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Existing Games / Re: Team Fortress 2
« on: September 14, 2012, 05:29:57 PM »"He puts on women's clothing, and hang's around in bars..."(Image removed from quote.)"He cuts down trees, he skips and jumps..."
So cool.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 581
Existing Games / Re: Team Fortress 2« on: September 14, 2012, 05:29:57 PM »"He puts on women's clothing, and hang's around in bars..."(Image removed from quote.)"He cuts down trees, he skips and jumps..." 582
Existing Games / Re: Team Fortress 2« on: September 14, 2012, 10:06:37 AM »
Pulled a MvM guide from the steam forums:
https://gametechmods.com/uploads/files/TF 2 Mann versus Machine Legends Guide.rar 583
DSL TC Showcases / Re: Martymidgets DSL Showcase« on: September 14, 2012, 06:44:32 AM »idk, ask marty.I don't think he's protecting the motors with the discs, he's attaching the motors to the discs!use a Small BB+ds light for weapons for moar damage.Looks nice, but how well do the lifters get under stuff? I've never had much luck with flipper segments alone, and I usually end up using small wedges on the tips of custom flippers. 584
DSL TC Showcases / Re: Martymidgets DSL Showcase« on: September 14, 2012, 06:15:16 AM »I don't think he's protecting the motors with the discs, he's attaching the motors to the discs!use a Small BB+ds light for weapons for moar damage.Looks nice, but how well do the lifters get under stuff? I've never had much luck with flipper segments alone, and I usually end up using small wedges on the tips of custom flippers. (after i'll get home i'll start working on a juggler team for 123AI V2). 585
Custom Components Showcase / Re: Jamin/Sparkey/whoeverelse cheaty unfair liar robots« on: September 14, 2012, 06:03:33 AM »I didn't check probably a lightweightuse 2 20cms to attach the irons. 586
DSL TC Showcases / Re: Martymidgets DSL Showcase« on: September 14, 2012, 05:54:36 AM »use a Small BB+ds light for weapons for moar damage.Looks nice, but how well do the lifters get under stuff? I've never had much luck with flipper segments alone, and I usually end up using small wedges on the tips of custom flippers. 587
DSL TC Showcases / Re: MassimoV's Showcase« on: September 14, 2012, 03:00:12 AM »Huge HW punter:I think you can put the 2nd bar like as if it's the 1st bar's shield, like this: I I I I I I I I I I And EffE the third and 4th hammer on the 2nd bar. 588
Discussion / Re: Inf AI team Logo« on: September 13, 2012, 09:37:26 PM »you can do that?go ahead and do that then, just import some bot from that team into your botlab and export the skinyeah i know that, i wanted to use the skin of the bahwts in inf ai cause they're le bawmb.as in, every bot on a given team in inf ai has a similar skin to the team logo (with a few exceptions but you should be able to tell them apart)why not use a bot on the team's skinwhat do you mean? 589
Discussion / Re: Inf AI team Logo« on: September 13, 2012, 09:20:33 PM »yeah i know that, i wanted to use the skin of the bahwts in inf ai cause they're le bawmb.as in, every bot on a given team in inf ai has a similar skin to the team logo (with a few exceptions but you should be able to tell them apart)why not use a bot on the team's skinwhat do you mean? 590
Discussion / Re: Inf AI team Logo« on: September 13, 2012, 09:15:08 PM »why not use a bot on the team's skinwhat do you mean? 591
Discussion / Inf AI team Logo« on: September 13, 2012, 12:27:33 AM »
You see, i really like Inf AI's team logo, so i wanted to use them for my bawht's skin. But what annoy's me is the writing (of the team's name, like the letter E in the Enforcer's team logo). Can somebody decent at Photoshop remove them for me?
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Other Tutorials / Re: DSL Efficient Building Tutorial« on: September 13, 2012, 12:17:03 AM »Drive transition with only speed considered.Vlads on NPC/NPCFs don't really touch the ground at all(even with it's grip mesh) if the NPC/NPCF is placed on the baseplate. 594
Stock Showcases / Re: (CCSB) Courthousedocs Crappy Stock Bots« on: September 11, 2012, 04:03:30 AM »Now I'm having issues with the axle loading glitch not working like it's supposed to.What do you mean? 595
Stock Showcases / Re: CameraFan's Showcase« on: September 10, 2012, 02:57:10 AM »Put the snowplow with a baseplate anchor, the Effe part is to get the plows out of the way.anyways, you should put the nifty in between the HPz, and put the pistons and the air tanks like this: 1st air tank ---> pistons ---> 2nd air tank.Can't fit them in because i still fail at stacking, with or without movepixel.And, if you can piston effe, you can try putting a snowplow to hide the extenders better.I can effe, but I don't understand how this could get a snowplow on (probably cause I had an extra dose of noobishness and started messing around with total fail bots today). 596
DSL TC Showcases / Re: yahutzee´s showcase« on: September 09, 2012, 09:36:57 PM »HEY GUYS I'M BACK !!!!!!11111!!!!1!1!ONEONEONEuse a 40 cm alu skirt instead to put the drive motors, and use something else as weapons. 597
Existing Games / Re: Team Fortress 2« on: September 09, 2012, 04:55:28 AM »No, i meant RL Australian people playing as those classes(they chatted on mic the whole time, and there's a girl playing.)Yesterday just mass killed some aussies (i don't remember exactly, but i think there's 2 scouts, a soldier, 2 medics , and a spy)Derp. Only the sniper is Australian and he's not on your list. Soldier and Scout are American, while the Medic is German and the Spy is French. 598
Existing Games / Re: Team Fortress 2« on: September 09, 2012, 04:52:13 AM »He played Scout the entire time, i first played Heavy for 1-2 rounds and then changed to Pyro.Got about a 10:1 K:D against Gauche yesterday, 1 vs 1.Nicely done. What class(es) were you playing? 599
Stock Showcases / Re: Wacky Bob's Stock Showcase« on: September 08, 2012, 11:24:40 PM »Totally RAD vertical spinner (Shouldn't they be called RAMs, though?)and i think the weapon is too slow for it's own good. 600
Existing Games / Re: Team Fortress 2« on: September 08, 2012, 10:58:39 PM »
Yesterday just mass killed some aussies (i don't remember exactly, but i think there's 2 scouts, a soldier, 2 medics , and a spy)
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