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Messages - 090901

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Active Tournaments / Re: Robot Psycho
« on: Yesterday at 08:56:28 PM »
LETS ****ING GO!!!!!!!!!!!!! :gunz: :gunz: :gunz: :gunz:

Active Tournaments / Re: Robot Psycho
« on: August 15, 2022, 11:54:18 AM »
Is it tomorrow yet?
I just went outside yesterday
touched some mother ****in grass am i rite

Active Tournaments / Re: Standard Skirmish
« on: August 14, 2022, 02:16:42 PM »
 :beer:  :dance:

Active Tournaments / Re: Robot Psycho
« on: August 10, 2022, 09:05:50 AM »
Ain't no ****ing way, lessssgooooo
who are you

Active Tournaments / Re: Robot Psycho
« on: August 10, 2022, 09:01:56 AM »
LETS ****ING GO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!  :gunz: :beer: :rage

Tournament Archives / Re: Turf (SBV)
« on: July 18, 2022, 03:56:10 PM »

I miss when this section was actually fun and active. sh**posting on Facebook or Discord just isn't the same.

i miss the golden days man

Off-Topic Discussion / cone
« on: April 14, 2022, 10:15:41 PM »

this wouldn't have happened if you guys just played retooled :puke:

this you ?

Off-Topic Discussion / Re: ITS TIME AGAIN
« on: March 28, 2022, 06:00:16 PM »
Hey guys. I just wanted to make this announcement really quick.
I quit.
I can't do RA2 anymore. I can't do tournaments anymore. I just can't over the past few weeks everything just feels like a chore to do. RA2 just isn't what it used to be for me. When I got my new computer, the first thing I thought was "OK, I need to make something for so and so's tournament." Notice how I said "need" instead of "want". I didn't need to build anything. I never have. I just thought I did.
Before I go, I want to thank everybody here. It's been a nice year or so with you guys, and you guys have been excellent people throughout. I'm not leaving because of you. I'm not leaving because of a failed tournament or whatever. I'm leaving because I can't find enjoyment in playing RA2.
If an admin wants to delete my account, go ahead, because chances are that I won't return for a while. Sorry this was so short, I just wanted to get this off my chest. Many of you may hate me for making such a big deal of it, so go ahead. At least I won't be here to hear it.


DSL TC Showcases / Re: 090901's DSL showcase.
« on: March 01, 2022, 09:33:25 PM »
schizo bots i never posted on the forums


3way cluster bot of the most evil robots in ra2 history, clown car, cat attack, and literally hitler

botbusters bullbot but its in 1080p

the legendary offspring of galaxar and speed demon, my man the legendary autist himself skewed made the chassis and i stole it from him btw

uh oh watch out putin the alt-right ukraine shell spinner is coming for you!!!!

big 3

bots missing that i cba to find photos of: mecha stalin and some four bar i made.

new ANTIFA blade coming soon hopefully
makhnovia bot too one day

Discussion / Re: How to Ground Game?
« on: March 01, 2022, 09:31:25 PM »
Thanks, I've been trying for a while to find the perfect setup for my Bite-Force Style vertical spinner to be able to get under everything but I just hadn't found anything. Thanks for all the suggestions and I'll try them, also I'm afraid my parents don't want me on discord so, too bad.
drop pics here of what you got currently and we can probably help out more if you cant figure it out

Discussion / Re: How to Ground Game?
« on: February 28, 2022, 03:39:38 PM »
blue snapper (only attachable inside chassis) or green snapper (can be attached outside the chassis), ddt is pointless since it takes up more space and is only useful for selfrighting purposes or flipping other dude
dsl just use skirt hinges (center attachment only) or metal hinges, ez dubs.

Literally no idea what "razortip 7's" and square extender 7 are, but based on your previous posts I assume you are talking about my bot WEDGE OF DOOM.

download this stuff and it should work in theory lol;down=197;down=237

the other bot in your previous posts Hole Puncher has some custom skinned parts I believe Gaz made like 10 years ago and gave to random people and there's no actual download anywhere, so you would need to BFE the parts off from the bot file or makes copies of your stock .txt files and rename them.

(Image removed from quote.)

Looks like we might hit sub 1k posts for the year boys!!!!!!!

You're actually beyond washed up :yaya)
Fr*ck you toxic hop!

Stock Showcases / Re: 090901 makes robots
« on: February 10, 2022, 07:44:37 PM »
i love stock
This one does not spark joy - uncle matt


Looks like we might hit sub 1k posts for the year boys!!!!!!!

