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Topics - Naryar

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41
Modifications / NAR AI interest check
« on: April 15, 2013, 11:06:19 AM »
So with DSL3 now confirmed and soon to be out, where do you think nar ai should go ?

My idea : keep it DSL2, attempt to balance the metagame in a good way, attempt to make all components legal and usable. along with goodies (maybe arenas, skins, etc)
I could also keep it DSL2 vanilla, keep skins but do not change metagame, or go DSL3 and I'll need to rebuild everything.

I will have enough interest if enough people are motivated with something, else it's just pointless to work if most people don't mind your work.

42
Site News and Feedback / Please stop reporting spam by noodle.
« on: March 31, 2013, 06:11:25 AM »
There is no more need to report more spam by noodle, nor to send more messages to trovaner because of spam. So don't do it.

I have partly solved the problem, I just wait for trov to permaban.

Thank you.

43
Here's the SBV thread : https://gametechmods.com/forums/index.php/topic,11669.0.html

achievement awards:

Every single achievement gets an award, they will be listed here.

Round specific awards:

You can vote for these for each of the three rounds and the final.

Luckiest bot
Unluckiest bot
Most Fearsome Opponent
Funniest moment
Most Epic Moment

General awards:

You can vote for these.

Favorite robot overall
Most original design
Best looking robot
SFTW award

More videos ?

Yes, I will film more videos at the demand of people who want to fight with another. I expect to make ten of them at the very most.

