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Messages - TheOrcCorp

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1
Active Tournaments / Orc's Wars Series 6 - Heat A
« on: May 24, 2025, 12:00:20 PM »

Heat A has arrived!

2
Active Tournaments / Orc's Wars Series 6 - 3 DAYS REMAIN
« on: February 20, 2025, 08:11:56 AM »
We are halfway through Week 3 and we have 99 robots from the first 2 weeks/entry spots and 29 Week 3 robots - adding up to 128 robots!

HOWEVER, remember this week isn't first come, first serve:
- If you haven't entered yet then you have priority with your first 2 entries over other builder's third entries.
- Any third entries will be picked from at the end of the week to fill in any roster spaces we have left
- If bots that require fixes aren't sent by the end of this week then they shall be replaced

Final call for your entries!

3
Active Tournaments / Orc's Wars Series 6 Week 3 Sign-Ups OPEN! 85/128
« on: February 16, 2025, 06:00:23 PM »
We hit Week 3 with 85/128 robots - 43 robots to go!

This week isn't first come, first serve - if we hit over 128 entries then I will be picking what Week 3 entries make the cut based on design, prior experience, fun factor etc. This being said, robots that need fixes that aren't sent to me by the end of this week will be replaced by any additional robots we get.

We sit at 85/128 bots so far - any new applicants will have their first two bots will take priority over other entries (for fairness and to allow everyone to compete)

Looking forward to your final entries!

4
Active Tournaments / Re: Orc's Wars Series 6
« on: February 10, 2025, 09:12:34 AM »
-At a completely unrelated event: "I should build something for Orc's Wars when I get home."
-Gets home and completely forgets about it.
-Lying in bed to go to sleep: "I should build something for Orc's Wars when I wake up."
-Completely forgets about it for the entirety of the next day.
And repeat...


Everything is great!
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This is your reminder to BUILD FOR OW6!!!

5
Active Tournaments / Orc's Wars Series 6 Week 2 Sign-Ups OPEN! 42/128
« on: February 09, 2025, 06:03:19 PM »
Week 1 of sign-ups and we hit 42 robots! Week 2 is now open, if you didn't send anything for Week 1 then you can still send up to 2 entries this week!

6
Active Tournaments / Orc's Wars Series 6 Week 1 Sign-Ups OPEN!
« on: February 02, 2025, 06:01:23 PM »
Week 1 Sign-Ups are now OPEN! Looking forward to seeing your entries!

7
Active Tournaments / Re: Orc's Wars Series 6
« on: January 16, 2025, 10:40:03 AM »
I think it goes without saying that this means the Mean Bean Machines tourney is cancelled.

Anyways, I'm hyped.  See ya in the first round exits.
Yeah unfortunately I lost the work that had gone towards OMBM so if you can close/delete that please, I'd appreciate that!

Looking forward to seeing you enter!

8
Active Tournaments / Orc's Wars Series 6
« on: January 16, 2025, 08:51:32 AM »
   
OW6 Logo Smaller.png

Hello :)

RULESET:
https://docs.google.com/document/d/1Tn7ZhJ0szzMD6nmkFwgsg19amrS_f4uFxQoBDPNXBPI/edit?usp=sharing

FORMAT:

OW6 will be running on DSL 2.6 and using a reskinned RW2016 arena.

Starting the 3rd February, submissions will run on a 1 entry per person per week basis: this is to allow everyone a fair chance to get their bots in. So submission weeks will be…
Week starting 3rd February - Robot 1
Week starting 10th February - Robot 2
Week starting 17th February - Robot 3 (not every robot will be accepted at this point due to limited spaces. I'll be picking what I'd like to see take part!)

Good luck to everyone who enters! I look forward to your entries and am happy to answer any questions you have about the event.

9


And with that, OW5 is finally done. Feels a bit weird but I'm glad I got it done at last.

Thanks everyone for the support all these years.

