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Topics - Jaydee99

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Tournament Archives / Eternal Inferno (SIGNUPS OPEN)
« on: July 22, 2020, 01:01:39 PM »

I've been thinking again, I want a themed IRL tournament. This time, the only active weapon allowed are flamethrowers.I would allow any custom flamethrower components, however a limited amount of static weapons would also be allowed such as spikes and wedges.
Meta is obviously DSL IRL 2.4, but I'd like everyone's opinions on what other building rules would be sensible.

Update: 12.9.20:

IRL Build Rules
Submit your AI with your robot for the love of God

NickyDustyOwl - Breaking Point 5.0 MK3 Evo 2 (Awaiting AI)
8bean - death is inevitable (Awaiting AI)
Playzooki - wider than your mum's fanny (AI Not Working)
NeonCalypso - Prototype (Crashes Game)
Botbuster - Bullbot HW
Koi_YTP - Heatwave 2
DylanTRM - Red Burst(wisp) (Awaiting AI)

« on: April 03, 2020, 11:51:46 AM »


Off-Topic Discussion / Where the Robot Wars entrance music comes from
« on: March 13, 2020, 03:40:09 PM »
It comes from an orchestra piece of music, listen here:

Compared to the Robot Wars version:

I cannot believe I found it

Off-Topic Discussion / Best RA2 mods
« on: March 08, 2020, 06:17:59 PM »
Making a mod (for myself only) where I'm gonna combine robots from different mods.

I wanna know what you guys think the best mods are and what I should include. This is what I'm combining so far:
What other good mod packs that are either total conversions, IRL or replica packs am I missing that I should add?

Tournament Archives / GTM World Cup 2020
« on: March 05, 2020, 01:59:20 PM »

(Bad logo ik)

Can't remember when the last World Cup was, if there ever has been one

So I plan to make a tournament where GTM members send in their robots in honour of the country they come from.

How tournament will work:
A knockout bracket for each country that has a member with an entry
The winners of knockouts go through to another knockout bracket
Up to 5 havoc restarts, robot will be disqualified after 5
Reskinned RW2016 Arena OR Reskinned Trauma Pit (Unless I can make a custom arena OR someone wants to make one for this)

Build Rules are as follows:
DSL 2.2 IRL Edition (Download here:;down=495)
IRL Heavyweight (800kg)
OBJ, BFE and CF are allowed
Skinned components are allowed as long as they are separated (do not overwrite the original)
No clusterbots

You AI unless you can't and then I will for you

Entry details:
No limit on entry spots
One entry per member
I will be entering (sorry)

Any tips or advice that would help the tournament would be much appreciated

Modifications / How Do I Open GIB Files?
« on: February 21, 2020, 03:53:53 PM »
Most of the UI files are GIB files and won't open them.
What do I use to access them?

Edit: Please move this to support as well as answer me lol

General Support / Using Blender For RA2
« on: February 09, 2020, 11:02:36 AM »
As Blender is free on Steam, it's ideal for me to use for creating meshes for RA2 which is something I've wanted to do since forever. Problem is, I have no idea what I'm doing on it apart from making various sized square or boxes.
Can anyone give me tips on how to use Blender and create Arenas?

Off-Topic Discussion / Imma start streaming
« on: September 17, 2019, 11:25:59 AM »
Set up my Twitch so I can start streaming today

Gonna start by playing bad robot combat games, aka Arenas of Destruction, then Extreme Destruction

Then start streaming different mods of RA2

Then other games... probably

My account name is JDX_99, go follow!

Showcases / RR2 Replica Showcase
« on: August 30, 2019, 04:06:48 PM »
This is the Robot Rumble 2 version of Pay Tribute With Replicas
Go ahead and post your replicas here!!

Mainly starting this thread so RA2 and RR2 are kept separate

General Support / Component troubles
« on: August 15, 2019, 06:25:32 AM »
Starting a thread for anyone having trouble with components.
I know I've started a few help threads so why not have one big one for everyone to comment on.