44
Chatterbox / man stuff between me and kossokei
« on: November 20, 2012, 07:06:38 PM »
[20/11/2012 23:06:04] Kossokei: Well until now what I was planning to do was shake your hand and then slam you into the floor behind me, and then intimidate you not to take this as ass-kissing
[20/11/2012 23:06:18] Kossokei: but now I don't really feel like doing that so, yeah, handshake of manliness.
[20/11/2012 23:06:56] Naryar, Eternal Rage: Your strength is not sufficient to do this anyway.
[20/11/2012 23:07:53] Kossokei: If at this very moment I desired to knee-drop you into australia, I would and probably could.
[20/11/2012 23:08:09] Kossokei: But then again, you titled yourself as obese in that statement and so I stand back in amusement.
[20/11/2012 23:12:59] Naryar, Eternal Rage: No, the mighty naryar is not fat.
[20/11/2012 23:13:03] Naryar, Eternal Rage: He is MIGHTY
[20/11/2012 23:13:07] Naryar, Eternal Rage: and besides
[20/11/2012 23:13:17 | Modifié (23:13:25)] Naryar, Eternal Rage: you are like a dog looking at a god
[20/11/2012 23:13:33] Naryar, Eternal Rage: and thinking yourself superior
[20/11/2012 23:13:37] Naryar, Eternal Rage: you will be good, in time
[20/11/2012 23:13:43] Naryar, Eternal Rage: (if you build that is)
[20/11/2012 23:14:29] Kossokei: You are speaking in third person, a sign of insanity.
[20/11/2012 23:14:56] Kossokei: Do you not know, old fool, that no great man walked the Earth without his sanity?
[20/11/2012 23:15:29] Kossokei: You cannot claim yourself as great, as mighty, if you cannot even do so much as reclaim your sanity.
[20/11/2012 23:16:14] Kossokei: (I do build, I basically build IRL now but it doesn't look that bad from what other people say.. haven't showcased in a bit though)
[20/11/2012 23:19:34] Naryar, Eternal Rage: Sanity is for the weak !
[20/11/2012 23:20:07] Kossokei: If you cannot be mentally powerful then you are useless, no matter how physically powerful you are!
[20/11/2012 23:21:41] Naryar, Eternal Rage: I am mentally powerful. My... special brand of morality gives me strength, for my work is just and righteous.
[20/11/2012 23:24:18] Kossokei: I, as well, am mentally powerful. The treasurey of the spoils of war, the spoils of battle or even conflict, keep me motivated to win no matter the consequences.
[20/11/2012 23:24:21] Kossokei: And, win I shall!
[20/11/2012 23:25:50 | Modifié (23:27:30)] Kossokei: For this neither war, battle and is barely conflict. The damage you have caused so far is almost less than a small scrape, barely a laceration onto my battle hardened flesh.
[20/11/2012 23:26:02] Kossokei: (**** I can't spell at all today)
[20/11/2012 23:32:39] Naryar, Eternal Rage: Then come ! Come and test your mettle against me, steel against steel ! You talk like a warrior, but do you act like one ?
[20/11/2012 23:35:37] Kossokei: Your judgement is blind, for if a man should not need to act like a warrior, but instead be a warrior! I am the embodiment of everything a warrior is and should be, a fine mix of battle hardened soul-code, mixed with chivilric tongue and barbaric mightiness. You cannot claim yourself to be as rich of a warrior as I am.
[20/11/2012 23:36:44] Kossokei: (Steel to steel? Is this a building challenge or a "I-run-you-through-and-that's-that")
[20/11/2012 23:36:55] Naryar, Eternal Rage: Chivalry ? Code ? What use are these in battle ? I shall win, because my willpower and battle-thirst are stronger. That is all.
[20/11/2012 23:38:16] Kossokei: The definition of a man, is not a belligerent, ignorant, bloodthirsty animal. You would know this if you were a true one.
[20/11/2012 23:39:21] Naryar, Eternal Rage: I have yet to see an animal that is belligerent or bloodthirsty. These are human traits.
[20/11/2012 23:39:45] Naryar, Eternal Rage: Besides, I never said a warrior should be dumb.
[20/11/2012 23:40:21] Naryar, Eternal Rage: But no. It is pointless to fight if you do not enjoy it, because there are other conflict-solving tools available to man.
[20/11/2012 23:41:25] Kossokei: These are all mammal traits, yes, and a wild animal can be both belligerent and bloodthirsty. At the same time, even. The greatest of animals, prime example being Sharks, Lions, Bears, Tigers, are all belligerent and ferocious.
[20/11/2012 23:41:38] Kossokei: But this is not because they are powerful, they are scared.
[20/11/2012 23:41:56] Naryar, Eternal Rage: They are not bloodthirsty. They kill because they must kill
[20/11/2012 23:42:03] Kossokei: This brings me to believe you fear me, or else you would not bother.
[20/11/2012 23:42:32] Naryar, Eternal Rage: Bloodthirst is seeking conflict and war for conflict's sake. No animal does this.
[20/11/2012 23:45:18] Naryar, Eternal Rage: nah, bloodthirst is one of the ways a man's soul can truly express itself. It is a language by it's own, a language not spoken but acted. It is easy to understand if you are familiar with it.
[20/11/2012 23:45:28] Kossokei: Possibly. But, without the sentience, we simply boil down to animals, fighting and exerting our power because we have to.
[20/11/2012 23:45:45] Naryar, Eternal Rage: Conflict for conflict's sake ! Because life is nothing without conflict !
[20/11/2012 23:45:47] Naryar, Eternal Rage: Yes.
[20/11/2012 23:46:06] Naryar, Eternal Rage: But did I ever said that a warrior has to be a meaningless animal ?