10
Tournament Archives / Orc's Mean Bean Machines
« on: December 01, 2023, 01:50:05 PM »

"Witness my dream to rid this planet of inferior robots altogether! My latest invention, a tournament called "Orc's Mean Bean Machines", will not only dispose of those worthless contraptions but also provide me with a victorious robot to serve my evil purposes. People of the planet...do something right and bring me your robots! You might even get a PRRROMOTION! HA HA HA HA HA!!!"

RULESET:

FORMAT:

ENTRANTS: 30/30

Entries are FULL! Thanks everyone for entering, work on the tournament will begin soon!

11
Tournament Archives / Orc's Wars Series 5 - FINISHED + Future Plans
« on: September 30, 2023, 02:27:41 PM »
"Warning: this topic has not been posted in for at least 180 days.
Unless you're sure you want to reply, please consider starting a new topic."


I am very sure because after a long time of burnout, IRL commitments and everything else in-between: the tournament concludes tonight!


Also here is a playlist of all of OW5 to sum things up nicely:


I know GTM is kinda...eh...deserted at this point but it didn't feel right to finish this and not update the topic here! I know I haven't posted updates on here (I'm sorry) but I have been working on getting this done because I couldn't rest with this chip on my shoulder. I would like to say a big thank you/sorry to everyone who has watched, took part or just supported my tournament endeavours - it's taken a long time but I hope this has been a tournament you've all enjoyed nonetheless

If people show interest, I'll do the usual World Championship side event stuff plus I also had a Bounty Hunters-esque thing planned...not much hard work really!

Aside from that I have future tournament plans in mind. :dance: Not sure how many people view things here that aren't in the Discord but if you're new/someone who has not played in years etc then I'd love to see you in whatever I host next.

Again, thank you very much for all the support over the years - I appreciate it! :heart_smiley:

12
DSL TC Showcases / Re: TheRoboteer's Hit or Miss DSL Showcase
« on: February 21, 2023, 06:12:12 AM »
Reworked this old ass CW of mine as I realised my CW roster is super shallow, and Shrike just ain't cutting it. Few rough edges but I redid probably 90% of the bot and I'm pretty happy with the level of complexity and cleanness on the panelwork that I got within the CW limit. Storm burst for the flipper and 2 TWMR2 drive. If Koi's tournament opens third entries for CWs you'll be seeing this there, but if not it'll probably crop up in any future CW tournies that happen.

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Honestly this is VERY nice, I'd love to see a HW version!

13
DSL TC Showcases / Re: Merrick's IRL Designs
« on: February 09, 2023, 06:35:46 AM »
Really cool design honestly, great to see you building again!

14
DSL TC Showcases / Re: Orc's DSL Showcase - Juggergnawt
« on: January 22, 2023, 11:13:56 AM »
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The croc is back with a slighty revised version! Juggergnawt has probably been my most consistent Gnaws-bot to date and while I have been tempted to make a new 2WD one...why fix what isn't broken right?

That being said, as the splash shows I have fixed a few issues that have been bugging me and I feel this looks a lot better than it did before!

Looking lovely. Your themeing is always on point.


What voltage is the weapon motor? I have two concerrns about the facelift. One is self righting, but if you've got a 72V weapon motor you'll probably be alright (definitely worth a test though)

The other is how far the weapon teeth are from the ground. I feel like you may struggle to get a good bite on stuff with shallow wedges even if you manage to get under them, though again I could be wrong. Will be a case of testing it to see.
Thank you! Weapon motor is 48V, I've tried 72V a few times but always felt it was too unstable - it can self right and with how persistant AI is, even more so.

I think it looks higher than what it actually is (was one of my peeves with older versions), in testing it seems to do pretty decently if it gets under something...but I'm sure when it comes to actual comps I'll be wrong :laughing

15
DSL TC Showcases / Orc's DSL Showcase - Juggergnawt
« on: January 22, 2023, 11:02:35 AM »
 
Juggergnawt Splash.png

The croc is back with a slighty revised version! Juggergnawt has probably been my most consistent Gnaws-bot to date and while I have been tempted to make a new 2WD one...why fix what isn't broken right?

