrior Clan (Both HS/Flipper robots Feel Warrior has much stronger weaponry plus flanking flamethrowers)
Overdrive v Doctor/Shaman (this ones close.. I have to go with the stronger arsenal here)
LockJaw v Overhaul (Could go either way, Down to personal preference feel like Lockjaw would be more entertaining down the road)
Hypershock v Biteforce (hard to tell not seeing much of Hypershock but think Biteforce can handle it)
Chomp v IceWave (That bodywork with all those edges is asking to be ripped away :P)

171
Real Robotics Discussion / Re: BattleBots 2015 Discussion
« on: June 29, 2015, 10:32:38 AM »
And will hence forth be known as Complete ConTROLL...

Okay im done.. 

172
Tournament Archives / Re: Clash Cubes "Spin-Off"
« on: June 17, 2014, 09:11:45 AM »
Yeah not dead.. I would have posted some kind of update post but I dont know where the sign ups thread went :P

the best solution to run RA2 on a Mac is not using a Mac

Mac's has all my fun editing stuff though :P once I get the game running smoothly itll all be good :)

173
Tournament Archives / Clash Cubes "Spin-Off"
« on: June 16, 2014, 11:12:08 AM »





174
Site News and Feedback / Re: Staff Changes
« on: May 12, 2014, 11:08:09 AM »
Im late to the party but great to see the extra support helping turn the community.

I guess I can well and truly retire now :) well at least from a "staff" perspective

175
Real Robotics Discussion / Re: EB Games Expo - Australia
« on: May 12, 2014, 11:04:01 AM »
Not really lol, lost interest years ago, HobbyGrade Off-Road R/C kinda filled that void/ interest lol

That and the serious lack of time that im expert at having (or is that not having?)..

176
Real Robotics Discussion / EB Games Expo - Australia
« on: May 08, 2014, 11:11:03 AM »
I was quite surprised today to hear Robot Wars Live for the first time in Australia at the annual EB Games Expo in Sydney

http://www.ebexpo.com.au/robot-wars/

Quite cool to see them reach Australia,

Sadly Sydney is on the exact opposite side of Australia for me (and its not exactly cheap to travel), whats even sadder is I will be travelling to Sydney and staying in a hotel right near where the expo is held... less then 2 weeks later! :(

But still nice to see Australia get a bit of love, who knows where it'll lead

177
General Support / Re: Running on OSx
« on: April 19, 2014, 10:54:38 PM »
I've always been very happy with the results of using the Boot Camp program that comes with OSx.

It will partition your hard drive and install a native windows OS onto it. At startup you just select which OS you want to run.

only issue is with moutain lion boot camp only supports windows 7 minimum. Which i wanted xp support to run older 3DSM programs. That and I prefer the native mac with just windows in a little window :P

I might give wine a go before I try boot camp

178
General Support / Running on OSx
« on: April 17, 2014, 09:35:18 AM »
Does anyone successfully run RA2 on their Mac?

I mean using a virtual process, im currently trying to engineer RA2 to run on OSx but im hitting a lot of brick walls so in the meantime I want to just be able to run the game virtually so I can continue with my other mods, etc.

I installed XP on Virtual Box but it refuses to run RA2

So who else has done it and what program did you use? just to save me going through the OS install process a bunch of times with different programs :)

179
Site News and Feedback / Re: GTM Mobile?
« on: April 14, 2014, 11:19:50 PM »
I use GTM on mobile much more then I do on a desktop.. infact im doing it right now.

I usually prefer not to have mobile sites.. I usually switch on "view in desktop mode" for most

180
This is one of those genius ideas that makes me feel so stupid because of its simplicity :P

I dont know how many times I used the largest smartzone with collision mesh's turned on for a cheap quick creative preview image and it never occurred to me. 

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