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Topics - JoeBlo
41
« on: December 12, 2010, 11:48:25 PM »
Weight:It’s going to be DSL 2.1 Lightweight; Bots can weigh no more than 249.0kg. Construction:Realism Rules, No part can intersect another part that couldn't have a slot cut in it in real life. Example: Spinner blade passing through armor plate or chassis=OK.Spinner blade passing through wheel or battery=Not OK.There is a small margin of tolerance, though. If a spinner blade just nicks a motor or something, that's OK. Basically this rule is just intended to stop burst-enhanced overlapping spinners like you see in stock RA2. Glitches in the game may be exploited as long as they do not violate the above conditions. Be wary however as you will only get one do over for the whole tournament if YOUR own robot has a havok that effects the outcome for itself, there is also one match do over if YOUR bot causes a havok that effects the OPPONENT bot. Upon second offence for either condition your robot will be disqualified. No AI parts or Cheatbot 2 only what is found in the bot lab of a "clean" DSL 2.1 copy And all Robots Chassis must be a cube shape of any size, this means a square base, square top and equal height (so the bigger your base the higher your bot) I will AI any bots that need it but if you do know how to AI please do, any custom .py files are ok as long as they are sent along with the bindings and only achieve a means of what would be normally possible. Smartzones may be used including custom ones (so long as you send along the files) however they may only be used for the purposes of AIing no other use will be accepted. No BFE or AAM everything must be done inside the bot lab with exception to chassis skinning. (BFE Armour c will be done and carrying the penalty of banishment from Clash Cubes if you attempt to edit it) All Robots Must Show Controlled Movement. My Skirt hinge collision fix will be utilized in this tournament rendering "Narmour" useless. Or in the case it doesn’t work correctly use of the collision mesh to an advantage isn’t allowed.
Multibot/Clusterbot:
Multibots or Clusterbots are allowed if you wish to make one, the rules are... Limited to 2 robots only. Both parts must be in the same weight class (including AW and BW) Both parts combined must not exceed 249kg. The whole robot will be eliminated if 50% of the weight is knocked out.
Format:
The arena will be The Clash Cubes IV Arena (which will be shown soon) The format will be basic this time around, A 64 Robot Double Elimination Bracket. All matches will be 3 matches at a limit of 2mins each. All 3 matches will be ran even if a robot wins the first 2
AI:
As said before custom .py's are not an issue otherwise please specify what .py you wish me to use if you are not able to AI yourself (if you can please do) If you do not know the best AI give me a brief description of what you want it to do and I will work out a suitable one for your needs If there is an AI issue you may dispute it if you have some evidence and can explain the issue, in a calm mature manor, in the case is found to have affected the match outcome it will be re-filmed. any disputing on no grounds *cough LRA2 cough* or straight out immature complaining will see you kicked out of Clash Cubes and stripped of all ranking data (KO's, W/L record, etc)
Entrants: (you will appear on here once a sent robot is approved)
1. JoeBlo (Xception) 2. COOLRUNNER87 (1) 3. MikeNCR (1) 4. Stagfish (1) 5. Clickbeetle (1) 6. Pwnator 7. Powerrave (1) 8. NFX 9. Urjak 10. Hydro (1) 11. LDL (1) 12. Craaig (1) 13. Badnik (1) 14. Wafflez2damax (1) 15. Enigma (1) 16. MartyMidget (1) 17. GK 18. SSG (1) 19. GRW (1) 20. 70 Cuda (1) 21. 027 LB (1) 22. SKBT (1) 23. Russian Roulette (1) 24. Jonzu 25. Timothy700 (1) 26. Fotepx (1) 27. R1885 (1) 28. Bubbleman 29. Squirrel_Monkey (1) 30. Doomkiller (1) 31. Trumpetguy (1) 32. Scorpion (1) 33. TX (1) 34. Temi (1) 35. RedlineM203 (1) 36. Lukeus47 (1) 37. MassimoV (1) 38. Pressure (1) 39. Ben Purse (1) ! DQ'd No fixed entry sent ! 40. Vertigo 41. Virus Bomb (1) 42. Kill343gs (1) 43. Meganerdbomb (1) 44. Somebody (1) 45. Freeziez (1) 46. Conraaa 47. 123savethewhales (1) 48. Horror (1) 49. Guitars (1) 50. 090901 (1) 51. The Ounce (1) 52. Scrap Daddy (1) 53. Naryar (1) 54. Hard Bot 55. Sage (1) 56. Preytor_4 57. STC (1) 58. Sypher 59. LiNcK (1) 60. R0B0SH4RK (1) 61. Jack Daniels (1)
Sign Ups Closed.