That being said, as the splash shows I have fixed a few issues that have been bugging me and I feel this looks a lot better than it did before!

(EDIT: Forgot to mention that I used the right green this time, no Killertron mishaps now :laughing)

16
DSL TC Showcases / Re: superbomb122's DSL Showcase (finally)
« on: January 20, 2023, 04:41:39 AM »
Black Lotus may be a Tombclone but I love the bar, Parapet is such a unique build (Motte&Bailey would love it I think) and Finishing Move is really well done! You've made a good comeback and you've come a long way since you first started!

17
DSL TC Showcases / Re: TheRoboteer's Hit or Miss DSL Showcase
« on: January 17, 2023, 06:21:29 AM »
I didn't leave a comment before as it was late/early and my brain couldn't quite comprehend the shape, now that I've slept I gotta say I like this a lot! While I'm not a big fan of the motor sticking out the back the way it is, the rest of the robot is class - wonderful work!

18
DSL TC Showcases / Re: Orc's DSL Showcase
« on: January 11, 2023, 04:02:39 AM »
Now THIS is what I like to see

Amazing work here
Thank you very much and thank you for inspiring me when I first joined with the Mean Bean Love Machine, Nogoodnik will keep your legacy ongoing :heart_smiley:

19
DSL TC Showcases / Re: Orc's DSL Showcase
« on: January 08, 2023, 04:15:06 PM »
Solid work. Is the axe on a regular VDMA or a slow one? I'm still torn about which I prefer personally. Regular is definitely better for damage, but the extra retract power of the slow ones can help prevent you getting stuck.

One change I would suggest would be to bring back the "horns" you had on the version before this. Being able to trap opponents on your wedge while you go to town on them with the axe is pretty paramount for axes and hammers to be competitive.

That said, the eyebrows and other facial features may already do that so they might not be necessary.

Is it only 2 battlepacks and an ant BTW? With a burst and 4WD that's likely to see you run out a fair ways before 3 mins, especially with how often axes tend to fire. I'd try to find weight for some more batts if possible, unless I've missed some
The axe is a regular but I can adjust that and add the horns if need be aftering some testing! I'll fix the battery issue though!
*cough cough* God, this place hasn't been used in...ALMOST 4 YEARS?! Jeez no wonder the cobwebs are so large...but speaking of large, let's make a solid comeback with the large egg himself!
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OH YES, IT'S NOGOODNIK III! Same base body as Nogoodnik II but with more improvements (...I think)

Also, we want to try and get people to showcase their bots here more as people can actually get proper feedback instead of robots being skipped over/missed due to how busy Discord can be: as it turns out, both GTM and RA2C have their perks and we want to try and integrate them some more!
Punished Nogoodnik!
Jokes aside, solid bot, the wedgelets on the previous version were abit on the long side for my liking.  I also like the arm for the axe.
Punished Nogoodnik vs Punished Bullbot when? Yeah I wanted to try and make a proper wedge for it, I'm glad you like the axe!

20
DSL TC Showcases / Re: Orc's DSL Showcase
« on: January 08, 2023, 02:00:36 PM »
*cough cough* God, this place hasn't been used in...ALMOST 4 YEARS?! Jeez no wonder the cobwebs are so large...but speaking of large, let's make a solid comeback with the large egg himself!
 
Nogoodnik III Splash.png

OH YES, IT'S NOGOODNIK III! Same base body as Nogoodnik II but with more improvements (...I think)

Also, we want to try and get people to showcase their bots here more as people can actually get proper feedback instead of robots being skipped over/missed due to how busy Discord can be: as it turns out, both GTM and RA2C have their perks and we want to try and integrate them some more!

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