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Messages - apanx

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1
Site News and Feedback / Re: give us money your money
« on: March 02, 2023, 12:31:20 PM »
I can't believe apanx didn't backup the site before nuking it yesterday :woeisme:
You don't need backups if you can just recreate all content from scratch. Everything on this site is just me and my 5000 alts anyways

2
Site News and Feedback / Re: Help me keep GTM site up (PAID TILL 3/19)
« on: April 09, 2021, 11:49:19 AM »
I hope you guy's do know I am up in my 60's and could croak without warning .... and I have the domain hosted on godaddy, so somebody better think of something.
Since your president is an addle mined moron idiot, our country may soon get a reset, and then it won't matter.
Just for the record, I can still kick ass and shoot straight, so don't be a democrat when the reset happens!
We'll just do gametechmods2 then.
Meanwhile, avoid tap water and the 5G zones and you'll live a bit longer.
 
ok_boomer.png

3
Site News and Feedback / Re: Help me keep GTM site up (PAID TILL 3/19)
« on: February 27, 2021, 02:54:53 PM »
Actually, I am retired, but just wanted to bitch about the democrats releasing the virus on us.

That $190.00 would pay for two fishing trips.

 
ok_boomer.png

Whatever you say boomer.

4
Site News and Feedback / Re: Help me keep GTM site up (PAID TILL 3/19)
« on: February 27, 2021, 04:46:43 AM »
DUE AGAIN .... Am I the only one who gets server emails?

 This is a friendly reminder that your DreamHost account #GTM001 will be rebilled $190.80 in the next five to seven days.

DreamHost billing details:

$190.80 for a 2 year renewal of "My Crazy Domain Insane".

I am unemployed because those stinking butt hurt sore loser democrats released a virus on us ..... somebody else can pay it, or I will shut it down!


5
Modifications / Re: dsl stuff
« on: June 15, 2020, 01:39:31 AM »
Now I am not sure about this, but I think the weight specified in the GMF is used in the physics simulation and not affected by the weight in the mass parameter for the component txt, maybe that could be used to maintain weight compatibility with 2.2?
Or probably not as the anti-ballast messes the physics up.
We could increase the mass of everything x10 and scale up the weight limits.

6
Site News and Feedback / I enable new feature
« on: October 14, 2019, 11:48:29 AM »
Seems to work


fiverr is great for exploiting poor people! heck

7
Site News and Feedback / Re: Hosting donations 2019 edition.
« on: February 19, 2019, 10:40:20 AM »
sad!

8
Site News and Feedback / gimme ur money
« on: February 13, 2019, 11:50:59 AM »
If you want to get rid of the big fat ugly donation banner, then gimme ur money.

9
Site News and Feedback / Enjoy being black.
« on: January 19, 2019, 11:50:56 AM »
:cancer:

10
Site News and Feedback / New admins
« on: January 19, 2019, 11:46:50 AM »
Since I am a doctor, I don't deal with people.

Welcome 090901, geese and Hoppin as our new admins. Ask them if you want to get baned from the site.

11
General Support / Re: Multiple shots from the Micro Cannon?
« on: December 02, 2018, 04:47:07 PM »
I think most of the cannon logic is hard coded, so what you do to increase shot frequency is to BFE multiple cannons in the same place and then bind a key for each of them.

12
Modifications / Re: AIBindingsPuker
« on: August 29, 2018, 12:59:29 PM »
Most of these pyinstaller tools uses the Microsoft Visual C++ 2008 runtime, found here
https://www.microsoft.com/en-us/download/details.aspx?id=29

Have also updated the tool so it should work on more configs.

13
General Support / Re: pvp octagon edits
« on: August 27, 2018, 03:36:57 PM »
For floor flippers, you need to mod the Hellraiser class used for the Hazard. Neatest way to do this is to make a copy of octagon.py and add a new class for PvPHellraisers which inherit the current Hazards.Hellraiser-object and replace the old ones. The file is available on Discord.
For invisible walls you would need GMF editing and modify the collision mesh of the arena.

14
Site News and Feedback / Re: Need help with code
« on: July 08, 2018, 05:01:10 PM »
See if this works

15
Set MotorID to the component ID of the spinmotor for the weapon. Setting it to 0 is wrong.
Check the basic things as well: Hammer spinmotor wired to analog control named Hammer, smart zone named weapon

Also negative beta applies constant downward force on the robot using plus.force
Avoid setting turn to 100 as this makes the minimum input on Turning to 100, which leads to crabbing motions when combined with low turnspeed.

16
I installed the sergepatcher PY and stuff into the arenas, EXACTLY as the readme instructed, and nothing changed. It's not working.

Sorry for the bump, but I'm just curious, is there a mod for no restrictions on chassis building? Being ably to make whatever shaped chassis you want? I don't mean the kind of stuff in Bot File Editing, which I can't do, I mean more like when you're shaping the top of the chassis, and you want to make it a certain way, but for some dumb reason the game won't let you.

I could've sworn Serge made a patch that enabled that.

Massive bump but came across this again, where do I copy everything in this to:
https://pastebin.com/Nqr62Yrw
Just edit the extracted sergepatcher_freedom.py in Arenas

17
You have to use the sergepatcher version instead of the static one.
https://gametechmods.com/forums/downloads/?sa=view;down=263

18
Sorry for the bump, but I'm just curious, is there a mod for no restrictions on chassis building? Being ably to make whatever shaped chassis you want? I don't mean the kind of stuff in Bot File Editing, which I can't do, I mean more like when you're shaping the top of the chassis, and you want to make it a certain way, but for some dumb reason the game won't let you.

I could've sworn Serge made a patch that enabled that.

Massive bump but came across this again, where do I copy everything in this to:
https://pastebin.com/Nqr62Yrw
Just edit the extracted sergepatcher_freedom.py in Arenas

19
Off-Topic Discussion / Re: Funny meme thread
« on: June 11, 2018, 04:55:16 PM »
WOW Glimmer!
[masturboop intensifies].gif

20
Modifications / AIBindingsPuker
« on: June 06, 2018, 02:15:39 PM »
AIBindingsPuker
Point at a directory containing Bots and it will puke out a file containing a binding template for all the bots.

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