42
« on: December 12, 2010, 11:19:51 PM »
here is the new Clash Cubes arena to be used in the upcoming Clash Cubes 4 so where to start... basically its a simple square arena with walls double the size of a normal small wall arena (like the DSL Tourney) the lower section is angled at a steep gradient and the upper section like normal. now onto what it does? you may see these floating in four locations in the above picture in each corner there is a companion cube, (2 Little Cubes, Wild Cube and Carbon Cube) however these guys are by no means your friends in this arena. they are 1kg each and are a little bouncy so they dont interfere with your robot at all when you hit them.. but should you send one of these little guys into the upper wall... its a different story thats right, as soon as one of these cubes hits a upper wall it breaks away, halving the height of the arena wall but besides the little cubes breaking stuff you can also throw your opponents into the walls which will break them away also in testing it typically took 2 shots for a flipper to get a robot oota (1 to break away the wall and the other to get them out) but of coarse that could be less if you get a bigger hangtime or more force (like Terminal Force in CC3) nothing for download just yet though sorry, the files themselves just need a bit more organizing but at least you know what to build for.
43
« on: December 12, 2010, 07:44:08 PM »
Its pretty cool and funny at the same time :P I wonder how many videos they made.
44
« on: November 25, 2010, 12:44:13 AM »
Im interested to hear if anyone knows of Robot Combat within other games? (so not a robot combat game itself)
I only know of 1 from memory, there is a mission in Sly 2: Band of Thieves which Murray joins the "R/C Combat Club" to gain inside info and you have to fight another R/C robot tank
anyone know of other games that feature robot fighting?
45
« on: November 16, 2010, 08:00:57 AM »
Probably my all time favorite game series..
who has played any of them ?
I brought them all back to front (3,2,1) after playing a demo of Sly 2
all Epic but I think 2 is the best myself.
46
« on: November 06, 2010, 08:12:46 AM »
Anyone else play? I had the demo years and years ago and loved it, final got my copy :P \ its old, being released in 2001 but the physics are really quite realistic for a racing game http://au.gamespot.com/pc/driving/leadfoot/index.html
47
« on: October 30, 2010, 11:18:29 AM »
its been mentioned so I figured I will pose the question to everyone
Thread rules...
Nothing will be set in concrete right this second, its just to hear thoughts on this topic alone, anything else will be deleted.
---------------------
Ok possible options for Hosts who just completed a tournament
1) may jump straight into the discussion section again (current)
2) must wait every _____ poll at least (second, third, hundredth, whatever you think)
3) must wait a period of time (again say what you think
---------------------
nothing will be necessarily done, so don't feel its a public vote, just an open discussion....
48
« on: October 10, 2010, 05:23:20 AM »
discussing about anything related to what happened to robot wars or where arena's, robots, people, etc are now.. yeah
49
« on: October 07, 2010, 03:53:39 AM »
This is just the same reason as Click posted this for BBEANS 6, no doubt Clash Cubes will be a high demand tournament, so to get you all ready, since the sign up rules mean only 1 month max open. ENTRIES RECEIVED BEFORE SIGN UPS WILL NOT BE ACCEPTED. If I get bots before signups officially open, I will just delete them and you'll have to re-send your entry. (hehe copy and pasted from Click) Weight:
Its going to be DSL 2.1 Lightweight, Bots can weigh no more then 249.0kg.
Construction:
Realism Rules
No part can intersect another part that couldn't have a slot cut in it in real life. Example: Spinner blade passing through armor plate or chassis=OK.Spinner blade passing through wheel or battery=Not OK.There is a small margin of tolerance, though. If a spinner blade just nicks a motor or something, that's OK. Basically this rule is just intended to stop burst-enhanced overlapping spinners like you see in stock RA2.
Glitches in the game may be exploited as long as they do not violate the above conditions.
be wary however as you will only get one do over for the whole tournament if YOUR own robot has a havok that effects the outcome for itself, there is also one match do over if YOUR bot causes a havok that effects the OPPONENT bot
no AI parts or Cheatbot 2 only what is found in the bot lab of a "clean" DSL 2.1 copy
And all Robots Chassis must be a cube shape of any size, this means a square base, square top and equal height (so the bigger your base the higher your bot)
I will AI any bots that need it but if you do know how to AI please do, any custom .py files are ok as long as they are sent along with the bindings and only achieve a means of what would be normally possible.
