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Messages - CodeSilver23

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1
I have a possible idea for how to do multiple motors running a weapon.

What if there were a way of making the *weapon*  the start of the branch, maybe with a special axle or something, and having it be spun by two motors that extend from that branch?

If it worked, it might also be a solution to making hubmotors actually work as they should.

But what happens when one motor breaks?  Is each motor powered separately?  Does the spinner keep spinning?   Lots of stuff would need to be figured out.  It would be its own special system with special rules.  Kind of like pneumatics.  The motors would need to be aligned.  Weird to think about how it would work...
The only way I can see it work is if it's 1 motor that looks like 2? Idk, maybe click one motor, then click an option, then click the other motor, and tadaa! now it looks like 2 motors powering 1 thing, but the game sees it a 1 motor.

2
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: January 20, 2020, 06:57:06 PM »
Yeah sorry forgot to give an update of that on here.

3
I was able to replicate the Beetle Crab glitch with a beetleweight robot I made.
I actually got the same issue as well, but only when the weapon or wheel comes off. It's easiest to replicate with a bot I'm attaching to this as it's weapon falls off fairly easily in fights. Please find a fix to this!

4
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: January 19, 2020, 02:15:36 PM »
I’m thinking about doing a beetleweight special. What do you guys think?

5
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: January 18, 2020, 03:26:52 PM »
Does anybody have any match requests?

6
Robot Rumble 2.0 Showcases / Re: Neon Tries RR2
« on: January 18, 2020, 03:22:59 PM »
I know this post was last year, but you should honestly show off more of your bots.

7
Creativity Showcase / Re: CodeSliver's Trash CAD
« on: January 17, 2020, 11:00:51 AM »
I used Fusion for both Design and Render

8
Creativity Showcase / CodeSliver's Trash CAD
« on: January 17, 2020, 10:56:02 AM »
First CAD Bot attempt:
 

I think it looks bad... What do you guys think?

9
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: January 17, 2020, 07:22:30 AM »
Episode 1 Fight Card is now out! To those who haven't entered yet, don't worry! Sign-ups are still open until January 31st!
 

Let's get some hype!

10
Challenge Board / Re: NickyDustyOwl vs NH The Introvert
« on: January 17, 2020, 07:15:00 AM »

11
Robot Rumble 2.0 Showcases / Re: Minthemad's RR2 Showcase
« on: January 16, 2020, 11:54:39 AM »
Holy sh** these are amazing. If you ever want to replace any of your entries for SvL, you are allowed to.

12
Just a quick update from me on the first pass of the new Arena handling system.
The very basic framework for all the systems are in place now so soon enough you should
be seeing all new arenas using the new system!

As I said before I am expecting the first internal release to be ready for February and have
started on the documentation to help even Unity Novices get the most out of the tool, so
hopefully the first public release won't be too far away (no promises though).

Alongside all this I've updated the UI for the arena selection in order to add in the ability to
scroll through the list in preparation for the no doubt countless stages you guys will come up with!

>Looks at top secret.
>Laughs in non-malicious intention
Bass intensifies as Ali-A intro rolls.  heck

13
Robot Rumble 2.0 Showcases / Re: Team Lightning's Showcase
« on: January 14, 2020, 07:29:37 AM »
EDIT: Anyone got ideas for robot designs? I’m out.
full body clamp
Nah fam. Gotta go with the full-body flippa.

14
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: January 13, 2020, 08:34:42 AM »
So basically Imma just let everyone enter their bots and no longer have a cap on how many can enter... for now. I'll most likely be making cuts after the 31st. So please, everybody (Robo, Sploodle, Wambo, HardBot, etc), ENTER!!!
Does this mean there's no more limit on how many bots per person? Asking just to be certain.
No, there's still a 5-bot limit. The people that I listed just haven't sent 5 entries yet.

15
Robot Rumble 2.0 Showcases / Re: Team Lightning's Showcase
« on: January 13, 2020, 08:32:43 AM »
Again, I didn’t say you have to paint. I’m just saying that it would be nice if you added spikes or something to make your designs less... bland.
CodeSilver, you wanted decoration, here's Mindblown:
  [ You are not allowed to view attachments ]  
  [ You are not allowed to view attachments ]
Tbh that looks cool. I like the unique design!

16
Yup.  You guys are right.  There was a bug in the breakage code. 

When all of the parts connected to a spinner (a.k.a. a single wheel) are broken off, it was supposed to set the remaining mass (a.k.a. just the axle) to have a mass of something just higher than zero.  Instead it was setting the remaining mass to be equal to the original mass.   This meant that the robot would shake and wobble like crazy when everything was broken off other than the axle itself.

New build coming soon...
Nice, how about the 500 tick lagging like crazy on certailn bots, even tho the cpu usage was not full?
I watched the video, and it looks like it was only when you were in the fire pit.

17
What if we had 2 versions for RR2? One that is for High end Desktops and one for laptops?

18
Cyar, send me the bot. I fixed NULL, so I might be able to fix Panic Attack.

19
Tournaments / Re: SvL Season 2 (Signups open!!!)
« on: January 10, 2020, 07:43:10 AM »
So basically Imma just let everyone enter their bots and no longer have a cap on how many can enter... for now. I'll most likely be making cuts after the 31st. So please, everybody (Robo, Sploodle, Wambo, HardBot, etc), ENTER!!!

20
My brain is melting.

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