[20/11/2012 23:46:30] Naryar, Eternal Rage: You can let go of your higher instincts in battle, but it doesn't make you an animal.
[20/11/2012 23:47:04] Naryar, Eternal Rage: Besides, berserk fury is a glorious thing. The rush, the adrenaline, the feeling of power, the utter lack of doubt.
[20/11/2012 23:47:33] Naryar, Eternal Rage: Stop restraining yourself when it is unneccessary. Else you are not a warrior but a chain bearer.
[20/11/2012 23:47:51] Naryar, Eternal Rage: Restraint has it's uses... but it is a tool, not an end in itself.
[20/11/2012 23:48:24] Kossokei: Berzerk fury is indeed glorious, but it is also not cold, calculating, and very instinct-based.
[20/11/2012 23:49:00] Naryar, Eternal Rage: You do not need cold calculation when facing your enemy in battle.
[20/11/2012 23:49:16] Naryar, Eternal Rage: Excepted at very long ranges.
[20/11/2012 23:49:25] Kossokei: You are correct, a warrior does not have to be dumb, but he should be superior in every way to his opponent, or at least, attempt to be.
[20/11/2012 23:50:05] Naryar, Eternal Rage: Pointless. War is glorious because of the challenge. Without challenge, the desire for war is meaningless.
[20/11/2012 23:50:22] Naryar, Eternal Rage: But yes, a true warrior should be a philosopher as well.
[20/11/2012 23:50:48] Kossokei: Cold calculation shows true dominance over an opponent. You, watch conflict between two men, one be cold and calculating and the other be furious. Tell me, which one looks more powerful?
[20/11/2012 23:50:53] Naryar, Eternal Rage: and fighting with words, while less manly, is as honorable as fighting with swords.
[20/11/2012 23:51:23] Kossokei: Fighting with swords is honorable, but you have not shown me that you deserve death at my blade.
[20/11/2012 23:52:04] Naryar, Eternal Rage: Why would I deserve death at your blade ? What do you do without opponents ? Do you think you are a god or something ?
[20/11/2012 23:52:19] Kossokei: And for that, I show you mercy. Not mercy in the way of being kind, but mercy in the way that I'd rather not end my fun so quickly.
[20/11/2012 23:53:03] Kossokei: Do I? I do not. I am mortal. I am killable.
That does not mean I let my opponent kill me though. That does not mean I let up on my opponent.
[20/11/2012 23:53:33] Naryar, Eternal Rage: Every fight needs not to be a fight to the death.
[20/11/2012 23:54:01] Kossokei: And so, no matter how infinite or massive you think your power is, I shall not lose. Or, at least, I shall not lose alone.
[20/11/2012 23:54:30] Naryar, Eternal Rage: Death is but one of the many possible ends for a fight.
[20/11/2012 23:54:48] Naryar, Eternal Rage: I shall not kill you, because I will not have a rematch if I do.
[20/11/2012 23:55:47] Naryar, Eternal Rage: But nevertheless, I will defeat you, because the exaltation of victory makes the savage joy of combat all the sweeter.
[20/11/2012 23:56:22 | Modifié (23:56:44)] Kossokei: Hmm. I guess you are correct, but which is more savage? Killing your opponent, leaving them to have absolutely no chance to get revenge, leaving them defeated for eternity, or not killing your opponent after defeating them, leaving them to lead a life of shame, until they try to avenge themselves?
[20/11/2012 23:56:42] Naryar, Eternal Rage: Their shame is their fault.
[20/11/2012 23:56:53] Kossokei: Is their death not?
[20/11/2012 23:57:08] Naryar, Eternal Rage: If they are too weak to accept defeat, then they do not deserve to be warriors.
[20/11/2012 23:57:23] Naryar, Eternal Rage: Death is the end. Why would a warrior seek death ?
[20/11/2012 23:57:40] Kossokei: Then why are you not accepting your near-defeat?
[20/11/2012 23:57:49] Naryar, Eternal Rage: We have not fought yet.
[20/11/2012 23:57:50] Kossokei: You insist that you will win.
[20/11/2012 23:58:30] Naryar, Eternal Rage: I shall use my mighty war-staff against you, and I do not need armor.
[20/11/2012 23:59:05] Kossokei: You do not want to use your fists, nor your mighty hammer?
[20/11/2012 23:59:25] Naryar, Eternal Rage: I use no hammer.
[20/11/2012 23:59:42] Naryar, Eternal Rage: Besides, we are fighting with weapons, are we not ?
[20/11/2012 23:59:58] Kossokei: We are. A Warhammer is a weapon.
[00:00:13] Naryar, Eternal Rage: I dislike the unbalanced weight of it.
[00:00:43] Naryar, Eternal Rage: I use swords, staves, and my mighty fists when it is useful.
[00:01:01] Kossokei: I see. I dislike that it does not have a blade.
[00:01:46] Naryar, Eternal Rage: Now, ser knight, get your full plate and your sword on. I shall wait for you.
[00:02:26] Kossokei: As for myself; Armor for me is but a decoration, and I seem to have an affinity for Claymores lately, and so I will use that.
[00:03:27] Kossokei: I am armed. In my honor, I shall let you attack first.
[00:03:54] Naryar, Eternal Rage: Then I shall proceed.
[00:04:08] Naryar, Eternal Rage: Hmm ? attack first ? are you afraid ?
[00:04:59] Naryar, Eternal Rage: Now come ! Where is all that mettle you talked about ?
[00:05:29] Kossokei: Not afraid. It is out of honor, I am allowing you to attack first to show you that I do not fear you.
[00:05:37] Kossokei: (I also want to see how exactly you plan to do this)
[00:06:49 | Modifié (00:07:06)] Naryar, Eternal Rage: Then so be it ! *slashes and knocks away the tip of the claymore*
[00:08:45] Kossokei: Kossokei counters your slashes, chopping at your war-staff with every swing
