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Messages - JoeBlo

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101
Tournament Archives / Re: Clash Cubes Video Library
« on: August 16, 2016, 10:19:09 AM »
Well I think we are due for anther trip down memory lane..

Clash Cubes 3 Grand Final...

Clash Cubes 3 was actually a points league so by the time we hit the grand final Urjak already had an unobtainable lead leaving us this unique Newly Crowned Champion vs Creator (Myself) match up with bragging rights on the line.


102
Tournament Archives / Re: Clash Cubes "Spin-Off"
« on: August 16, 2016, 10:14:11 AM »
Annnd 1 more post the round out the day

Heat 3 is now up too


which brings us to the end of the heats, Ill give it a bit of a breather for everyone to watch these then ill upload the final in a few days.

103
Tournament Archives / Re: Clash Cubes "Spin-Off"
« on: August 16, 2016, 10:01:41 AM »
Heat 2 is now up in the first post too


104
Tournament Archives / Re: Clash Cubes "Spin-Off"
« on: August 16, 2016, 09:47:46 AM »
Brace yourself, Videos are coming..

Heat 1 is now up in the first post


105
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 16, 2016, 09:32:59 AM »
I hear Sir Killalot likes to provide people with robot combat entertainment, Joe.

Okay so I really don't want to go on about this right now too much but - this is my account. I plan to get them all up in a couple of hours after release and have been succeeding so far but starting from Episode 3 BBC have been uploading some really shoddy streams that are considerably slowing down the process. Ah well, here's hoping they don't throw too many more spanners in the works for the next two weeks

Anyway, on another topic, I find Eruption really fascinating. To me, Eruption is evidence of what the last ten years of having no considerable spinners on the scene have done to robot building.

Keep up the great work Its very helpful to people :)

You raise a really good point about Eruption, like Battlebots has this year.. if robot wars has a second season id expect the building styles to change dramatically to catch onto what worked in season 1

106
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 15, 2016, 08:56:46 AM »
The ease of interviews is probably the most obvious reasoning come to think of it lol


107
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 15, 2016, 08:01:41 AM »
Robot Wars is officially back! its finally hitting its stride in both production and battles.. even JP's cheesy wheel jokes are back!

Didn't we have an OOTA before?

'Tildy was the only robot to score an OOTA thus far so Congrats to Eruption being the first competitor to do so.


On another note.. why in the head to heads do they put the teams in the same pod? is their a reason?

I mainly ask because it hampers strategy calls between team members..

108
Real Robotics Discussion / Re: Bots on Ebay
« on: August 15, 2016, 07:09:34 AM »
Fair enough haha, I think id like to build something myself but I will keep him in mind if I need some custom fabrication work done.

 

109
Real Robotics Discussion / Re: Bots on Ebay
« on: August 15, 2016, 06:56:37 AM »
Any spinners on the radar? :P

110
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 15, 2016, 06:44:06 AM »
I hear Sir Killalot likes to provide people with robot combat entertainment, Joe.

[/crisis]

Thanks for the tip off Craig!

111
Real Robotics Discussion / Re: Robot Wars 2016 Discussion Thread
« on: August 15, 2016, 06:22:54 AM »
Well it looks like BBC iPlayer has blocked my VPN now.. anyone know anywhere else this can be watched?

112
Modifications / Re: Balancing Stock - Stock Balance Patch
« on: August 15, 2016, 01:55:27 AM »
Its not a bad idea just so long as it doesnt end up nerfing or ruining great classic robots too badly as that might be the key to "officialism".

Some food for thought..

That said perhaps addressing the 140cm extender is worth it, weight wise and finishing the model. (I know its a little hypocritical of me but hey times change)

Weapons normals is a key point to assess too (for or against).. as that is what currently culls a lot of parts of the "use list"

113
Tournament Archives / Re: Clash Cubes "Spin-Off"
« on: August 14, 2016, 07:12:25 PM »
Was the CC4 arena ever released?

I dont think so.. It was slated to come out with CCAI 2 but it never came to light..

I plan to bundle up a few bits and pieces ive made soon and come up with some sort of release.

114
Tournament Archives / Re: Clash Cubes "Spin-Off"
« on: August 14, 2016, 11:41:22 AM »
Okay a few little updates..

• All robots are AI'd ready to go
• Video Template(s) are also ready
• Slight venue change (I know your not technically meant to but this tournament is already blown past the timeframe rule so..)

Basically the combat zone has a too large floor space and these SnS robots are finding it hard to KO each other.. so to try and add some excitement to the matches ive reverted back to the Clash Cubes Arena (from CCIV) with a quick little makeover

At least now the robots are in close proximity and OOTA KO's are achievable


115
Tournament Archives / Re: Clash Cubes Video Library
« on: August 14, 2016, 05:52:17 AM »
This was only single robot entry.. so 60 different people entered.. 67 people entered BBEANS.. as far as I know that was the most but im happy to be corrected :)

It was just really to explain why clash cubes was an important tournament of its time to any new members who see this topic and wonder what these old dinosaur videos are about :P

116
Real Robotics Discussion / Re: BattleBots Season 2 Discussion Thread
« on: August 13, 2016, 04:28:30 AM »
im just trying to find out a way that an entanglement weapon would be allowed

Easy just Wrap it up like a present :)

117
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: August 13, 2016, 04:23:34 AM »
I can totally understand, back when I started backlash I got so many pm's asking for bits and pieces for their own projects when all I wanted was for people to enjoy the complete thing.

why this needed to be official.

Something I've wondered this whole time!

When it comes to licensed properties its probably better to be safe than sorry.. cant blame the team for protecting their butts

119
Minus the fact that you can change the component location in the .bot file I thought this was all already known?

Doesnt hurt to have more tutorials :) not all players know the ins and outs of the game 100%

Speaking of which, Ive moved this topic into tutorials as its a little more fitting

Nice work Impossible343  :thumbup

120
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: August 12, 2016, 09:34:09 AM »
(Image removed from quote.)

Wow Another amazing replica from the Mod team.. looks just like the real thing!


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