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Messages - doot

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681
Tournament Archives / Re: Annihilation Nation - Signups
« on: January 31, 2017, 11:43:56 AM »
Robit Accepted: Badnik96

We have hit 24 entries! Only 8 spots remain for Annihilation Nation now and we have 15 days and 6 hours left until the signups end!

682
Tournament Archives / Re: Annihilation Nation - Signups
« on: January 29, 2017, 03:47:18 PM »
Dominos Accepted: Kurt

EDIT: Drone Spawn Accepted: Craaig

683
Tournament Archives / Re: Annihilation Nation - Signups
« on: January 29, 2017, 02:18:18 PM »
Robots accepted from: Dark-Al (First Entry) and Mystic2000 and Jamied666 (Second Entries)

684
:(

You should seriously enter tournaments, mate. It is a great way to improve upon your designs and see how well they work.

685
Challenge Board / Re: Rob Collins vs DemonOfTomorrow vs Botomatic1000
« on: January 28, 2017, 06:33:50 PM »

686
Tournament Archives / Re: Annihilation Nation - Signups
« on: January 28, 2017, 04:42:26 PM »
Robot Rejected: playzooki

687
Tournament Archives / Re: Annihilation Nation - Signups
« on: January 28, 2017, 12:33:12 PM »
Robot Accepted and AI'ed: Tashic

688
Tournament Archives / Re: Forced Creativity Challenge
« on: January 27, 2017, 05:09:11 PM »
Forced Creativity Challenge
DSL IRL
This doesn't add up.
>implying that Stock is any more creative lol
List of viable designs:
-HS
-Gutripper
Now the challenge here is to figure out whether I'm talking about stock or IRL.
>trying to make a sick burn
>basically screwed yourself by mentioning the 2 most overused builds of stock
>top kek

Besides, IRL has more viable robot types, like ring spinners, FBS'es HS'es, VS'es, Drums, flippers...  and there may be more I am missing. IRL in 2.2 isn't just "muh mechavore discs", mate. I'd rather build in something where I can really make good robots and not be forcibly shackled to a specific set of robot types.

inb4 "DURRHURR U ENTER SAME ROBBIT LAWL XDXDXDXDXD"

689
Tournament Archives / Re: Forced Creativity Challenge
« on: January 27, 2017, 04:54:14 PM »
Forced Creativity Challenge
DSL IRL
This doesn't add up.
>implying that Stock is any more creative lol

690
Tournament Archives / Re: Forced Creativity Challenge
« on: January 27, 2017, 02:19:13 PM »
I would SO be up for this.

inb4 i get HS again lol

691
Tournament Archives / Re: Annihilation Nation - Signups
« on: January 26, 2017, 04:50:43 PM »
Robots accepted from: Guldenflame, Rob Collins, Doodle2411, TheRoboteer, RedAce and jdg37.

With this, the bracket has now expanded to 24 robots! Signups are now half-filled as well! :3

692
Challenge Board / Re: RA2 CHALLENGE THREAD - DISCUSSIONS
« on: January 26, 2017, 10:45:27 AM »
DSL 2.2 IRL HW anyone?
and if you want to make it a three way? (not being sexy)
Make it a 4-way rumble and I will be a happy :3

693
Okay, I know I'm about 16 hours late on this, but as of now, your Second Entries are now officially allowed!

As of this message, you have about 20 days and 7 hours left to send robots, so be quick!

694
Tournament Archives / Re: Annihilation Nation - Signups
« on: January 24, 2017, 02:08:24 PM »
Entry received and accepted: botomatic1000

I must also add that there is 28 hours left before I allow second entries in. Get building, guys! ;)

695
Tournament Archives / Re: RNP: Sword of Glory - SBV
« on: January 24, 2017, 11:16:03 AM »
The Robots movie but every robot is replaced by a clip of the tournament
The Bee Movie but every bee is replaced with the entire Sword of Glory Tournament.

696
Tournament Archives / Re: Annihilation Nation - Signups
« on: January 22, 2017, 11:07:34 AM »
Robot received accepted: Pressure

697
DO NOT PO- yeah i'll shut up

But srsly, Spinner of Doom is unrealistic as is Darkness due to intersecting components. I am not entirely sure about L-E-Mon Aid's realism, but at least its cleaner compared to the other 2 'bots. Its problem seems to be that it is underweight, though, so make sure it is built up accordingly.

You really need to make your 'bots realistic. When building, always think if its possible to do something IRL, save for ring spinners due to their weird quirks.  If it isn't possible IRL, then do not do it.
I mean who said he was building IRL here? That said, if these are DSL-S builds then you really need to increase the weapons. Either make them IRL or beef thme up so that they can be competitive against DSL-S bots.

That implies anyone uses DSL 2.2 for Standard nowadays. Besides, the builds he went for looked IRL, over anything.

698
DO NOT PO- yeah i'll shut up

But srsly, Spinner of Doom is unrealistic as is Darkness due to intersecting components. I am not entirely sure about L-E-Mon Aid's realism, but at least its cleaner compared to the other 2 'bots. Its problem seems to be that it is underweight, though, so make sure it is built up accordingly.

You really need to make your 'bots realistic. When building, always think if its possible to do something IRL, save for ring spinners due to their weird quirks.  If it isn't possible IRL, then do not do it.

699
Tournament Archives / Re: Annihilation Nation - Signups
« on: January 21, 2017, 11:46:31 AM »
Entry accepted: Mystic2000

With this, we have the minimum amount of entries possible! That doesn't mean that signups end, however - but get more in and the bracket expands greatly, with the more the merrier! ;)

EDIT: Entry Received and Accepted: Kurt

700
Tournament Archives / Re: Annihilation Nation - Signups
« on: January 21, 2017, 08:04:06 AM »
All robots given have been AI'd.

We have 25 more spaces left, so get your robots in! There is also the opportunity for second entries coming later!

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