[00:08:54] Kossokei: My strength; It is not to be underestimated.
[00:10:13] Naryar, Eternal Rage: Do you think I did made my war staff only of wood ? Hah !
[00:10:42] Naryar, Eternal Rage: *Naryar aims for Kossokei's hands*
[00:11:12] Kossokei: Were you expecting me to assume your war staff was made out of wood? That is like expecting to believe my sword is made of plastics!
[00:11:45 | Modifié (00:12:07)] Kossokei: Kossokei pivots his body, swinging upward to throw off his aim, and possibly even disarm him
[00:13:28] Naryar, Eternal Rage: Hah !
[00:14:14] Naryar, Eternal Rage: *Naryar pivots on one leg, letting the sword barely scrape him, then goes forward and aims for Koss's right arm*
[00:17:25] Kossokei: Kossokei allows the sword to finish its path, then rips it downward, aiming for the staff again, bringing it down with it and eventually slamming both the tip of the sword and the tip of the staff against the floor.
[00:18:22] Kossokei: You're aiming at neutralizing my arms, which would mean I wouldn't use my weapon.
[00:19:00] Naryar, Eternal Rage: * Naryar retracts his staff and moves two meters backward* Good job, one arm bruised for a stalemate.
[00:19:24] Naryar, Eternal Rage: *braces himself, staff pointed towards Koss* Now come !
[00:22:02] Kossokei: Kossokei shakes it out, observing the damage a little. "You managed to hit me. Not bad." he says calmly, shifting his form into a more assault-ready form.
[00:22:06] Kossokei: And come I shall!
[00:23:50] Kossokei: Kossokei took a few steps foward quickly, making up the rest of the distance with the sword he swung horizontally, allowing the momentum to carry him into a spin, to which he would swing upward upon facing Naryar again.
[00:26:31] Kossokei: (really crappy with the metric system, but the claymore's a bigass sword)
[00:31:24 | Modifié (00:31:52)] Naryar, Eternal Rage: Naryar merely makes a circular gesture, intercepting and guiding the claymore over his head, then immediately after the claymore went up Naryar's head, he moves forward and aims a strike towards Kossokei's head, while the latter is still spinning.
[00:36:06] Kossokei: (Well I've only spun twice.. but alright)
[00:37:07] Naryar, Eternal Rage: (i reacted to your first slash, and then immediately attacked. No time for a second attack)
[00:41:34] Kossokei: Kossokei continued his second revolution, not seeing the strike until it's less than 5 decimeters away, to which he ducked his head just enough for the staff to barely scrape his head. Nearly finishing his turn, he guides the sword towards Naryars legs, expecting to take a leg or two.
[00:42:17] Kossokei: (hate being american sometimes... 5 decimeters is like half a meter or something)
[00:44:02] Naryar, Eternal Rage: Naryar merely jumped over the sword. The jump was mighty, and he was now like one meter above the ground.
[00:45:58] Kossokei: You expect me to believe you can manipulate gravity too?
[00:46:15] Naryar, Eternal Rage: No, I just jumped.
[00:46:29] Kossokei: Kossokei swings upward towards Naryar, the sword would be long enough to again, take out a leg.
[00:46:55] Naryar, Eternal Rage: You expect me to belive you can change your sword's path by more than 90 degrees ?
[00:47:07] Naryar, Eternal Rage: hell even 90 degrees is weird
[00:47:25] Naryar, Eternal Rage: your sword is currently doing a horizontal slash
[00:47:29] Naryar, Eternal Rage: and i am on top of it
[00:47:44] Naryar, Eternal Rage: in the air
[00:47:46] Naryar, Eternal Rage: stopped
[00:47:53] Naryar, Eternal Rage: for the sake of turn based gameplay
[00:48:00] Kossokei: Well, I did not swing hard, your legs are below me so I swung at a downwards incline, which means its less than 90 degrees
[00:48:16] Naryar, Eternal Rage:  uh
[00:48:27] Naryar, Eternal Rage: but your sword is under my feet
[00:48:38] Naryar, Eternal Rage: that's why i dodged it
[00:48:42] Naryar, Eternal Rage: and it's making a spin
[00:50:26] Kossokei: I finished my second spin, and as of your jump it is under your feet, yes, but on ground level your legs are under my torso, so I swing at an incline, so it's a little less than 90 degrees
[00:50:33] Kossokei: it's a little more like 60-70
[00:51:10] Naryar, Eternal Rage: Still a lot to rotate a spinning sword
[00:51:28] Naryar, Eternal Rage: i mean i just defended
[00:52:06] Naryar, Eternal Rage: i jumped to avoid your sword
[00:52:21] Naryar, Eternal Rage: your sword is under me, currently going to the left (or right)
[00:52:42] Naryar, Eternal Rage: and you think you can turn it more than 45 degrees
[00:53:36] Kossokei: in my mind it's going right to left, probably because I'm right handed
[00:53:54] Kossokei: Should I revise?
[00:53:57] Naryar, Eternal Rage: makes no difference
[00:53:59] Naryar, Eternal Rage: no
[00:54:20] Naryar, Eternal Rage: but i'm just in the air on top of your sword
[00:54:36] Naryar, Eternal Rage: in 0.5sec it will be at my left and I will fall
[00:54:44] Naryar, Eternal Rage: well not on top
[00:54:58] Naryar, Eternal Rage: i mean not in contact
[01:08:32] Kossokei: Did the mighty Naryar fall asleep on me?
[01:09:58] Naryar, Eternal Rage: No, I didn't. Get your mind off the gutter.
[01:10:12] Naryar, Eternal Rage: It's just that one technicality did ruined the fight.
[01:10:22] Naryar, Eternal Rage: So... let us battle next time.

