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Messages - ianh05

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1
Discussion / Re: Robot Arena 3
« on: June 20, 2016, 02:43:34 PM »
Just woke up today, went to close Steam and noticed Robot Arena III on the front page of steam. While the reviews aren't great hopefully this will make more people aware of RA2  :thumbup

2
Stock Showcases / Re: Lightning's Robots
« on: April 07, 2016, 10:59:06 AM »
How about just "Lightning AI"?  Kinda generic, but gets the jorb done.
k

I'm about ready to release the AI pack, but I need to know a couple things first.

also here are my ra2 league entries for if gk ever comes back
(Image removed from quote.)

Your AI pack is looking really nice, good work. Feel free to include any of my larger team list mods (found in my singature)  :thumbup

3
Existing Games / Re: Overwatch
« on: January 01, 2016, 12:37:38 PM »
You should look into Battleborn, I know a lot of people don't really trust Gearbox but it actually looks decent and people have played it live on stream. There's solo and co-op to go with the competitive modes but it also has gear and a skill tree for every character.

For me I need more than just competitive modes in games and it really does just look like way more content compared to Overwatch, it'll even have more characters at launch. So if you like those kinds of game I recommend keeping an eye on it also I enjoy some games from both Blizzard and Gearbox so not being a fanboy or anything it just seems like more bang for ya buck.

4
Existing Games / Re: Your Gaming Year 2015 Edition
« on: January 01, 2016, 12:31:02 PM »
1. What is your personal game(s) of the year?
Rocket League, 70+ hours on it and still having fun.

2. Your favorite gaming moment?
Anytime I beat Kripp in Hearthstone on his stream and get him salty.

3. Your Favorite Game Soundtrack this year?
Rocket League.

4. Game that surprised you the most?
Rocket League again, it came out of nowhere to be a big hit.

5. Most disappointing game that you played?
N/A

6. Games your looking forward to in 2016 and beyond?
No Man's Sky and BattleBorn.

5
Existing Games / Re: Hearthstone: Heroes of Warcraft
« on: January 01, 2016, 09:05:58 AM »
First arena of the new year got me my first 12 win arena run :mrgreen:

Screenshots:


Pretty crazy deck although it was missing some key pally cards like Truesilver, muster for battle and Murloc Knight.

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Existing Games / Re: What is your favorite video game music
« on: December 29, 2015, 08:50:27 AM »
As far as video game music goes some of the best soundtracks I've heard are from Transistor, Rocket League and the Final Fantasy series (FFX has some of my fav tunes) also World of Warcraft has some pretty great music too.

Transistor:


FFX:


WoW:


7
Challenge Board / Re: Rankings and Titles
« on: January 26, 2015, 11:52:16 PM »
fixed, thanks for letting me know.

8
Challenge Board / Re: Rankings and Titles
« on: January 26, 2015, 12:21:13 PM »
Been a while since the title list was updated so stopped by to do so  :thumbup

9
Tournament Archives / Re: Maximum Overkill - SBV
« on: July 27, 2014, 11:12:32 PM »

10
Brackets for round 3 are up



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Stock Showcases / Re: RedAce's Stock Showcase
« on: July 27, 2014, 06:14:29 AM »
Neat little bot, I remember someone else building a bot like that but I can't remember who. :confused:

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That draw though :rage going to need a lot of luck.

14
Existing Games / Re: Hearthstone: Heroes of Warcraft
« on: July 25, 2014, 12:08:25 PM »
Finished the first Naxx wing (8/8) used shaman to down all 3 heroic bosses no Alexstraza or freeze mage needed.




Key to beating Maexnna is getting minions that summon another minion, healers (witch doctor and farseer), taunts (feral spirit, defender of Argus and earth elemental) and AoE. I had one lightning storm in my deck and used it to gain board control, I also used knife juggler to synergize with my summoning minions.

Deck used for final heroic boss:

15
Tournament Archives / Re: Maximum Overkill - SBV
« on: July 23, 2014, 07:30:59 AM »

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Tournament Archives / Re: Maximum Overkill - SBV
« on: July 21, 2014, 12:48:36 AM »

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Tournament Archives / Re: Maximum Overkill - SBV
« on: July 19, 2014, 08:29:44 PM »

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Existing Games / Re: Hearthstone: Heroes of Warcraft
« on: July 16, 2014, 04:37:46 PM »
Finished my arena run 6-3, lowest ranking in constructed I have reached is about 14 but I could probably get to about 10 or so if I played more often. The 2 classes I play most are priest and Shaman.

19
Existing Games / Hearthstone: Heroes of Warcraft
« on: July 16, 2014, 06:09:30 AM »
Does anyone play the game Hearthstone? it's been out for a while now and is free to play (you can earn every card for free). I'm currently on my best arena (which is like drafting in MTG) run yet at 5-0.

Trying to get enough gold to get some Naxx wings for the new single player adventure mode coming later this month.

20
Tournament Archives / Re: Maximum Overkill - SBV
« on: July 14, 2014, 11:18:26 PM »
A few tough matches for my bots, should be interesting to see Abyss make its debut in combat  :gawe:

Rundown of my "team":

Abyss: Dual "disc" style HS with front ramming/protective razors. Making its fighting debut (never tested/AI'd) in the tournament.

Blood Shot 2: A LW juggler that can be outweaponed easily, is just there for the cool factor. SFTW of my team despite H.A.N.N.A.H being a much older bot.

Fate: One of my best LW's it has a very powerful chained weapon motor setup with 3 irons for long reach and 2 more irons for protection/balance/extra damage. Was 3rd place in the Around the World tournament a little while back.

H.A.N.N.A.H: My oldest entry but also one of my best ever LW's, 8 razors on a vertical spinning disc, decent wedge and amazing self-righting make it a good all-around VS (apart from the exposed front which is plastic, vulnerable to fast 1 hit KO rammers).

The Entity: Designed to be an anti-HS VS it's a decent bot with 6 razors on the spinning disc using my new extender setup.

Titanium Sunflower: Another decent LW VS with a solid weapon and decent protection, vulnerable extender setup though.

Wraith: A different variation on my chained HS "Fate" with more total weapons but less reach.

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