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Messages - Wambo
1
« on: January 31, 2020, 12:42:59 PM »
COMING SOON TO THE GAME:
Updated model for AmpFlow A28-150 + individual gearbox
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AND - I have managed to bag the game permission to use NPC. For the time being they have let us use the T-64 motor.
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I'm really looking forward to those!
2
« on: January 30, 2020, 04:01:46 AM »
I think, I found an issue with the new build. Some asymmetrical spinners, that were balanced before are now unbalanced
3
« on: January 28, 2020, 07:46:44 AM »
Sounds like a great addition to the game!
4
« on: January 26, 2020, 04:44:59 AM »
I like how detailed the drum is!
5
« on: January 26, 2020, 04:44:05 AM »
It looks very weird, but in a good way! I like it
6
« on: January 26, 2020, 04:42:49 AM »
All of your bots look so professional! Great job!
7
« on: January 23, 2020, 07:47:10 AM »
Robots, that are yellow and red make me always think of McDonald's.
8
« on: January 23, 2020, 07:45:02 AM »
It looks really good! I love those visuals, that make it look less genric.
9
« on: January 23, 2020, 07:43:21 AM »
Oh, I see. It gives you an idea of how to draw a circle.
10
« on: January 22, 2020, 09:41:57 AM »
I found it, sorry
11
« on: January 22, 2020, 09:34:19 AM »
At the itch.io page you were talking about a damage multiplier. How can I access that? Someone probably said it, but I didn't have a look at this page for months, so sorry for that.
12
« on: January 05, 2020, 07:42:51 AM »
looks very clean!
13
« on: November 28, 2019, 08:54:28 AM »
Ok so here are some thoughts after a month of playing the October 10th build: The Positive: - The damage has been improved by a good bit. - There is no sudden limit on custom shapes that would occur so ayy thats great - The Gearboxes are a godsend, you can really make more stuff more compact, and the bots can be a bit more slimmer The Negative: - As much as you have reduced the friction there is an issue where sliding exist, and its a bit too much - The friction however didnt also fix the driving, even if we thought so. Main issue is that 2wd bots with wheels on the back will still bounce, the further behind the wheel is, the more bounce it has. It again seems that the pit lid that you can drive on untill it gets activated and descend has something to it that makes it perfect. The bots just dont bounce at all. - If i play the game with 2 controllers, in settings there will be only one controller selected. You can change it so every person has its own controller controls, but after exiting the match, settings reset. - Settings reset to stock. Music unmutes, unless you delete it in the game folder, The internal resolution reverts back to 1280X720 every time you enter or exit something. - We need an option to both: Remove the dreadful texture on poly/UHMW/Alu material, and the option to make Alu/Steel parts be white. The only way atm is to set the RGB values from 1 to 2 in the rr2bot file.
With everything what i just said, i still play the game as its not as bad as it was 4 or 5 months ago, its actually pretty good. Its just that it needs improvements.
Those are some good ideas. I'm already looking forward to what might come in the next build
14
« on: November 28, 2019, 08:49:51 AM »
yayyy! one of my favourite bots!
15
« on: November 28, 2019, 08:48:45 AM »
Maybe make two discs powered by two flatmotors.
16
« on: November 22, 2019, 07:49:45 AM »
This looks really good!
17
« on: November 20, 2019, 06:00:04 AM »
This looks really good!
18
« on: November 06, 2019, 10:14:03 AM »
Sandshrew looks like some of those russian robots. Just a box with a spinner on it. I like it!
19
« on: November 06, 2019, 10:11:46 AM »
some really cool bots!
20
« on: November 06, 2019, 10:10:04 AM »
Galva looks cool!
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