45
Discussion / DSL Standard Ruleset - Discussion
« on: October 28, 2012, 09:22:52 AM »
This is a checklist to see if a bot is DSL-S (DSL standard, also known as Standard) or not. Note that DSL-S is a general ruleset and applies to all mods, not only DSL : you may have a DSL-S bot in Stock, Ironforge, DSL, or any other mod.


Battery and Control Board Rule

Every bot that has a control board must have at least one battery, and every bot that has a battery must have a control board.

No Havok Abusing

A bot built to benefit from any havok glitch is NOT DSL standard. List of havok glitches include trinity, servo/snapper boosting, nasty pickle, rupting, piston spam, etc. Chicken drills are a notable exception, because they are fairly weak. Flails are also allowed as long as they are not obviously unrealistic.

Bot Lab Glitch Use

Ingame bot lab glitches such as snapper loading and eFFe-ing are allowed for the purpose of building only. Servo/snapper boosting is still banned.

Stacking/Overlapping Rules

Stacking (putting a component inside another) is strictly forbidden.

Overlapping (putting a component partially inside another) is allowed, within limits :

* You may not overlap anything from the Mobility/Power/Wheel tabs (wheels, motors, airtanks, batteries, pistons, control boards, etc) with any other component coming from those tabs.
* Moving components can overlap with anything in the Weapons/Extenders/Extras tabs, but only if a hole could conceivably be cut into the component without cutting the component in two, or if it could be welded to the chassis anyways.
* Moving components may NOT overlap or cut through anything from the Mobility/Power/Wheel tabs.
* Moving components may NOT overlap with each other, unless they are attached to the same motor/burst/piston or have the exact same movement relative to each other (such as two identical drums rotating in the same direction, speed and both clockwise, or two razors attached to the same burst/two bursts that have the same exact range of movement.)

Note: The frontier between stacking and overlapping is somewhat vague and depends a lot of the builder. We often use "the welding rule" to help : if two components could be conceivably welded together in real life, then you may overlap them via DSL-S)



The most important thing you must remember: If it can be prototyped and built successfully in real life and if it doesn't obviously violate basic laws of physics, then it is DSL-S.

46

47
Other Tutorials / DSL Efficient Building Tutorial
« on: September 12, 2012, 11:22:18 AM »
These are a few headlines about efficient and combat-effective DSL 2.1 building, though this is by no means an ultimate building guide. It is simply guidelines for making a bot well built.