Stock Showcases / Re: 090901 makes robots
« on: February 03, 2022, 07:35:43 AM »
"Bro you are finally awake! You've been in a coma for a couple of weeks!"
"Component Freedom? DSL IRL? Orc Wars? TheRoboteer? What the hell are you talking about bro?"
"Man when you get out of the hospital you should check out what Click just posted in the DSL 3 sneak peek thread, its epic! Sounds like BBEANS 6 is gonna happen soon too!"


-Stock IRL HW

All three weight classes are the same bracket, and you do not have to enter all three.

Heavyweight (800kg)
IRL Realism rule, STRICTLY ENFORCED. Do not push the rules.
All glitches are allowed as long as your robot is still IRL-realistic. I will be judging this VERY LOOSELY so do push it.
RA2 Component Freedom is allowed and encouraged to make your robots look as good as possible.
BFE for realism and aesthetic purposes are allowed and encouraged as long as the robot stays realistic. OBJRA2 falls under this as well.
Robots do not must look as close to real-life designs as possible.
Multibots are allowed, provided the two robots are similar weight (no distraction/mini-bots)
Walkers/Shufflers are not allowed.
DSC's IRL packs are allowed and encouraged for this tournament.
Other skinned parts are also allowed and encouraged, as long as they are included in your entry. Make your robot look unique and interesting!
If your robot looks really bad (like for example a garish box with a weapon slapped on it) then your robot will be rejected.
I reserve the right to re-skin any robot I think has a bad or low-effort skin.
As far as cheatbot2 parts are concerned, the flatmotor, slow flatmotor, and overkill servo are all allowed, as are cosmetic components on a case-by-case basis.
Robots should not have unrealistically powerful weaponry. This covers burst spam as well as weapon spam. If your robot is too powerful, I will ask you to change it.
Flamethrowers cannot use or any modified python file that allows for infinite flamethrower use
Custom AI will be permitted, however it cannot do anything that a human-controlled robot cannot do.
robots must show controlled movement

Heavyweight (800 kg)
Realism rule
You can use up to four ballasts without it affecting your weight
No RA2CF, BFE, AAM, etc.
Rule of 7 break is not allowed
SNS cannot use melty-brain AI
Crawlers are not permitted
No cheatbot2 components (I forget if there are any)
Multibots are allowed, provided the two robots are similar weight (no distraction/mini-bots). They are considered knocked out when both halves are eliminated.
Custom AI will be permitted, however it cannot do anything that a human-controlled robot cannot do.
robots must show controlled movement

Heavyweight 800 KG
No realism rule
No BFE, AAM, RA2CF, etc.
Rule of 7 break is allowed
SNS can use melty-brain AI
Crawlers are permitted
Flamethrowers are allowed from the cheatbot2 menu, everything else is legal

Spinner Weapon Limits:
Teeth limits
- 6 Large Teeth (25kg, 600DP)
- 3 Small Teeth (10Kg, 480dp)
- Tribars can have 1 large teeth max

Beater limits
- 6 Large beaters (extended variants count as their respective length)
- ix Med beaters (extended variants count as their respective length)
- 9ine Small (extended variants count as their respective length)

- Max of 80grams of damaging weapons
- Max total AP of 2000
- Use some level of common sense if you're going to mix and match parts
- Max of 1 Replica weapons (Judge gavels, Beta Hammer, Mechavore disc, Frenzy hammer)
- Basic common sense if using other weapons
- Front/Rear hinges are allowed up to 1 Beta Burst/Motor or 2 VDMA R/P Bursts/VDMA Front Hinged/Storm Burst/Mag Snappers
- Top Hinges are front hinges and will be accepted.
- ALL flipper types must have a flipping arc of 180 degrees
- Clamps may not have damage dealing weapons on them, but flippers can.
- Overkill Motors and Razer Claw Motors are the three of the CB2 parts allowed
- Dual motors verts are allowed,
- Eggbeaters are considered VS
- No weapon stacking unless you tell me
- Clusterbots are banned
- All DSL 2.5 (7/3) armors allowed
- Skirts are not allowed on dustpans with proper support
- Configbots are banned
- Bots that are too unstable will be rejected
- Max of 5 flamethrower per robot (eternalflame banned)

There is 16 spots available in this qualifier, the top 2 finishers will qualify for a 1st round bye in the regular season GTMCS3 tourney

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