Smartzones may be used including custom ones(so long as you send along the files) however they may only be used for the purposes of AIing no other use will be excepted.
No BFE or AAM everything must be done inside the bot lab with exception to chassis skinning. All Robots Must Show Controlled Movement.
My Skirt hinge collision fix will be utilized in this tournament rendering "Narmour" useless.
Multibot/Clusterbot:
Multibots or Clusterbots are allowed if you wish to make one, the rules are...
Limited to 2 robots only.
both parts must be in the same weight class (including AW and BW)
both parts combined must not exceed 249kg.
the whole robot will be eliminated if 50% of the weight is knocked out. Format:
The arena will be The Clash Cubes IV Arena (which will be shown soon)
The format will be basic this time around, A 64 Robot Double Elimination Bracket.
All matches will be 3 matches at a limit of 2mins each.
All 3 matches will be ran even if a robot wins the first 2
AI
as said before custom .py's are not an issue otherwise please specify what .py you wish me to use if you are not able to AI yourself (if you can please do)
if you do not know the best AI give me a brief description of what you want it to do and I will work out a suitable one for your needs if there is an AI issue you may dispute it if you have some evidence and can explain the issue, in a calm mature manor, in the case its found to have effected the match outcome it will be re-filmed. any disputing on no grounds *cough LRA2 cough* or straight out immature complaining will see you kicked out of Clash Cubes and stripped of all ranking data (KO's, W/L record, etc)
50
« on: September 18, 2010, 10:01:14 PM »
8 team bracket, 1 vs 1.. Red - LLB - Terran Blue - VB - Zerg Teal - Sage - Protoss Purple - JoeBlo - Protoss Yellow - Naryar - Terran Orange - Doomkiller - Protoss Green - Ianh05 - Zerg Light Pink - Scrap - Zerg Map Bracket LLB vs Sage
Nary vs Doom
JoeBlo vs Ianh05
VB vs Scrap
51
« on: September 15, 2010, 10:58:14 AM »
Anyone seen this before ? basically a timed trial where a driver navigates an obstical course in the fastest time, Ken Block took it to a new level and it has quickly become a massive internet phenomenon.
Ken Blocks Gymkhana 1
Ken Blocks Gymkhana 2
and the just new released, Ken Blocks Gymkhana 3
this guy is like the Stig on steroids :P
52
« on: September 14, 2010, 11:04:03 AM »
no doubt you have all seen them before.. I need to make one for a photography class im taking and im a little stumped for ideas.. does anyone have any? its not a major budget movie so no stupid suggestions, something doable around my neighborhood/ house, im open to any serious ideas. thanks in advance
53
« on: September 12, 2010, 03:15:54 AM »
with my computer fixed it was time to 'break in' the new installs of Fireworks, Flash and Photoshop with a new look to my website. www.robotarena.info
54
« on: September 11, 2010, 06:52:13 AM »
I may as well explain it here.... Clash Cubes will have a whole new face lift, it has become very popular and the scheme seems to close to BBEANS so a change is in order to give it a bit more Independence... the Clash Cubes IV logo will receive similar treatment to the one above. So what will this feature?
All Robots From Clash Cubes 1 to Clash Cubes 3 + Many Unseen
Clash Cubes 1 Arena (correctly done this time) Clash Cubes 2 Arena (correctly done this time) Clash Cubes 3 Arena Clash Cubes Qualifying Arena (no Wall separation just the little low wall small arena) Clash Cubes IV Arena (depending on release date if its close enough to the tournament)
Clash Cubes 2 Prize parts as Cheatbot2 (doesnt mean you can use them in Clash Cubes)
In Game Tournaments.
New UI.