..TBC

48
General Tournament Information

-DSL LW. No underweight bots - 245.0 to 249.0 bots ONLY as long as the game counts it as a LW.
-Standard DSL building rules. Realistic rule applies, with some very minor amount of leeway.
-I will be using NAR AI 2.7 for running the tournament.
-24 entries
-All bots will go in 4 teams in NAR AI.
-You must build your bot using this chassis https://gametechmods.com/uploads/files/Mighty Naryar's Glorious Chassis.rar. More rules about it later.

ENTRIES (22/24)
-123STW - LW-Mako (Mako clone... obviously)
-090901 - Mighty 090901's Gay Machine
-MassimoV - OK Massimo's Average Robot (dual FS)
-logannaruto - Glorious shell (FSHS)
-Wolfsbane - Face Shredder (drum)
-Gropaga - Ramius (rammer)
-ty4er - bot (flail rammer)
-Sparkey - Bipolar Jesus (flail HS)
-TheRoyalBadger - Digital Age (flail rammer)
-Mr. AS - how do dsl (HS)
-Smashysmashy - Fist of Justice (rammer)
-Pwnie <3 <3 - Thaw (hammer)
-Enigma - Hitler Did Nothing Wrong
-Martymidget - U.S.S. FIST!erprise
-Conraaa - Gimme Gimme a Man after Midnight
-NFX - Distemper
-Kill343gs - Hellaflush
-SM - Force 2.9 Omega
-Urjak - Gambit
-Scrap Daddy - Ballista II
-Conker - Spooky Scary Skeleton
-Naryar - Bloodletter, Servant of Khorne
-G.K. - GK Didn't Expected This Skin

-Hurricaneandrew - not yet ready

49
Chatterbox / Reputation Law Discussion Thread
« on: July 03, 2012, 03:05:10 PM »
I have noticed, and I am not the only one, that reputation ratings and karma changes tend to be... somehow weird. The mere fact that FOTEPX has the same reputation than Sage should say something. And it's not the only example.

Let's take the last page of repups or repdowns, and my opinion on them :

NFX (+9/-0)   Noodle (+5/-3)      obsequious is a funny word   Today at 03:25:51 AM
What ? That reason doesn't make any sense ?
kill343gs (+13/-3)   Noodle (+5/-3)      stance works   Today at 12:30:32 AM
What ? Why would he rep him up ? Because of something he thought funny ?
NFX (+9/-0)   Ben Purse (+2/-11)      Do stop typing here ever   Yesterday at 03:21:27 PM
Mostly justified, since Ben Purse still is aggressive
Sonny_Resetti (+7/-0)   J (+6/-1)      Keeping my questions thread alive   July 01, 2012, 05:52:53 PM
Seems to be only self-centered. Doesn't make any sense.
J (+6/-1)   Naryar (+17/-8)      Pedobear post made me LOL   June 30, 2012, 12:39:39 PM
Unjustified, if we started to rep up because of people being funny...
J (+6/-1)   Meganerdbomb (+10/-1)      Obligatory Birthday Rep   June 29, 2012, 08:31:38 PM
Why would we give +1 rep because someone has his birthday ? Yet again unjustified. Rep isn't supposed to be earned just for pleasing people.
JoeBlo (+12/-0)   Naryar (+17/-8)      Good timing on that joke ;)   June 29, 2012, 03:02:13 AM
Unjustified
ianh05 (+1/-0)   System32 (+2/-1)      name calling   June 26, 2012, 02:07:53 AM
Considering that in that game thread S32 has done some pretty heavy insulting, I think it's justified. He should have spent more time making points than insulting people
Naryar (+17/-8)   Gauche Suede (+0/-2)      STILL bad advice in DSL showcases !   June 25, 2012, 06:57:01 AM
Equivalent to smite, but permanent.
NFX (+9/-0)   Gropaga (+1/-3)      photopex   June 25, 2012, 01:24:55 AM
Totally unjustified
Naryar (+17/-8)   GoldenFox93 (+23/-23)      Posting ponies out of playground   June 24, 2012, 10:37:56 AM
Just like the former one, equivalent to smite but permanent.
Sonny_Resetti (+7/-0)   NFX (+9/-0)      Taking action against Naryar's hard-on for Belugaman   June 24, 2012, 06:37:23 AM
See next one
Sonny_Resetti (+7/-0)   Naryar (+17/-8)      Take Belugaman's dick out of your mouth, willya?   June 24, 2012, 05:26:21 AM
If you people didn't realized I was setting up this fanboy facade for laughs...
Sonny_Resetti (+7/-0)   Kossokei (+1/-0)      Making a pony OC with colors that aren't horrible   June 24, 2012, 03:54:15 AM
What ? Now rep should be given for posting PONIES, that we restrict to playground ? That not only does make no sense, but contraddicts the pony ban
Scrap Daddy (+12/-4)   GoldenFox93 (+23/-23)      asking for rep   June 22, 2012, 05:42:40 AM
I guess so... although I'm pretty sure I smote GF already for that so it was not justified maybe ?
Naryar (+17/-8)   Team 9 (+1/-8)      Frequently whining about playground.   June 21, 2012, 02:27:19 AM
Yet again justified, but still wondering about playground, should we give rep for events in Playground ?
Naryar (+17/-8)   Gauche Suede (+0/-2)      Repeatedly posting low quality advice in showcases.   June 21, 2012, 12:29:23 AM
I warned him once, and then decided to take matters in my own hands. Now he doesn't post sh**ty advice, so it worked well.
SKBT (+8/-0)   027 LB (+0/-23)      Pointless insults, verbal attacks, and tinfoil   June 20, 2012, 07:57:37 AM
Yeah I guess it is justified.
NFX (+9/-0)   027 LB (+0/-23)      Do try and not fly off the handle so much.   June 20, 2012, 06:53:07 AM
Same.
SKBT (+8/-0)   RPJK (+7/-8)         June 19, 2012, 08:14:42 AM
A rep action without any reason ? What does this mean ?

