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DSL TC Showcases / MikeNCR's Bots
« on: March 30, 2009, 09:05:40 PM »
the razor tips are enough if they last all the way to the end.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 981
DSL TC Showcases / MikeNCR's Bots« on: March 30, 2009, 09:05:40 PM »
the razor tips are enough if they last all the way to the end.
983
DSL TC Showcases / MikeNCR's Bots« on: March 27, 2009, 09:05:40 PM »
A short break from the LW's for a somewhat renovated HW from quite a few years ago.
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Robots Showcase / Near Chaos Robotics« on: March 27, 2009, 05:47:35 PM »
That'd put stress risers in the bar. A thinner uniform bar is more likely to survive the impacts than one that's pocketed. I'll probably keep the bar, as I can use it if I ever decide to fight Mr. SD as a LW.
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Robots Showcase / Near Chaos Robotics« on: March 27, 2009, 04:02:04 PM »
Apollyon/Interstellar Overdrive is on the way to CA for Battlebots. Bot+tools+spares+toolbox came to 51lbs.
Weighed Mr. SD while there, 29.5lbs while without the batteries and electricals (~2.5-3lbs) Looks like I need a new weapon bar ![]() Luckily physics is coming to the rescue here, because reducing the bar to 3/8" reduces the KE by exactly 1/4 and reduces the impact area by 1/4, resulting in the same impact pressure and faster spin-up. 986
DSL TC Showcases / MikeNCR's Bots« on: March 27, 2009, 01:43:32 PM »
Thanks. Taking time to think about how I'd build the design if it were a real bot helps quite a bit.
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Modifications / The DSL 3.0 preview thread« on: March 27, 2009, 01:40:31 PM »
If you need ideas, BuildersDB is a good resource.
MWs: http://www.buildersdb.com/view_bots.asp?eventid=232&classid=6 LWs: http://www.buildersdb.com/view_bots.asp?eventid=232&classid=5 Using some 30s as LWs would shore the numbers up well, too. 988
DSL TC Showcases / MikeNCR's Bots« on: March 27, 2009, 12:43:36 PM »
Been using it since I raced slotcars in middle school. Great visibility and a relatively uncommon color scheme. Edited my last post to add in a new LW spinner I'm testing.
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DSL TC Showcases / MikeNCR's Bots« on: March 27, 2009, 12:05:49 PM »
Here's the whole fleet of LW's
![]() Also working on a new LW HS ![]() 990
Modifications / The DSL 3.0 preview thread« on: March 23, 2009, 08:07:16 AM »
The new hypno looks great!
If you're planning on replicating Mr. SD or replacing Ruiner with Mr. SD, let me know. I've got all the detailed part drawings and can put them in any format Solidworks 2007 can save into if it will save you some time/trouble. 992
Robots Showcase / Near Chaos Robotics« on: March 21, 2009, 12:48:43 PM »
I'll definitely break something. Might even try to get it from two angles(one tripod mounted cam, and either another stationary one or an Apollyon mounted camera for some closeups)
If Mr. SD is underweight, It'll get painted up, if it's overweight, it might if I get it under enough. Externally, it is the final shape/dimensions. Should be a blast to drive with the ~15mph top speed, wide stance and gyro-dance of doom. 993
Robots Showcase / Near Chaos Robotics« on: March 21, 2009, 08:11:43 AM »
I was thinking more along the lines of an old microwave, but I could probably scrounge up a watermellon some time.
Still need to do all the electronics and I'm thinking of using the new Firecracker ESC in the 30 which may slow me down a bit as they've not been released yet. 995
DSL TC Showcases / Dexterhunter DSL showcase.« on: March 20, 2009, 06:05:51 AM »Quote from: Dexterhunter;31376 Ah, shut up already. You know what you get with a super compact chassis in DSL? Huh do ya? Whassat about empty space? ![]() 996
Robots Showcase / Near Chaos Robotics« on: March 18, 2009, 07:49:12 PM »Quote from: R1885;31302 Is that Ruiner's blade? I can tell you, I would NOT want to face that. Yes, yes it is. I took the weapon off Ruiner and put it on a 12lber and am calling it a 30lber. 997
Robots Showcase / Near Chaos Robotics« on: March 18, 2009, 07:13:44 PM »
Finished the chassis tonight, tomorrow I'll be mounting the top and bottom armor. After that, it's mostly just getting the electrical system sorted and testing.
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Off-Topic Discussion / 3D modeling programs - Best? Easiest?« on: March 16, 2009, 06:20:45 AM »Quote from: SpyGuy;3513 Hi, guys - Pretty sure it's an older version of 3DS Max that works for RA2. As far as cad in general, I use Rhino3D and Solidworks. Rhino gets used as a 3d sketching tool and Solidworks is where I take care of the fine details. 999
General Support / Flamethrower crashes RA2« on: March 15, 2009, 06:22:51 PM »Quote from: Urjak;31019 I thought Bob's flamethrower wasn't a cheat component. name = Bob Flamethrower preview = bob_preview.bmp dir = bob model = bobflamer.gmf type = weapons base = Flamethrower description = Cheaty flamethrower so Bob can be a lightweight. "Earwax, flying through space. | How high can you count? | The stars, trimmed with lace, | falling on the mount." attachsound = sounds\cmp_generic.wav standard = 1 firesound = sounds\flame_thrower.wav airmaxinoutrate = -20 hitpoints = 500 mass = 1 1000
DSL TC Showcases / MikeNCR's Bots« on: March 15, 2009, 02:59:19 PM »
What can I say? It seems to work just fine.
Did some work on the rammer ![]() |