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Messages - CodeSilver23

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481
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: August 03, 2019, 07:03:13 PM »
So is this RA2 only or could I post RR2 reps?

482
My 2 wheel drive bots are still just straight up unable to turn. It's been like this since IIRC the bugglebots patch came out. I've tried replacing the drive motors and everything and nothing seems to work. It's as though the chassis has crazy high friction with the floor or something
Can they spin on the spot? Spitfire can't turn while driving forward/backward, but it can spin on the spot okay. Can't remember whether it was like that before the Bugglebots patch though.
Might work to put a tiny cone on the bottom to reduce the surface area that’s touching the ground.

483
Showcases / Re: CodeSilver's RR2 Showcase
« on: August 02, 2019, 08:35:53 PM »
And I have now converted it into one helluva beauty!!
 
Untitled presentation - Google Slides - Google Chrome 8_2_2019 9_34_15 PM.png

484
Yay!

485
Showcases / Re: Kix has made Robot Rumble 2.0 bots
« on: August 02, 2019, 09:18:46 AM »
Hell, Yeah!!!

486
Off-Topic Discussion / Re: GameTechMods Tier Ranking V1
« on: August 01, 2019, 05:46:02 PM »
I mainly based it off the backgrounds. Some of them where transparent, so I decided to use the actual art instead
  [ Quoting of attachment images from other messages is not allowed ]
C-can you include me
M-m-me t-too? :baby_smily:

487
Alrighty, back to civilization.  Working on a build that is mostly bug fixes:

1. Blur cylinder collision response should now work correctly in all cases.  When a spinner hits something at high speed, action/reaction impulse should be applied correctly to both the spinner and its target.  Damage is just a placeholder, and will be replaced as we put the new damage system together.

2. I figured out and solved the problem with blur cylinder opacity.  Spinners should look much more believable now.

3. kix and codesilver23, is there anything else that needs to be fixed in order for you guys to run tournaments?

It all seems fine. Just transfer the material tints from UHMW to alu and steel, so we can have pure white steel parts, instead of grayish parts (till paint tool works)
What Kix said. Also, because mine is an AI tournament, more in-depth AI would be helpful. I was thinking maybe instead of having the AI editor, there could be a list of options based on the different bot types.

488
Off-Topic Discussion / Re: GameTechMods Tier Ranking V1
« on: August 01, 2019, 03:40:56 PM »
Am I so bad that I can't even make the lists?

489
Showcases / Re: CodeSilver's RR2 Showcase
« on: July 31, 2019, 08:10:47 PM »
Here's a Lucky Rep for y'all:

 
Robot Rumble 2.0 7_31_2019 9_08_34 PM.png

490
Robot Rumble 2.0 / Re: Robot Rumble 2.0 AI Thread
« on: July 29, 2019, 08:03:10 PM »
I would like to add that 0.4 is good for rear hinged flippers, 0.2 for front hinged flippers, and 0.6-0.7 for hammers.

491
Robot Rumble 2.0 / Re: RR2 AI Tournament
« on: July 28, 2019, 05:59:27 PM »
It's alright, Chris. As long as the updates make the game better, I'm happy. Anyways, I'm trash at editing videos, so if anyone would like to help, that'd be great. But for now, I think I'm gonna try and make some videos of my own bots to see what works and what doesnt, filming wise. Expect some of those videos within a month or so.

492
Tbh its easier for us to figure and find out bugs
Agreed.

493
Off-Topic Discussion / Re: So that diaper fetish topic...
« on: July 28, 2019, 01:44:30 PM »
Well this is an interesting topic...

494
Just now got to play the new update, and I honestly feel a little underwhelmed. Don't get me wrong, I think that you guys made some great improvements, but I feel like the weapons don't do anything now, especially the spinners. Personally, I want to see the spinners knocking it's opponent around, not glance off it or stop spinning after contact.
As for the flippers, they are perfect.

495
Discussion / Re: RA2 Clans
« on: July 26, 2019, 09:55:16 PM »
Could this also be for Robot Rumble? Or would this just be exclusively RA2?

496
Hey Guldenflame, could you post a picture of your Complete Control rep?
I scrapped it when I realized how the bounce glitch worked, so I quickly made a crappy recreate for ye.
  [ Quoting of attachment images from other messages is not allowed ]
Tried making something similar on an older update using the hinged actuators, but it kept flippin itself. Yours low key looks nicer tho.  :beer:

497
Hey Guldenflame, could you post a picture of your Complete Control rep?

498
You press down on the scroll button on your mouse

499
 If you put green and blue at 0.8, it will make the steel and aluminium gray instead of that annoying light blue color.

500
Robot Rumble 2.0 / Re: RR2 AI Tournament
« on: July 20, 2019, 11:56:02 AM »
Well... probably shoulda waited for the new update to have posted this tournament. The tourney will be canceled, and I will be starting a new one. I will be allowing 3 bots per person, so make them count, and make them awesome!

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