Additional bits and pieces. Teams
Clash Cubes Legends (winners) CFTW Terminal Force SnSnSnSnS Xenophobik Resurrekkion Hell In A Sheck Little Cube Spinney Cube Thingy CUBE not a disk or cylinder Head Chef Attila Cube Hyper Cube 2 Velocity Little Cube Grucho Marx Afterburner 2 Scram Jet Skeleton of Rambo Bladewave Death From Above Little Cube Flying Guillotine Smash Down Timber Kheper Mammoth Dont Flail Me Now Little Cube Fallen Hero Awful Red Thing FOS Exponential Decay Prophecy GTFO Me Spin To Win Little Cube Crazed Fireman Cubinator Hellish Charm 100% no BFE Destiny Wild Heart Little Cube Flail Monkey Big Bad Brother Shinigami Kamikaze Cube Mad Box's True Form In Your Face Little Cube Disturbance Strategy LOL another nub bot TTM & Decoy Tunneler Jigsaw Little Cube Mikro Phobik Xenophobik 3 Grindhouse Face Gasher Mobile Cube Grinding Device Electro-Matter Little Cube Anti-Matter Grey Matter Dark Matter Douja Raze Post-Modern Cubism Heavy Metal Little Cube CUBEZORZ Cube Tank Cube of Pure Evil The Devils Vortex Lament Configuration Ninja Skills Little Cube Critical X Bushido's Beyatch Sky High BMMB-C Faaip de Oiad Into The Blue Little Cube Death Device Playmaker Total Controversy Whiplash Effect Danger Cute Axe Upgrade Game On Little Cube Wizet Gamebreaker Bob & Bill (there was only a battery difference so no need to fill 2 spaces) Please Die Haphazard 2 Lost World Little Cube Picketer (GK's prototype CC3 robot)Crazy n00b cube (Russian Roulette's rejected CC1 entry)Hell in a box 4 (SB's rejected CC2 entry)Allomancer (Clickbeetle's Other Possible CC3 Entry)Masher 2000 (Badniks old robot before updating)Whoopin' Time Hammers On Fire Prejudice Box Junior Masher 2010 Shortsighted Surgeon Revenge of Dawn Danger Box 1.9 The End Is Here Turbulence Schizoid Navi Alphabet without Letters Aran --- Royal Flush Chain of Impending DOOM! Platinum heart Surprise Vipers WrathSurprise v2 Somebody? SnSnS 3 Super SnS SnSnSnSnS 4 (New version of SB's previous entry)SnSnS 10.5 (New version of SB's previous entry) Team Clash Cubes Little Cube Wild Cube Carbon Cube Companion Cube Cube Army Little Cubes Revenge Next StepLost world is open for 3 robots that you were going to enter CC3 but didnt (different versions of your entered robot are not ok) The end is here is open for 2 places for different versions of a previously entered robot (new or old)
55
« on: September 03, 2010, 10:15:16 AM »
had this idea for some time now.. ever wonder in those split second moments if it went differently how things would change ?
for example...
Series 6 semis, Tornado vs Dominator 2, when Dominator pushed Tornado into Matilda and it nearly landed in the pit before Dominator drove in? how differently would series 6 have been if Tornado fell in?
Series 7 heat rumble.. Bigger Brother beat all robots including Typhoon 2, after flipping it they left it make it the 3rd immobile robot thus surviving but what if instead it flippers Typhoon oota ?
post your thoughts and situations you remember that could have easily changed a lot.
56
« on: August 20, 2010, 09:35:21 PM »
Step 1go to this link provided by Sage http://raw.gametechmods.com/Shhhh/DSL21.rarwhen prompted select any place on your computer you want the download to go to wait out the download Step 2make sure you have WinRar installed if not http://www.rarlab.com/download.htmStep 3right click the file DSL 2.1.rar and select extract to DSL 2.1\this will then pop up for a few mintues Step 4A file DSL 2.1 will appear right where you are open it and you will find another file named DSL 2.1finally open that folder and you will see the entire DSL 2.1 game double click Robot Arena 2 and BINGO your playing DSL
57
« on: August 10, 2010, 08:02:38 AM »
well may as well make a general topic too Blizzard games
58
« on: August 05, 2010, 01:25:51 AM »
Entry Level Tournament Rules
There is currently no limit to the amount of Entry Level Tournaments running at any one time,
If you have a Host Score of 0, the Tournament Entry List Size cannot exceed 16 entrants, but must be equal or greater than 8. Upon successful completion of your first tournament you are permitted up to 32 entrants, however to proceed to Major League you must complete 3 tournaments, at least 1 of which must have 8 robots.
The entry size limit includes any wildcard bracket you may wish to include. You may start a tournament with more than 1 bracket, but the total should still not exceed the limit (for example, a 32 bot tournament could have a 16 bot LW and a 16 bot HW division). 1 entrant consists of 1 robot, however if the tournament is made of a single team-based bracket, each entrant may enter up to 3 robots. Multibots and robots with interchangeable weapon systems count as 1 robot.