I'm having trouble trying to separate the car steering unit (attached below)
I can't compile/decompile it, even copying the original textures and separating (renaming them then changing the gmf file) still crashes the game

Any help??

General Support / Epic Showdown won't work
« on: August 13, 2019, 03:52:37 PM »
I downloaded the zip file for the Epic Showdown arena from the Beetle Bros website (links here:)

but I can't open the zip, my laptop is saying it's corrupted. So I read up more and found that it's hidden in the BBEANS AI, and I managed to find it. I've separated the files and copied it to the arenas file, however it's hidden in the game.

How do I unhide it?
Or, does anyone have a working copy? If you do please send it to me

I've attached the files I separated below

General Support / Importing bot crashes game
« on: August 11, 2019, 07:23:43 PM »
I'm trying to import a robot however it keeps crashing the game.

I've checked the bot file and I have all the txt files and the gmf files are all in the right place.

Any help?

General Support / Another problem with component editing
« on: August 03, 2019, 11:05:51 AM »
Hi it's me again

Still stuck on problems like these:
So I'm still trying to separate components. This one is a drum and I can't get it to work.
It will decompile successfully, but when I rename the bmp and try compiling it I get this message:

Any help please?

Modifications / IDEA: Everything mod?
« on: September 22, 2018, 12:24:27 PM »
Just had a small probably stupid idea
Should I combine almost every single modpack released on gtm?
This includes stock, DSL2.1, DSL2.2, Ironforge, Starcore, Gigafrost, Official Robot Wars, other robot wars and roaming robots mods, Live Designs, and any others I can find.

It'll take a long time to be made, but if it is who would be interested?

General Support / Time Texture change
« on: September 11, 2018, 07:32:21 AM »
Hi again,
I want to change the normal timer to this:

How do I do it? And can I change the font of the timer as well?

Modifications / Cursor Textures
« on: September 10, 2018, 05:33:19 PM »
Slight UI mods,
Made a little change and took the cursor from RWED and made it into the cursor for RA2:

Remove any background white to make it transparent, save as a tga, rename & replace with your cursor and it's ready to go

Have any custom cursors you would like to share? Post them here (please!!)

Or, you can download them from here and rename & replace them straight away if you want to:

General Support / "Error Loading To Point"
« on: May 11, 2018, 04:47:14 PM »
I keep trying to swap out the large drum ("lt_hdrum3" in the styles folder) and replace the skins on them.
I can do it with almost all other skins however not with these ones for some reason:

Now, the "trid" one works however not with a different skin for the "drumshine" one. Whenever, and whatever I've tried (including copying a normal version of the bmp and copying the skin over it), when I load it the game crashes and says "Error loading to point".

I have it working now, but that is only because I haven't changed the drumshine file which I copied from a working version. The problem is that it will overwrite all other files while in game.

Has anyone came across this + know a solution?

Me again
When I change the "'nose':math.pi" number, the robot doesn't turn around. I've swapped it with other lines that work but nothing turns it around. Not even changing the orientation of the bot file.
What do I do?

General Support / Arena spawn points problem
« on: March 26, 2018, 11:02:21 AM »
I turned the DSL2 arena into an arena that can be fought in.It loads ok and the robot in the first slot spawns in without a problem, however the second robot... well, not so much:

I've looked around the arena guides and didn't read anything on editing spawn points, so how do I fix it?I'd prefer the opponent to spawn across from the robot in the first position like the original Practice Arena

General Support / RW Live arena crashes the game (fixed)
« on: March 14, 2018, 03:52:08 PM »

Hi, me again with another issueWhenever I try loading the RW Live arena on any mod that isn't the ORW Mod

It crashes saying this abnormal termination.

This happens for both the normal and tag versions. It used to work so I don't know what I've done.

What do?

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