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Messages - SagarisRA2

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1
Modifications / Re: IDEA: Everything mod?
« on: September 09, 2019, 10:29:37 AM »
This would be fun for a version of RA2 purely to make replicas as it's near impossible to make robots such as Apollo or Eruption without doubling on the bursts and flippers, but in order for me to download it or make it appealing the components would have to be organised and not scattered all over the place with blank previews.

If you can manage to make this mod neatly then sure I will give it a go.

2
Robot Rumble 2.0 Showcases / Re: Wham's RR2 Botz
« on: September 05, 2019, 07:58:43 PM »
All of these are beautiful, this is where I pray when I get a new PC that the game runs better and you release a massive pack with these in.

3
Modifications / Re: IDEA: Everything mod?
« on: September 05, 2019, 03:44:32 PM »
This is something I worked on between 2015-2017 before I was building DSL IRL. This was great for replicas due to the increased parts and easy building because of the amount of motor options so you can just find what fits. However, earlier in the year I added Resetti's mod and that made all my folders a complete mess of components and made it overkill.

So if you want to add all of them yourself, it works but just be prepared to spend a while dragging and dropping components.

4
Robot Rumble 2.0 Showcases / Re: Wham's RR2 Botz
« on: August 30, 2019, 04:39:05 PM »
Yup. This is the best RR2 showcase on GTM.

5
Modifications / Re: Resetti's Replicas AI Mod (Released)
« on: August 30, 2019, 04:33:27 PM »
Is the download link for the updated version a full game or an add-on coz if it's the full game I don't really wanna spend ages downloading and extracting files that I mostly have with the older version.

6
DSL TC Showcases / Re: Kelimpel's horrifying bots
« on: August 30, 2019, 04:25:26 PM »
Firstly, making the flatmotor higher up rather than using drums will save some weight. Speaking of the weight, it being at 295kg will make it stupidly light compared to other middleweights so wouldn't fair well, so either shred it down to under 249 for a LW or work up to 400kg for a MW.

7
Off-Topic Discussion / Re: GameTechMods Tier Ranking V1
« on: August 01, 2019, 03:59:03 PM »
 [ You are not allowed to view attachments ]

If only the community was actually like this

8
Tutorials and Tips / Re: Making Invisible Sections in a Disc?
« on: July 24, 2019, 04:08:00 PM »
I'm personally not sure on how to edit discs to have transparent parts, would be worth asking Bild on discord.

Also, if you need an invisible flipper component in the RWRA2 mod they have that exact components for the flippers that need added oomph.

9
Brackets, Vids, and Awards / Re: Deathmatch 4 - SBV
« on: July 22, 2019, 02:10:52 PM »
Genuinely the best editing I've seen in an RA2 tournament...ever?

10
Ngl I like how unique this bot looks, would be nice to see a DSL version and see it compete in a tourney

11
DSL TC Showcases / Re: SagarisRA2 DSL/IRL Showcase
« on: June 28, 2019, 10:55:30 AM »
Something new. I originally made a chassis in TinkerCad that would suit a 4 bar, but instead decided to go for a MAD/Tyrant Evo style flipper instead. Two Wide Mediums for the flipper provides plenty of flip and the 4WD provides plenty of grip. The flipper outwedges opponents decently and I'm really happy with the skin on it. It's a tiny bit on the slow side compared to robots with 4 NPC Fasts but even then this is something I would consider entering into an AI tournament.


12
Discussion / Re: Basic Arena
« on: June 25, 2019, 03:48:17 PM »
On the RWRA2 mod there is an arena called I believe the Northern Tour arena which is a small box with metal railings. If you download that version of the game you can drag the arena and it's folder onto your version.

13
Tutorials and Tips / Re: How to make a more powerful flipper in DSL?
« on: June 25, 2019, 07:52:52 AM »
Alternatively if you type in cheatbot2 you can get three "IRL Bursts". You have options of like full power, half power and low power. Everyone has them in DSL so you wouldn't have to worry about making a new component.

14
DSL TC Showcases / Re: SagarisRA2 DSL/IRL Showcase
« on: June 23, 2019, 04:06:46 PM »
Moving away from extenderbots, made a more unconvential design. With the power of OBJ and unoriginal ideas, I gave The Green Mouse from the Nickelodeon Robot Wars an axe. I hate that I actually like this thing.



Edit: Coz of the amount of triangles on the chassis it crashes whenever it touches an extenderbot, that's a RIP.

15
Discussion / Re: Is there a Mega Morg replica available for download?
« on: June 23, 2019, 04:04:51 PM »
https://gametechmods.com/forums/botexchange/7935_sagarisra2_mega_morg.zip

Here it is.
Thanks. Also, is it for DSL or stock RA2?