Moving to Signups It is your duty to add a poll to your discussion thread asking "Would you consider entering this tournament?" Once the poll option "Yes" has at least half the entry list size in votes it becomes eligible for the Signups section. The option for 'Yes' must be clearly 'Yes' and not 'Maybe' or 'Bananas teehee' or anything like this. Votes in those categories count as 0 so why not just have your poll with 'Yes' and 'No'? :P You can then submit your tournament for approval by PMing Thrackerzod or Geice, where the rules will be screened.
From the day your sign ups are approved you have 4 months to complete your tournament. This averages out 1 month for sign ups and 2 videos a week but you may spend the time however you see fit (more sign up time, more video time, whatever)
Tournament Bailing Will NOT Be Accepted
Tournament Bailing will result in your hosting history number being reduced by 1 and a temp ban from starting another Discussion topic for 9 months after the expiry of your previous tournament.
This ban period can be removed if you complete your expired tournament.
2 Week Technical Extensions can be granted on proof that the host has experienced technical issues while running the tournament. Discretionary Conditional Extensions may also be granted, on proof that the tournament has been making progress closely previous to the deadline. This will mean you will have to upload at least 6 videos a week until the tournament is complete, and will not gain a Host Score point, however will mean you do not lose 1 from letting the deadline lapse.
Host interference is not tolerated
You must not edit any entry you receive unless it is a necessary addition, or edit, to their smartzones (wiring is, also, an obvious exception). Any and all edits to problematic entries MUST be left to the entrant. Any failure to not abide by this rule will result in all matches in which the bot took part in being redone (and any subsequent matches it affects) in order for the entry which was unjustly edited to be represented correctly. If the original entry is problematic and is against the rules of the tournament, the builder must be contacted and be given at least 24 hours to fix the issue, assuming they were not contacted before signups closed. If the builder does not respond or does not wish to edit their entry, the bot must be removed from the tournament and the tournament restarted. If a host breaks this rule and does nothing to remedy the situation, their thread will be locked and a hosting ban of 1 month will be applied. This rule is for both entry level and major league tournaments.
59
« on: August 01, 2010, 11:08:48 AM »
Bout time this game had a thread who plays it ? I have played it since the original was first released (1998 I believe) all those many years ago, usually off and on playing it but I have got back into playing it a lot more with the release of Starcraft 2. --- Side Note ----------------------------------------- Im looking to buy Starcraft 2 right now, currently hunting for the cheapest deal, A systems check told me one aspect of my graphics card conflicts with Starcraft 2 but I think it will still run.. if anyone brought a retail copy aparently they come with 3 guest keys for 7 hours of play ? if anyone has one they are willing to give me so I can try it out, we can arrange some form of trade, as you know im quite handy with computer graphics or even modding aspects of RA2. PM me --------------------------------------------------------- My favourite race is probally the Terran, its perhaps the weakest, I know but you can pump out armys at a very fast rate compared to others and there are a few nifty tactics they can use.
60
« on: July 17, 2010, 01:20:42 PM »
Same deal once and again, the Traditional Clash Cubes Awards apply Click Here To See Entries Note: entries page may take a few minutes to load Clash Cubes 3 Highlights VideoAwards Clash Cubes Champion
Urjak
Grand Final Winner
Urjak
Most Entertaining
vote the most entertaining robot
Most Anticipated
vote the most feared or most expected to go far robot
Most Innovative
vote the most original / innovative robot
Most Hated By Fate
new award for CC3, self explanatory
-----------------
voting ends when July 25, you may not vote for yourself, nor the champion (urjak won the max amount of prize picks anyway :P)
just post your votes here
PrizesPrize 1: Soft Compound Tire Prize 2: Clash Cubes Disc Prize 3: Little Companion Cube This has the same stats as a Blue Control Board but is smaller, more compact and fits in a Cube chassis a lot better Prize 4: Wild Companion Cube This has the same stats as a Ant Battery but is smaller, more compact and fits in a Cube chassis a lot better Prize 5: Carbon Companion Cube This has the half the stats of a medium C02 Tank, its small, compact and fits in a Cube chassis a lot better Surprise Announcement? it was picked up through the Clash Cubes thread a few times, but I will repeat it now, Clash Cubes 3 was to be the last in a Trilogy series of tournaments ran by me, it was my decision to end this now after 3 strong tournaments yes thats what I said, previously in the thread.. but I can now tell you its WRONG!! Clash Cubes will be coming back!!! bigger and better then before as Clash Cubes IV tackles the Lightweight Division, all the above prizes are legal and non overpowered parts you can use in CCIV so pick wisely Bonus MatchThis will come after awards are decided Something Else?What?..... The above stuff not good enough for you?
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