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Messages - Pwnator
6361
« on: August 19, 2009, 08:44:51 AM »
Are you sure it's original? Seems like you based it off R1's Iron Boxer. :P
Probably the original element is the one that intrigues me: How is it invertible? :D
6362
« on: August 19, 2009, 08:04:17 AM »
Too bad the HS/Drill hybrid sucked. That had a lot of potential. Perhaps if you could turn it into a HS/Rammer hybrid it would be better.
And I don't get your LW HS. XD
For your team for Inf's pack, I kinda liked the earlier version of Helicopter better. Robotic Wave looks cool, but maybe the Z-Tek could be upgraded if the chassis was a bit tighter.
Hmmm... maybe I should make a team for Inf's pack, too.
6363
« on: August 19, 2009, 06:03:53 AM »
You know, your bot would look and perform better if it's symmetrical. :P
As for the MW, you based it on DOAM, perhaps? XD
I would've used razors for stock, but I'm kinda worried about the stability when a few razors get knocked out. Personally, I prefer hammers (I intended to use DS teeth on Dark Matter but they were too brittle for my liking) but it's your bot. And if the weight distribution is good, you won't need the rear stabilizer anymore (plus, I think that prevents it from self-righting well).
Oh, and having the weapons as close to the ground as possible helps a lot. :D
6364
« on: August 19, 2009, 05:08:55 AM »
And it's still standing upright after the match lol
6365
« on: August 19, 2009, 04:55:18 AM »
The top irons should've hit the part above the casters. O_O
6366
« on: August 18, 2009, 11:06:17 PM »
@ TiLT - those are component skins from Sage's pack. XD
@ Ounce - if the weapon reach isn't good enough, maybe TiLT's suggestion would work. :D
6367
« on: August 18, 2009, 11:01:09 PM »
It's nice to see enthusiastic new players (awesome first bot btw). :D
Anyway, I'm gonna quote the Tutorial folder for this one:
Creating Custom Robot Textures
To create a custom texture for your robot and import it into the game, follow the instructions below:
Create the chassis of your robot. Without the chassis it will be impossible to do the next step.
Once the chassis is created you can proceed to the Paint Shop section of the Robot Workshop.
In the lower left hand corner there are two buttons that are used for exporting and importing custom textures.
Click on the Export Paint Template. You will then be given two choices:
By default the exporter will simply export a texture showing the texture areas used for the current chassis design. Enter a name and the file will be saved in the Infogrames\Robot Arena 2\Custom Textures\ folder.
The other option is to create the base texture within Robot Arena 2 using all of the Paint Shop tools, and then exporting this texture for additional enhancements. In the exporter dialogue box there is an option to "Export the current chassis texture instead of a template". By checking this option it will export out the texture as a bmp and put it in the following folder: Infogrames\Robot Arena 2\Custom Textures\ folder.
Now that you have either a template or a chassis texture exported. Create or modify the texture in your favorite image editing software.
Note: You can NOT alter the size of the texture to be bigger or smaller. Doing so will create an invalid texture and cause problems for the game.
Once you are happy with the texture, save the image. If you moved the image to another folder for editing purposes then copy the final bmp to this folder: Infogrames\Robot Arena 2\Custom Textures\
Now that you have the texture created, we can now import the texture back into the game using the Import Custom Paint button. Select the custom bitmap and click ok. Your chassis will now have the custom texture applied to it.
6368
« on: August 18, 2009, 10:44:14 PM »
Scoop's interesting. I like it. Put some front armor or some static weapons, though. :D
As for Meteor, it's way too slow. Use NPCFs or even Drive E-Teks. And STC, SnSs have a special advantage of not needing lots of batteries to spin. :D
6369
« on: August 18, 2009, 09:57:30 AM »
You're more than ready for SCv4. :P
Hmmm... is one of them an upgraded BFR? XD
6370
« on: August 18, 2009, 08:22:13 AM »
@ Reier - Nope. I didn't have driving problems with the other Hyperbolae, too.
@ RQ - Good idea! Gonna try that out if it can hold the bots easier (especially Fury x_x). And SD's FS (from Inf's tourney) and HS (from DK's tourney) use RADs and they are AWESOME :O.
6371
« on: August 18, 2009, 07:41:49 AM »
Here's one of my RAW 2 entries, Hyperboloid:  Again, I wanted to enter something a bit unique for every tournament. It's basically Hyperbola with the tightest chassis possible (no slopes) with lower drive to try to take advantage of the wedge enhancements. It also has irons on the wedges, which act as backup when uber-HSes take the razors away. Too bad the wedges are only as good as Epic Jr.'s. Since I couldn't take out Fury, I decided to take out Hurricane instead. Beats Vox and Death Trap, too (but not Death Warrant D:). Aside from not being self-rightable (can get back to its feet when on its side, though), any bot with a better wedge that can take out that crucial T connector will be its downfall. Expect Hyperboloid's partner and the clamp bot prototype soon. :D
6372
« on: August 17, 2009, 08:12:16 AM »
My popup used NPCs. I couldn't KO Lug Nut without 'em. XD
6373
« on: August 17, 2009, 05:41:12 AM »
Here's another bot, Afterburner 2 a LW popup (Image removed from quote.)
Insides: (Image removed from quote.)
Battle pic: (Image removed from quote.) Pros: wedgy, Invertible, durable weapons Cons: weak armour Fixed. For a LW, you should use mags or NPCs (if NPCFs, even better though I think it's overkill). To get the weight, lower the chassis height and attach the CB horizontally instead. Swap irons for razors and use Vlads (rubbers have the same grip as shinies).
6374
« on: August 17, 2009, 04:10:41 AM »
Really? I thought copy/pasting would work. XD
6375
« on: August 17, 2009, 03:32:48 AM »
looking quite good... simple and clean.
my only question is (and I ask everyone this) have your thought about proper GMF editing the components so you can have multiple skins in the one game ? Use styles instead like what Sage did to his skin pack.
6376
« on: August 16, 2009, 07:51:59 AM »
I trust R4's wedges on this one. So he will most likely win the first match. Once S13 switches from wide to narrow wedges in the 2nd and 3rd round, however...
6377
« on: August 16, 2009, 06:03:22 AM »
'Coz 4chan has (relatively) better memes. :P
For some reason I would actually laugh if that wasn't from 4chan. o_O
6378
« on: August 16, 2009, 05:45:24 AM »
Not to mention he has a AW that can kick SirK's butt. XD
6379
« on: August 16, 2009, 05:06:34 AM »
Which is why you should use a more powerful motor.
6380
« on: August 15, 2009, 11:03:06 PM »
@ LiNcK - check out Gravity Well's page in the wiki.
And they're right. Have some front protection first, get snapper/metal hinge wedges, and use a JX or a Beta for the flipper. :D
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