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Messages - JoeBlo

Pages: 1 ... 359 360 361 362 363 364 365 [366] 367 368 369 370 371 372 373 ... 617
7301
DSL TC Showcases / Re: Battle Shots
« on: April 10, 2010, 12:31:54 AM »
"mr hax skills"

messed up the part with thermodor and the part with storm 2

for shame :P

7302
Modifications / Re: Component skin pack
« on: April 10, 2010, 12:28:55 AM »
I thought you completed the lot for IIAI

then again I havent seen any more progress from that either :/

7303
Chatterbox / Re: My Email, The Victim of Hax
« on: April 09, 2010, 11:49:09 PM »
BTW, Joe, you should defrag your c: drive, and delete some of those files to make more room on your HD...., use an optical mouse instead,..., get a legal copy of XP..., and get rid of all those pics :eek: ....

ehehehe nice joke mad.... *cough* I must go do something that is absolutely 100% not related to what you just said  :ermm:

anyway I will add your address to the new msn account of mine

7304
Tournament Archives / Re: Stock's Revenge Splash, Brackets and Vids
« on: April 09, 2010, 11:46:04 PM »
oh and the link are fixed if you havent already found your way through dooms youtube  ;)

7305
Real Robotics Discussion / Re: Least favorite robot!
« on: April 09, 2010, 11:40:40 PM »
Then Gemini came along. That robot was quite bad-ass in my opinion.

+1

but then fiberglass body shell were a bad draw back

then not forgetting the wheel-stand bars  :(

7306
Modifications / Re: ROFL AI Mod
« on: April 09, 2010, 11:37:04 PM »
Consider putting in an empty component.cfz (just rename a new txt file).  That way it will auto rewrite and people won't have to delete it manually

hes just copying how I gave him Backlash  :p

hahaha

I did it so they could lurk in text files, I am working on making the completed game not so accessible  :evilsmile:   

7307
Tournament Archives / Re: BBEANS6 Registration
« on: April 09, 2010, 11:33:38 PM »
please continue ignoring mine as far as AI  :mrgreen:

Im not that happy with the drive layout so I have been playing around with better positions, be sent soon ... perhaps even today ?

7308
Modifications / Re: SPARKEY NON AID AI PACK
« on: April 09, 2010, 11:29:31 PM »
how exactly do burst weapon robots fight on 1 switch ?

7309
Off-Topic Discussion / Re: New/Returning Member Thread
« on: April 09, 2010, 12:37:17 PM »
you know ACAMS made it a smiley on this forum right ?


7310
The idea was inspired by the old Survivor Series matches in  WWF(E, whatever).

haha I had inspiration from that before.. back in the days (10 ? years ago) when wrestling wasnt a TV soap drama :P

7311
Challenge Board / Re: Not Overly Epic Showdown - Sparkey vs Avalanche
« on: April 09, 2010, 11:58:38 AM »
all pwn must do is host a tournament and he will crack at some point (very sad reality really, you would think people could be a little more mature on here)

everyone should keep in mind how very well RIP was ran, there is obviously motives behind a lack of videos

if you need any help Craaig, just let me know, ;)

7312
Off-Topic Discussion / Re: New Computer ?
« on: April 09, 2010, 11:36:17 AM »
I have used acer stuff for years seems ok to m.... *cuts out*

:P

just as long as its not dell as they periodically explode (no joke)

7313
Tournament Archives / Re: BBEANS6 Registration
« on: April 09, 2010, 11:00:40 AM »
I just cannot see a NAR AI BBEANS or Backlash BBEANS.

I agree ^^^

Stock is well ... the game (teehehe)

and DSL has become Clicks piece of work

I think DSL 3 is more complete then click is leading on.. I think it would be done come this time next year

7314
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: April 09, 2010, 10:53:22 AM »
I helped out a member of the bulldog breed team over youtube with RA2, he didnt post on here though

7315
General Support / Re: How fatal is it?
« on: April 09, 2010, 10:44:12 AM »
im not saying it will as I have never tried it but its worth a shot

just add

Code: [Select]
frequency =
and a number... say 2-5 give or take, if the weapon becomes to dangerous reduce the P&C

7316
General Support / Re: How fatal is it?
« on: April 09, 2010, 10:28:11 AM »
not noobish.. just unexplored territory

its that the weapon will continue damaging while touching something regardless of the normal "greater velocity = greater damage potential"

if you your have one on a hammer if will do more damage while touching the opponent not just on strike 

7317
Tournament Archives / Re: Tag Team Tornado Signups
« on: April 09, 2010, 10:13:19 AM »
Naryar was goign to send me a concept design

he got computer troubles

not sure if its coming or not still

7318
General Support / Re: How fatal is it?
« on: April 09, 2010, 10:04:24 AM »
perhaps try frequency values in the text

7319
Real Robotics Discussion / Re: Least favorite robot!
« on: April 09, 2010, 08:47:03 AM »
it would have been decent if it was an actual power

it was mechanical arms that worked like a car piston meaning there was very little force behind it

7320
Tournament Archives / Re: Stock's Revenge Splash, Brackets and Vids
« on: April 09, 2010, 08:44:11 AM »
yeah links are messed up, I will fix it in a few minutes

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