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Messages - GoldenFox93
9861
« on: November 07, 2010, 08:43:21 AM »
^But Purse has to get past Hazard first^
^Which hopefully shouldn't be too difficult because my flipper is twice as thick as normal ^
^I am more likely to hit one of the higher segments, knocking one of those off will destroy the whole flipper^
^But you'll have to get to them first, and that's quite unlikely considering practically the whole front of the robot can be used to flip^
9862
« on: November 07, 2010, 08:36:06 AM »
^But Purse has to get past Hazard first^
^Which hopefully shouldn't be too difficult because my flipper is twice as thick as normal ^
9863
« on: November 07, 2010, 08:05:28 AM »
Just had a thought...what if there was a cannon that fired these? -
9864
« on: November 07, 2010, 08:03:50 AM »
Im entering.Ill make a scaled down version of coid. And call it As Strong As A Malteser.
And for goodness sake, make sure it can beat Cube from the West!
9865
« on: November 07, 2010, 08:01:00 AM »
Seems. But hopefully, considering how I designed Purse to fight Bar Spinners, hopefully I can beat it if I qualify for the last four.
9866
« on: November 07, 2010, 07:43:02 AM »
You're forgetting how unstable Mr. SD is. He could bounce around so much that it's impossible to flip OOTA.
Which I HATE when a robot does that. Good match, though, Scorps did extremely well to last as long as he did.
Quoted for truth
9867
« on: November 07, 2010, 07:29:34 AM »
And hopefully, it should do just that. It worked well on Tornado Mer, so I don't see why it shouldn't work here.
9868
« on: November 07, 2010, 07:27:09 AM »
I've thought about that. It's why Purse is so long and low to the ground- it's so that it can slip underneath Bar Spinners without clipping them, and hopefully then flip them over.
9869
« on: November 07, 2010, 07:23:13 AM »
Flippers FTW!
Hazard is more powerful than Mr Self-Destruct, if you can beat me, you can beat him.
Yes, considering that you have a wedge and he doesn't. As such, I'll have to get around the wedge some way.
9870
« on: November 07, 2010, 07:21:05 AM »
Flippers FTW!
9871
« on: November 07, 2010, 07:17:09 AM »
Well done to Mike for winning. Plus it was the result i'd hoped for- I consider it the lesser of two evils between Mr Self Destruct and Dark Pounder.
9872
« on: November 07, 2010, 07:06:17 AM »
OK then, I'll have to think of something to enter, too. It'll probably be also a flipper, but still.
9873
« on: November 07, 2010, 07:05:05 AM »
So from what I saw, my speed isn't exactly the best, but my turnspeed is OK, and I've got the flipper, which I consider a major advantage against three opponents with no Srimechs.
9874
« on: November 07, 2010, 07:03:16 AM »
And I'm entering Ming 2 :D
9875
« on: November 07, 2010, 07:02:27 AM »
Ah, OK then. Hopefully, it should be just as good at launching things out of the arena as it is in real life, then
9876
« on: November 07, 2010, 06:57:40 AM »
already posted it in PTWR
I love how you did the flipper. How powerful is it?
9877
« on: November 06, 2010, 08:08:07 PM »
Might be an idea.
9878
« on: November 06, 2010, 08:02:25 PM »
Very nice. The way it uses a cannon reminds me of the Spirit Train from The Legend of Zelda: Spirit Tracks.
9879
« on: November 06, 2010, 08:01:46 PM »
Who you calling mum? >:D
9880
« on: November 06, 2010, 07:59:13 PM »
i can haz a trane
It doesn't compare to my A4 though
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