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Messages - Badnik96

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961
Tournament Archives / Re: RA2 Mafia - SIGNUPS
« on: April 01, 2017, 11:46:35 PM »
Badger's robot is accepted.

962
Tournament Archives / Re: RA2 Mafia - SIGNUPS
« on: April 01, 2017, 04:17:48 PM »
Played a lot of Mafia online back around 2014-2015 or so. When I may be a bit rusty, I'll be so down for this especially with the Gimmick of RA2.
But it will possibly turn an entire Tournament into a massive role play, comment filled board with the RA2 element.

thats basically how mafia works, idc

963
DSL TC Showcases / Re: thecamelofwar's DSL Showcase
« on: April 01, 2017, 04:11:51 PM »
Those e-teks are not suitable for drive. There are drive e-teks that you could use instead.

964
Stock Showcases / Re: Dreamcast's Showcase
« on: April 01, 2017, 02:56:09 PM »
that VS reminds me heavily of swamp demon

i agree with nary you need some sort of frontal protection

965
Tournament Archives / Re: RA2 Mafia
« on: April 01, 2017, 02:33:49 PM »
stock mw?

ehhhhhh

we have Crapcan Derby

could we have Ironforge Standard?

there's always like 4 irl tournaments going at the same time who gives a ****

966
Tournament Archives / RA2 Mafia - SIGNUPS (CLOSED)
« on: April 01, 2017, 01:48:30 PM »
Ok how many of you guys have played Mafia before? I just got this idea thanks to Thrackerzod's prisoner-dilemma tournament and i like it so i'm going to roll with it.

-Stock MW
-Maximum of 24 entrants, minimum of 16. Once I receive 16 robots the tournament will close 24 hours later.
-BFE, AAM, RA2CF, Hax Mode, etc are all banned. Your robot must be built completely in the bot lab with no external programs (movepixel is ok, if you actually still use that)
-Cheatbot2 parts are banned.
-No AI wizardry. Looking at you, Apanx.
-Robots must show controlled movement.
-Melty-brain AI is not allowed.
-Matches last for one minute and will take place in the Containment Cube.
-Game-altering havoks will not be shown. Excessively havoky robots will be rejected.
-Re-entries from Crapcan Derby 2 will not be accepted.
-Multibots are allowed and must add up to 398.9 kg or less.
-No updates will be allowed. Once you send your robot, that's it.


Now here's the fun part of this tournament. It doesn't use a regular format, instead everyone that sends me a robot will be given a certain role, based on a mafia role. The game starts in "night phase", and posting in the thread is forbidden. Instead, if you have a role that allows for a night action, you can PM me a target and your night action will take place. After 24 hours, the phase shifts to "day phase" which lasts 48 hours. You are given the results of the previous night's actions including any dead players. Everyone can post in the thread to discuss the previous night's actions and decide who to lynch (kill) per day. Everyone gets one vote as to who to kill, and you can change that vote however many times you want to until the phase ends. Then another night phase begins, and so on until one faction (town, mafia, or a third party) is the only one left standing. These roles will be outlined below.

Where does RA2 come into this? Every time a killing action is made, whether it be a night kill or a lynch, the kill will be decided in an RA2 battle. You have one minute to kill your opponent, if neither robot is KOed, no kill happens. If the victim KOs his killer, then the killer dies.If the killer KOs the victim, the victim dies. If one robot is immobilized, they do not die but instead are "incapacitated" and cannot post the following day phase. How a lynch works is that the final person to vote will put their robot in against the robot being lynched.


Roles:



--ENTRIES--
Badger
Thrackerzod
DemonOfTomorrow
Silverfish
Lightning S.
Shield
Dreamcast
RedAce
Meganerdbomb
botomatic1000
playzooki
Avalanche
NeonCalypso
jamied666
Geice
TheRoboteer
Pizzaguy2020
Probably Rob
Amish Bees Star
Dark-Al
Mr. AS
TGM
Sage
martymidget

967
oh joy the prisoner's dilemma makes its way to ra2

this sounds fun and interesting, i'm in

968
Discussion / Re: Robot Arena 3
« on: April 01, 2017, 01:01:49 PM »
actually they just posted earlier today saying theyve been hard at work at making it the best robot arena yet! they say it'll come out sometime around Smarch 20XX.

969
bash isnt in the reboot you nub

970
:gawe: IS WINNING

:gawe::gawe::gawe::gawe::gawe::gawe::gawe::gawe::gawe:

971
Contests / Re: 30 Min Bot Building Challenge Contest
« on: March 30, 2017, 09:53:10 AM »
could be fun. i might do a thing

972
Stock Showcases / Re: Badnik96's Stock Scrapyard
« on: March 30, 2017, 07:29:02 AM »
AAAAAAAAAAAAAAAAAAAA
(Image removed from quote.)

it's ass but it can SOMETIMES beat v4 fury so it's actually marginally ok for this design
Seriously? Out of any bot design you could of built, why did you build this? It does have a good controlling ability and a good weapon choice [The Razors] , but that front wedge will be ripped off despite its reach and it just lacks the weaponry. Needs more Razors, that all I can say.

How much does it weigh anyway? It may be a heavy-weight but is there any weight spare or something?

i built it because i can and because its a joke

it kind of works somehow so i showcased it

it weighs like 397

973
Stock Showcases / Re: Badnik96's Stock Scrapyard
« on: March 30, 2017, 03:22:03 AM »
AAAAAAAAAAAAAAAAAAAA


it's ass but it can SOMETIMES beat v4 fury so it's actually marginally ok for this design

974
i stand with reier

:gawe::gawe::gawe::gawe::gawe:

975
General Support / Re: DSL 2.2 Problems
« on: March 30, 2017, 12:27:56 AM »
make sure your teams.txt is not a read-only file

976
Existing Games / Re: Roller Coaster Tycoon
« on: March 30, 2017, 12:26:53 AM »
fun fact: this was thrackerzod's very first post

the foreshadowing is unreal

977
Stock Showcases / Re: GuldenFlame makes a huge mistake.
« on: March 30, 2017, 12:26:03 AM »
oh i see what you mean there. you could probably swap those out with some sort of v-shaped plow setup for some added width and help against hs

978
Stock Showcases / Re: GuldenFlame makes a huge mistake.
« on: March 29, 2017, 11:26:45 PM »
now that's something different

i like the concept behind it, i really do. it's super narrow and vulnerable to HS though, so i'm not sure how well it would do in a tournament. You'd probably be better off with a second black battery instead of those wheelguards, iirc most mw popups have 2 blacks

979
Stock Showcases / Re: Badnik96's Stock Scrapyard
« on: March 29, 2017, 10:20:27 PM »


bot 2 for the derby

393.2/dsa/1 black (i'm aware i dont need the black but i prefer the extra electotal, plus there isnt much i can do with the weight)

after i took the pic i swapped out the irons on the spinner with maces

980
General Support / Re: DSL 2.2 Problems
« on: March 29, 2017, 07:49:39 PM »
make sure none of the 2.2 team files are read-only

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