Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Tashic

Pages: [1]
Game Development / Robot combat test (Unity engine)
« on: August 04, 2016, 03:42:58 PM »
I've experimented for about a week trying to make something resembling a robot using the physics engine and this is the result:

The main thing that I don't like about the unity engine is that there isn't a cylinder collider, and instead I had to use a mesh, and because a mesh isn't completely smooth, I had to bodge a rubber like wheel, adding complexity, and it's still not very smooth ( without this it would be like using a cube as a wheel ).

And the wheel collider that Unity  provides is useless for anything other than cars.

If someone has used Unity and knows a better way of doing wheels for this application, let me know.

DSL TC Showcases / Tashic's DSL things
« on: July 14, 2016, 05:23:31 PM »
Experimented some robots using Serge's component freedom, to make some IRL robots:

I noticeds that the motors are much weaker compared to their real life counterparts, and thing can be stopped very easly.

Challenge Board / Tashic vs Avalanche (DQ: Avalanche)
« on: October 29, 2015, 12:35:37 PM »
Ironforge mod
RA2T#2 Tournament arena (used in i believe BBEANS 1)
No cheatbot 2 or BFE unless used for realism

host RedAce.

Best 2 of 3

Robot sent.

Ironforge TC Showcases / Tashic's Ironforge robots
« on: July 19, 2015, 01:48:20 PM »
my style is going to be usually IRL or the robots are going to look IRL.

Here's two robots I made:


Is actually 4wd, the two front wheels are not powered, but you can think of them chain linked to the other.
I love 6wd robots! So much I built one IRL ;).
The actual chassis is the small rectangle on the middle, and then the structure is built around it.


It gyro dances a lot!
Here too the structure is built around the "electronics box" as I like to call it.
The perm is half inside and half outside because I used a linear actuator, I moved it with the controls, attached the perm and retracted the actuator.
The actuator isn't supposed to move, there aren't any air tanks, so it's only a structural part.
It can self right if you spin the disk...down.

Pages: [1]