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Messages - HarleysCupboard

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1
Modifications / Re: 2018 Battlebots Pack
« on: September 10, 2020, 02:20:40 PM »
Oh dear god. I never check this forum. So to address everything: no I won’t be upgrading any bots in the 2018 pack. Don’t like it? Tough. Thanks for saying my works sucks btw, would love to see where your year long spanning project released for free is. Second I’m busy between graduate school, internship, and a job to do much building anymore so if you can’t understand that again tough. The 2019 pack is the better work, that’s on the Good Robottal Facebook. I post updates on there (don’t ask when things will be released, I’ll be the first to say I will ignore it outright).

2
DSL TC Showcases / Re: bloodys loud house showcase
« on: May 19, 2020, 12:54:42 PM »
This is the greatest social experiment in GTM history

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Other Tutorials / Making Invisible Sections in a Disc?
« on: July 24, 2019, 01:08:15 PM »
Whattup, I'm working on a rep of Texas Twister currently and I'm needing help on how to make invisible sections like you'd see on the S3 or Nightmare disc in DSL. I'm using a base extender disc BTW in case that matters. I know Click made a tutorial here many moons ago about switching to .tga files versus .bmp but every time I've tried that it just makes it white? Anyone more experienced know how I could pull this off? I'm also needing this for making invisible flipper panels to give the flipper reps more oomph.

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Other Tutorials / Re: How to make a more powerful flipper in DSL?
« on: June 25, 2019, 10:51:55 AM »
Alternatively if you type in cheatbot2 you can get three "IRL Bursts". You have options of like full power, half power and low power. Everyone has them in DSL so you wouldn't have to worry about making a new component.

NANI?! Where would I find these? Under a specific bot part section in extras or in the motors section?

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Other Tutorials / Re: How to make a more powerful flipper in DSL?
« on: June 25, 2019, 06:11:22 AM »
So really specific question here but I’m gonna tackle a Hydra replica soon and I’m looking to get it to flip similar to the IRL Hydra without using multiple motors so I can avoid that janky uneven reset dual motor flippers get. I know I can edit the motor parameters to be more powerful but at a certain point that I’m not sure when it causes the entire motor to spaz out. What’re some tips to get a really powerful flipper in DSL on a single motor? I could also import in other motors but I’m not 100% sure how since I tried before and it crashed my game
Each burst has a "burst" line in the .txt file for it, so what you could do is copy one of the existing DSL bursts and then have a version with the power cranked way up. Then you wouldn't have other bots being affected by the changes you make

Yeah probably for the best if I kept the motors as custom components for my sanity’s sake. Would you know how far I can go with each value until it causes it to freak out? I tried experimenting around but couldn’t quite hit that sweet spot

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Other Tutorials / How to make a more powerful flipper in DSL?
« on: June 25, 2019, 05:22:09 AM »
So really specific question here but I’m gonna tackle a Hydra replica soon and I’m looking to get it to flip similar to the IRL Hydra without using multiple motors so I can avoid that janky uneven reset dual motor flippers get. I know I can edit the motor parameters to be more powerful but at a certain point that I’m not sure when it causes the entire motor to spaz out. What’re some tips to get a really powerful flipper in DSL on a single motor? I could also import in other motors but I’m not 100% sure how since I tried before and it crashed my game

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Custom Components Showcase / Re: Pay Tribute With Replicas
« on: May 25, 2019, 11:09:35 PM »
I have made our lord and savior


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Off-Topic Discussion / Re: Apex: Invitational
« on: May 24, 2019, 01:30:55 PM »
(Image removed from quote.)
if this image stirs the drama soup then i apologize
personally i dont care it's just one (mini)tournament out of the bunch that will come in the future
hop i wish you the best of luck VS the havok gods

Is this thread also invite only and am I invited to this thread

also I ship Hoppin x Sagaris and think they would make a cute couple
otp

TBF Robottal Wars 2 is more than likely gonna be open, being closed was more Harry’s decision and he fecked off

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Custom Components Showcase / Re: Pay Tribute With Replicas
« on: April 03, 2019, 02:22:11 PM »


YEE YEE

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Discussion / Re: The Hunt of the Robot Wars Replicas
« on: March 24, 2019, 02:13:01 PM »
Gonna back Orc here, bringing money into this can really cloudy up the whole situation. For one wouldn't royalties have to go to the makers of DSL as well since they provided the platform? For two it really can be an ethical issue since everything here is free, it's why I refused your request for a donation back last year on the BB pack. Again entirely my opinion here.

11
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: March 24, 2019, 01:49:12 PM »
Well it's been a while since I've done this, let's see how far I've come shall we?

Checklist:

TinkerCAD designed chassis
BFE'd wheels and axe
Heavily skinned wedge front


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Custom Components Showcase / Re: Pay Tribute With Replicas
« on: March 06, 2019, 04:31:51 PM »
Isn't that a Valkyrie disc from RWRA2?

It's an "Inertia Disc (Large)" but I reskinned it a lighter blue

How did you manage to bring an RWRA2 part into DSL?

13
Modifications / Re: 2018 Battlebots Pack
« on: February 22, 2019, 11:36:59 AM »
Has anyone managed to AI the bots yet? i'm having some trouble getting it to work.  :ouch:

Right, I’ll answer all of your questions at once:

1- Sadly AI won’t be coming for this version
2- To answer your second question and tie into the first three will be an AI pack with the 2019 edition. Once Battlebots start to announce robots work will begin

14
Thank you Hoppin, very cool

15
Tutorials and Tips / Re: Moving chassis points by magic of BFE
« on: January 09, 2019, 09:24:52 AM »
Shid you read my mind, this is gonna be huge  :dance:

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Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 08, 2019, 06:49:32 PM »
Duck.  Ignore the distortion of the word "DUCK!" it was unavoidable, I needed to BFE the chassis  [ Quoting of attachment images from other messages is not allowed ]

How do you BFE a chassis like DUCK? Where it goes from a vertical section to angled like on the rear

17
Tournament Archives / Re: Orc's Wars: Series 3
« on: November 09, 2018, 06:22:44 PM »
Yeeee, ready to enter my bots that will totally die!

18
Modifications / Re: 2018 Battlebots Pack
« on: October 19, 2018, 09:15:10 AM »
Just wondering, but does the new link also have a patch for existing version or is it a to totally brand new one?

It's basically a new link but in essence is the same base pack plus a patch of sorts. I used custom components for the first time and to save from potentially crashing everyone's game I just reuploaded the entire pack  :dumb)

The final releases will be just patches so this core pack here should be up until Google Drive shuts down or the world ends

19
Modifications / Re: 2018 Battlebots Pack
« on: October 17, 2018, 08:50:04 PM »
Right my dudes and dudettes, got a new link plus a myriad of updates including:

Rebuilt Axe Backwards
Rebuilt Brutus
New HUGE wheels
New discs for Valkyrie
New bars for IceWave
New wheels for Tombstone & Yeti
And more! Mostly minor stuff beyond this listed here, stuff to make some bots more accurate

https://drive.google.com/drive/u/0/folders/1KloBsei7VIwKcVC4mmlCYoVbV5kqQWtK

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Modifications / Re: 2018 Battlebots Pack
« on: October 09, 2018, 04:46:06 PM »
Yes, apologies for the link being dead, basically my Google Drive is too full and an update is coming later this week!

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