As you can see, this brings quite a bit of questions about the future rep laws. My opinion :

-No giving or taking rep when the guy hasn't done anything, in general. This includes repping up your friends, or repping down people you don't like.
-Giving rep should only be done when someone contributes to RA2 (especially interesting bots, winning or successfully hosting tournaments, AI packs, skin packs, modding, etc) OR helps the whole forum (defusing a flame war, mediating an argument, etc).
-Repdowns should only be earned by breaking laws, unless you have a very good reason. No repdowns on matter of opinion or because you hate someone.
-Always be wary of the other rep actions when you attempt a rep action on somebody. I've seen a n00b earn -3 rep for just a bump back in the day, it's just ridiculously exxagerated. Although some actions should give or take more than one rep, of course.
-Always give a reason for your rep actions, and a clear one. Failure to do so tends to end in confusion,
like this "Beavis" and "Butthead" rep actions back then. Besides, we can't judge if the rep action is right or wrong.

Extra opinions, debates and thoughts appreciated. Of course if this sparks a flame war, I will strike.

50
Existing Games / Dawn of War
« on: June 29, 2012, 03:12:49 AM »
Manliest RTS ever. Seriously.

Also, the ham levels are even greater than me and Madman combined.

It is also a fresh take (for me) on the RTS genre.

Discuss.


51
Challenge Board / Naryar vs madman3 (DQ: All)
« on: June 05, 2012, 11:31:09 AM »
DSL HW - Hazardless combat arena

Standard building rules, no BFE/AAM/Hax mode/etc, bots must display controlled movement, no crawlers or bots relying on a glitch to work, DSL realistic, etc etc.

52
Existing Games / Pandemic Thread
« on: May 08, 2012, 08:12:30 AM »
Why people hate Madagascar? They have awesome good Rally Drivers in RBR. :P
Because it's always the ONE country that never gets infected in Pandemic 2.

like a boss






53
Challenge Board / madman3 vs Naryar (Naryar Wins)
« on: April 04, 2012, 04:25:36 PM »
Because Madman couldn't help but fall victim to my taunting  :yaya)

DSL HW
Combat Arena, hazards off
Standard realistic rule
No BFE, AAM, Hax Mode ect.
No Cheatbot 2

54
Off-Topic Discussion / Neon Genesis Evangelion
« on: March 11, 2012, 11:50:40 AM »
Just watching it, am at episode 20.

And it is awesome. Not for the faint of heart, but awesome.

55
Discussion / GTMstats discussion (nope, this is not a tournament)
« on: February 18, 2012, 11:31:55 AM »
Or builder statistics. Somehow like the GTM ranks, but people don't vote, it'll all based on objective stuff, not people's opinions. So you can brag about the titles you won.