I made it in DSL 2.2 (IRL Standard), so DSL with all the IRL packs is needed

17
Discussion / Re: Is there a Mega Morg replica available for download?
« on: June 23, 2019, 02:57:23 PM »
I made one months ago but isn't that great, I will put it on the bot exchange and link it here to see if it's good enough for what you need it for

18
DSL TC Showcases / Re: SagarisRA2 DSL/IRL Showcase
« on: June 23, 2019, 02:22:59 PM »
I haven't built a non-gimmicky extenderbot in a while so I have made my first ever shell spinner. I wanted to avoid using the shell panels for the obvious reason of everyone does that, so made a frame and then filled it in with panels. I was going to make the frame a different colour to the panels but I like how it looks in game when spinning as one solid colour.

I'm also aware that the panels can be cleaner, but as this probably won't be entered in much as it stops spinning on impact everytime, I have decided to leave it how it is.


19

That's toxic, take it back

20
Brackets, Vids, and Awards / Re: Deathmatch 4 - SBV
« on: June 07, 2019, 05:19:41 PM »
Opinions:

Vespin Mk 2: Happy I actually made this into a proper CW instead of downgrading the Heavyweight so hope it does decently
Not Copyright: It's a basic design so don't really have a strong opinion
Franken: Exposed bursts look a bit odd but interesting to see how an axe/saw combo fairs
Oractraz Evo: Tidy design
Top Hat: Stupdily simple but I like it. Plus #tophatgang
Sad Slapper: Being from Essex there are a lot of sad slappers around here, but this one actually looks good
Craplectric 2: Kix's build style is probably my favourite so this I like
Jaguar: Nice colour scheme, clean design too
Supersonic: Boxy vert, not much more can be said really.
SBD: It's a tiny S3
Cujo 2: Maneater: Simple design with decent wheelguards, though I reckon everyone is too busy counting the teeth on the disc to notice
Pike: Cleanest robot in it's heat, shame about the spinner lineup
DJX: Vengeance Remix: Nice to see Sickle's bots getting cleaner with every entry
Bored Again: The robot definition of a girl with a massive chest but nothing at the back
Break You Down: Simple design, but the exposed chassis means when it innevitably faces a spinner it will struggle.
Proximus: Another clean build
Tree Hugger: Nice skinwork and general overall design
Coal Miner: Literally the stock Coal Miner, but a fun entry never goes amiss
Legacy: Different...but looks cool.
Sarin: Nice colour scheme and general clean design
Gecko: Love how clean it is, but a gutrip from a vert is innevitable with an axe which is sad
Distributor: Looks wise it's ok, but can imagine it will be a havoc bomb when recording
Slightly M.A.D.: Another Kix build so nothing bad to say. Clean as hell.
Tearaway: I like a good drumbot...this looks to be just that
Duality: Quite a boxy design but clean
The Machine: Reminds me of one of Code's CAD robots
Cruor: Basic but should perform decently
Solar Storm 4: Same as above
Pure Abuse. Nice design, screaming for a skin on the chassis tho instead of pure white
Kopter: Me gusta
Binary Star Systems: Damn they are niceeeeee
Critical Mach II: Nothing really special, but it might be able to win a couple of battles
Kirin3: Bit messy, but the user is relatively new so guess it's a case of "everyone starts somewhere"
V2: Love this design, with all the DSC packs it's rare you see an industrial looking robot
Murderous Beetrute: Got a cute face...tho it will be sad if the face got slapped by a typhoon tooth
Earth, Wind & Fire: I have mixed opinions. I like the overall design but I think doing what Killer did with bars looks less flimsy than the disc
Catalyst: Clean design, interesting drum choice
Tsuihou: Basic shape that makes up for the vanilla look with good weapon power, and you gotta love a robot that can OOTA another
Pandrumonium: Standard drum shape, but nice skin and eggbeater setup
Veorra: Unironically like the robot, even if people do moan about 4 larges on a vert.
Puxxgear: Genuinely looking forward to this heat to see how a shell fairs without the like 6 typhoon teeth
Arctic Storm Mini: The HW version is decent, so hoping the CW version does well too
Pulse 3: Flatterline. Looks clean.
Neon Light: Really like this, probably the best looking Barberous style HW that I've seen so far.
Archon: Clean design, just hope the wedgelets do their job otherwise the disc won't be used much
Koto: Love how clean and simple it is, the little things like the skin on the side really help with a robot like this
Queen Bee II: Basic but should perform well
Gatecrash: Looks like Pulsar with a thinner drum. Looks alright.

I would be that guy to hate on the amount of typhoon spinners are in the tournament but genuinely some of the best looking robots are spinners. The axebots all looked nice too but worry about how they will fair. I'm not as confident this time round but I'm not as fussed with the result as I'm happy purely from the fact my entry this time is cleaner.

Let's hope this tournament goes well and good luck to anyone in it.

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