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Messages - NickyDustyOwl

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1
Active Tournaments / Re: Human BBQ
« on: Yesterday at 04:09:44 PM »
Code begins his Resurgence by entering his second entry, we have 9 entrys.

2
Active Tournaments / Re: Human BBQ
« on: Yesterday at 02:36:22 PM »
Kelimpel wants to truly gamer on some people as he enters his second entry bringing us up to half way in entrys!

3
Active Tournaments / Re: Human BBQ
« on: Yesterday at 06:25:06 AM »
Alright screw this, the bracket is now double elimination, entrys decreased to 16,

second entrys are now open too, cheers  ;)

4
Active Tournaments / Re: Human BBQ
« on: December 12, 2019, 04:22:33 PM »
7 Entrys now! Thanks Kelimpel!  :dance:

5
Active Tournaments / Re: Human BBQ
« on: December 11, 2019, 12:09:50 PM »
Wambo throws his hat in the ring to raise entrys to 6!

6
Active Tournaments / Re: Human BBQ
« on: December 09, 2019, 10:25:10 AM »
dw im entering
lemme spread the word
and thanks to kix, we have 5 entrants!

7
Active Tournaments / Re: Human BBQ
« on: December 09, 2019, 05:18:58 AM »
Due to lack of interest, Ive made a strawpoll about the entrys and the bracket itself https://www.strawpoll.me/19059671

8
Active Tournaments / Re: Human BBQ
« on: December 08, 2019, 05:08:30 PM »
After a bit of trouble, dadddjent enters brings us up to 4 entrys!

9
Active Tournaments / Re: Human BBQ
« on: December 07, 2019, 12:08:37 PM »
Forgot to mention that walkers get a bonus 200KGS, same go for minibots (Codes idea for walker minibot bonus, not mine)

EDIT 1: 8Bean enters bringing us up to 2 entrys!

EDIT 2: Code Red enters bringing us up to 3 entrys

10
Active Tournaments / Re: Human BBQ
« on: December 07, 2019, 12:00:27 PM »
SING UPS ARE NOW OPEN
MERRICK ENTERS SO HE CLAIMS THE FIRST SPOT!

11
Active Tournaments / Re: Human BBQ
« on: December 06, 2019, 11:32:08 PM »
Updated the time again, find your timezone above for your time ^^^

12
Active Tournaments / Re: Human BBQ
« on: December 06, 2019, 07:44:18 AM »
I was an idiot and forgot to add when sign ups started  :facepalm:. Its now at the bottom of the message  ;)

UPDATE: The time for sign ups has been moved to 1PM Eastern Time, here is a list of the time for other time zones.

GMT - 6PM
CST - 12PM
PST- 10AM
MST- 11AM

I know I missed alot but Im pretty sure if you convert the Eastern Time to your timezone than you can figure it out  :mrgreen:

13
Active Tournaments / Human BBQ
« on: December 06, 2019, 02:59:37 AM »
So in "Nicks third attempt at a tournament", Im technically introducing a new weightclass, "Special Heavyweight". I think Im ready to finally host a tournament, so lets get the ball rolling!

HUMAN BBQ

GENERAL RULES:
- DSL Special HeavyWeight Class
- IRL Building Style
- 32 Entrants
- One entrant per person, if sign ups are taking to long, ill open second entry's
- I'm able to AI if you unable to.

BUILDING RULES:
- DSL 2.2 CE Bots only
- Special HeavyWeight bots only (600.1 kg - 1000.0 kg)
- Build and enter a design that YOU built yourself (with this rules, you can't steal someone bot and call it yours.)
- SnS and thwackbots are banned.
- EternalFlame.py & any of the Eco.pys is banned.
- No Servos Unless you can AI it.
- Defensive armor is banned (ie: sledgehammer armor).
- Typhoon Teeth are Limited to 2 Large/4 Small for VS and 4 Large/6 Small for HS
- Ripping Teeth is limited to 2.
- No Weapon Spamming/Stacking
- The Mechavore Disc & Minion Disc, however, are straight up banned. Period.
- Clusterbots are allowed.
- You can send your own component re-skins as long as you provide the necessary files to me when you enter and the ONLY change to said component(s) is the skin.
- You can make an update once and only once (The only exception if it's a skin change or anything extremely minor), but I will stop allowing updates when signups close.
- No Steel 10, that thing is overkill and weight waster.
- You must have a minimum of powered two wheels attached and must show controlled movement with said wheels.
- RA2CF, BFE,OBJRA2, AAM is allowed
- The only allowed cheatbot2 components is: Moe Motor(Horinzatal Spinners only), Flatmotors (Normal and slow), Overkill Motor and Hworf Blades.
- If an updated bot is illegal, then I will use the original bot you sent me.
- If your robot took too long to load, then I reserve the right to reject it.


BATTLE RULES:
- 3 minute length matches
- Containment Cube will be used for this tournament
- Havoks will not restart matches.
- BattleBots 2015-2016 bracket excluding the wild cards
- If there is no clear winner at the end, then I will be judging every bot fairly on based on Aggression, Damage, and Control.

Sign Ups began December 7th at 1:00PM and end whenever sign ups are filled, hopefully by December 20th

14
Game Development / Re: Alternative Arena: Design to Destroy
« on: December 03, 2019, 04:38:34 AM »
Good Progress, I hope to see this game come to life  :claping

15
DSL TC Showcases / Re: Nicks Showcase Featuring Boxes with a Hammer
« on: December 02, 2019, 06:17:14 PM »
On my spree of rebuilds, here is an updated Bad Habit
 

Its now a SuperHeavyweight, TWMRs for drive (:puke: Will upgrade to NPC Fasts soon), about 200kgs are spent on counterweights too make the hammer not be slow (will also upgrade this too). I  mainly built it to try a unique design that I thought of, if I can, ill definitely try to get it down to a heavyweight.

17
DSL TC Showcases / Re: Nicks Showcase Featuring Boxes with a Hammer
« on: November 28, 2019, 12:15:12 PM »
Maybe make two discs powered by two flatmotors.
Yeeeahhhh, I'd rather not do that.

18
DSL TC Showcases / Re: Nicks Showcase Featuring Boxes with a Hammer
« on: November 28, 2019, 02:07:54 AM »
Ive updated Aggressive Retsuko.
 

Now being a cruiserweight, she weighs in at 542KGs. Drive motors are 2 NPC Fasts, the weapon is a Mechavore disc powered by a flatmotor ( :puke:). I really like how it came it out, its performance might be sluggish, but its better than the original for sure. 

19
DSL TC Showcases / Re: DADDYDJENT'S ultradsl-s/irl showcase
« on: November 27, 2019, 07:42:15 PM »
so after a year hiatus im back...
WAZZ BOPPIN B?? [attachmeint id=0 msg=768105]
Looks fairly decent, maybe try to fit wheelgards in?

20
General Support / Re: Changing the display layout during battle
« on: November 25, 2019, 02:27:39 PM »
Turn Status Messages off

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