Example of titles:

Gametechmods Grand Champion : largest number of tournaments won overall. Different subdivisions can be made for the different tournament style.
Best Fighter : best win/loss ratio in tournaments and in challenge board. Different subdivisions can be made in DSL, Stock, IRL, and even the bot types if you wish, etc...
Old Warrior : largest amount of official battles fought
Gametechmods Arena Champion : largest amount of challenges won
Battle Hungry : largest amount of challenges fought
Best Gladiator : best win/loss ratio in challenge board

Of course bragging ones are good, but you can do depreciative/hilarious ones like Largest Number of Improbably Ridiculous Defeats (i'm looking at you Thyrus, and your bots that get stuck on the arena wall), and Ribbs most definitely deserves one for Highest Self-OOTA Ever, just keep them objective (aka facts, not opinions)

Etc, etc. So you get titles based on your stats. You are responsible for counting your statistics, no policing will be made, but if someone is caught cheating by your stats, you might earn some other title. And lose the other ones.

Anyone interested ? Also


56
Off-Topic Discussion / Yojimbo
« on: February 12, 2012, 03:42:14 PM »
Just have watched again this film, it's by Akira Kurosawa so it's bound to be good.

It's basically the story of a badass, hilariously manipulative antihero who slaughters the whole bandit population of a small village all by itself.

Anyone else saw this gem ?


57
Off-Topic Discussion / New Coyote and Roadrunner shows
« on: January 24, 2012, 02:28:14 AM »
http://www.youtube.com/watch?v=FDFG993wKcM&feature=related#ws

http://www.youtube.com/watch?v=GfqWPCB6MQU&feature=related#ws



What do you think ? Ruined FOREVER, or still good ? Passage to 3D does bother you ?

I think they're still funny enough 'cause there's still that crazy humor in it, and the random absurd physics quirk sometimes.

They abuse the gag "Roadrunner gets whacked by a truck" and don't use as much as some of the classics, but it's still fun.


58
I basically challenge everyone in the community. Yes, this is an ego contest to see if I can beat you all. I most probably won't, but if I can beat a majority of you guys I'll be happy.

RULES

DSL 2.1 MW (249.1-399.0 kgs), DSL "realistic" building

Combat Arena

Classic DSL tournament rules : No bots that rely on a glitch to win, no cheatbot2, no crawlers or bumble balls, no custom cheaty AI's, no BFE/AAM, no custom components.

You fight me, 1vs1 bot, one round only. (or we can get to best 2 of 3 rounds but that makes a lot of job for the filmers)

You MUST AI your bot, as well as me.

Put your name here if you want to fight me. Signups take one week starting from tomorrow, then another week to build your bot. You can also sign up and participate during your second week as long as you enter before the end of the second week. Then we will start.

List of participants:

THE MIGHTY NARYAR

VS

Gazea2
ty4er
Conraa
Enigma
123savethewhales
Madman3
FOTEPX
The Ounce
Urjak
Martymidget
Craaig
Jonzu
Meganerdbomb
Somebody
S_M
COOLRUNNER87
NFX
SKBT
Reier
Jack Daniels
Sage
Hercules

59
Challenge Board / Naryar vs Goldenfox93 (DQ: GoldenFox93)
« on: December 14, 2011, 07:58:26 AM »
DSL HW Strict realistic

It will be first a community vote for the coolest/most interesting/better bot overall (and you MUST explain via post why are you voting for the other bot, no voting because you dislike one of the combatants), and then a fight to the death in the Epic Showdown.

Now for rules -

-DSL HW
-No multibots
-Bots MUST be correctly powered according to their motor and battery stats.
-Standard DSL non-cheatbot2 and non-hidden components only.
-Bots must look, function and overall act like plausible real life robotic combat designs. That excludes jugglers, popups, FS, top spinners, crawlers, bumble balls, etc.
-Extender work must be suitably strong according to the weight of what is attached on it.
-No more than 2 flamethrowers, if you are using them.
-No unrealistic glitch abuse (like the flamethrower glitch)
-No invincible armor of any kind, nor heavy plows.
-No more than 4 flails on each bot

You ready for this ? [/chun-li]

60
Existing Games / Street Fighter 4
« on: November 28, 2011, 08:14:16 AM »
So does anyone plays it ? I have just finished downloading it this day, and it is much more complex than the 2 :P

Also, tiger uppercutting is way easier with a keyboard now.

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