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Messages - Arcane

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1
Showcases / Re: Minthemad's RR2 Showcase
« on: August 20, 2020, 03:39:32 PM »
Here I was wondering if the teaser the other day was a troll and you were making Ming 3 or ROCS or something haha, awesome work Min!

2
Showcases / Re: Arcane's RR2 Creations
« on: August 20, 2020, 03:36:58 PM »
Son Of Whyachi.jpg

- Son Of Whyachi *UPDATED*

Fixed up the old SOW rep with new motors & brushless drive and added some much needed detailing on the top!

Kan Opener.jpg

- Kan Opener

King B.jpg

- King B

Hellbent.jpg

- Hellbent

Also god damn, what started as a little collection of replicas has grown quite big now;

Collection Of Botsdownsized.jpg

3
Showcases / Re: Arcane's RR2 Creations
« on: August 09, 2020, 12:59:34 PM »
Roobarb.jpg

- Roobarb

 
The Alien.jpg

- The Alien

Robochicken.jpg

- Robochicken

4
Showcases / Re: Arcane's RR2 Creations
« on: August 05, 2020, 05:19:33 AM »
Loving these replicas
Will you be releasing a pack sometime?

Very unlikely. Currently the game has undergone a huge overhaul. They just added proper pneumatics system, and the damage system is months away from working. Once damage is added, pack is going full force

Basically this, the goal is to one day have a collaborative replica pack but it’s still early days. I’m building with the understanding that the internals of these reps will need gutting once the right update comes along.

I'll go ahead and cheekily edit this into this post while I'm here;

Terrorhurtz.jpg

- Terrorhurtz

5
Showcases / Re: Arcane's RR2 Creations
« on: August 04, 2020, 05:20:04 PM »
A couple more to throw onto the pile.

Mute.jpg

- Mute

Mighty Mouse.jpg

- Mighty Mouse

6
Showcases / Re: Arcane's RR2 Creations
« on: August 02, 2020, 12:49:27 PM »
Red Devil3.jpg

- Red Devil *UPDATED*

Rebuilt Red Devil from scratch using some of the newer components to better layout the details. Really happy with the result on this one.

Barber-Ous 2 'n' a Bit.jpg

- Barber-Ous 2 'n' a Bit

Captain Shrederator.jpg

- Captain Shrederator

7
Showcases / Re: Arcane's RR2 Creations
« on: June 14, 2020, 06:24:18 AM »
Yet another replica dump. That's all this showcase seems to be at this point :)

Bulldog Breed.jpg

- Bulldog Breed

Gravity.jpg

- Gravity

Tough As Nails.jpg

- Tough As Nails

Dantomkia.jpg

- Dantomkia

8
Really intriguing stuff here from what I’ve messed around with so far, can’t wait to sink my teeth into this build a little more later. Great work team!

9
Showcases / Re: Arcane's RR2 Creations
« on: May 14, 2020, 05:29:01 PM »
Storm 2.jpg

- Storm 2 [Finally got the 4-bar lifter working as intended!]

Atomic3.jpg

- Atomic

M2.jpg

- M2

10
Showcases / Re: Arcane's RR2 Creations
« on: May 08, 2020, 07:06:30 AM »
Panic AttackS7.jpg

- Panic Attack

Iron Awe.jpg

- Iron-Awe 2.1

Firestorm V.jpg

- Firestorm 5

Diotoir.jpg

- Diotoir

11
Showcases / Re: Arcane's RR2 Creations
« on: April 02, 2020, 11:25:30 AM »
Building replicas in RR2. What a ground-breaking idea. :ermm:

Stinger.jpg

- Stinger

St Agro.jpg

- St. Agro

Big Nipper.jpg

- Big Nipper

Corkscrew4.jpg

- Corkscrew

12
How low are you guys setting the damage slider?  CodeSilver says 50%.

That will give me a number to work from.

I’m quite partial to 40% personally. Also occasionally 0%.

13
I feel like you have not listened to me at all and instead of fixing the current issues, you have just added stuff to game.

I wouldn’t feel too disheartened Kix, it’s not like this is the final version of the game and there won’t be any more updates.

If I can throw a cheesy metaphor out there, it’s like we’re making armour plating for a chassis that’s not fully built and then getting frustrated that what was a wedge shape has turned into a cut off wedge shape. Maybe we just need to hold off on rep packs and tournaments until we know what we’re working with and in the meantime just have fun with the game.

14
Showcases / Re: Arcane's RR2 Creations
« on: February 23, 2020, 06:03:06 PM »
Keeping up with the hot trends by posting yet more RR2 replicas.

Crushtacean.jpg

- Crushtacean

SMIDSY.jpg

- S.M.I.D.S.Y

Tornado.jpg

- Tornado

ROTAS.jpg

- Revenge Of Trouble & Strife

Ripper.jpg

- Ripper

15
Okay, so I’ve had a good amount of time to play around with this build of the game and I have to say the changes to mobility with these new motors have improved drastically. Bots that drove somewhat okay in previous builds have become a lot more mobile. The AP of the Ampflow motors are a little funky but overall I’m really happy with the direction you guys are taking this. Also, the new models for the motors look great.

The LED lights are a great addition to the workshop, I was half expecting them to tank my FPS but I haven’t had any issues at all. The changes to the hot keys are greatly appreciated too.

I’m liking the new arena, especially the camera placement as it allows for some nice screenshots. I’m excited to see what can be made possible now that you guys have an arena building tool.

One thing I would like to ask is if there are any plans to remove the damage scaler from the settings? It’s a small thing but I do occasionally reduce the damage to 10% or 0% to mess around and I would miss that setting if it was removed.

16
Guys - I’m not being funny but please don’t forget this is a work in progress game.

Everything and anything within it is subject to change.

I did mention that the changing of motor directions, ect would most likely cause some frustration among the current community but ultimately it’s something we wanted fixed for all upcoming builds.

At this point the best bit of advise I can give you all is just don’t get too attached to anything in the game as it could all change very easily! But ultimately we hope that such sacrifices will be for the better good in the long run :)

From my perspective, and maybe I’m speaking out of place here, however I was unsure if the changes I’d seen in the update (stretched components) we’re intentional or not. If it’s intentional then I know to adjust my builds accordingly, if it’s not and it’s an error then there’s no point making any changes in case the error gets fixed.

17
The thing is if you are going to fix it, i do not want to resize stuff then

What sort of things are getting messed up?  Can you see a pattern to it?

Someone correct me if I’m wrong. It seems to be the 3 non-hollow components added in the previous update; Hexagon/Triangle/The Other One. They all had bizarre base sizes (around 11.0 X/Y/Z) if these have been reset to the same as the rest (1.0) then that would explain why it’s stretched the components out.

18
Showcases / Re: Arcane's RR2 Creations
« on: February 15, 2020, 10:32:59 AM »
Two more RW reps;

13 Black Wild Thing Showcase.jpg

- 13 Black & Wild Thing 2

19
So I see we've reset the sizes of the components added by the previous updates lol

Build Update Issue.png

20
Showcases / Re: Arcane's RR2 Creations
« on: February 13, 2020, 04:39:52 PM »
Bot Dump

SC Typhoon 2.jpg

- Typhoon 2

SC Raging Knightmare.jpg

- Raging Knightmare

SC Kat 3.jpg

Kat 3

SC Gyrobot.jpg

- Gyrobot 

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