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Existing Games / Re: Burnout Paradise
« on: September 04, 2013, 12:29:57 PM »
'Tis pretty fun - the copy I got in the Humble Bundle I gave to Marty as I already had it :D
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 3721
Existing Games / Re: Burnout Paradise« on: September 04, 2013, 12:29:57 PM »
'Tis pretty fun - the copy I got in the Humble Bundle I gave to Marty as I already had it :D
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Real Robotics Discussion / Re: Combat Robot Hall of Fame« on: September 04, 2013, 08:04:48 AM »
Yeah, I'm in agreement with Joe here. Just seems so odd.
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Contests / Re: BOTM Ideas and Discussion« on: September 03, 2013, 07:14:48 PM »
Just as a suggestion ACAMS, to prevent the delay between a winner being announced and the new criteria, would it be possible to add a new field on the entry form to signify your choice for next month's BOTM should you win? Just an idea I had earlier that could speed the process up.
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DSL TC Showcases / Re: My new showcase.« on: September 03, 2013, 07:11:04 PM »
Lots of people have tried introducing other weight classes which have never hugely caught on - fleaweight, featherweight and cruiserweight all spring to mind. Also, the issue is with things this light is they have a tendency to havok, and the battles (if they don't havok) are extreeeemely dull.
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DSL TC Showcases / Re: Craaig ~ DSL VS Design« on: September 03, 2013, 02:15:20 PM »Looks good, but angle extenders... What about them? Do they look bad? D: 3726
DSL TC Showcases / Re: Craaig ~ DSL VS Design« on: September 03, 2013, 11:24:24 AM »Upgrade to 10mm aluminum? The bot texture looks like metal instead of plastic y'know... 1) Not enough weight 2) What's your point? XD 3727
DSL TC Showcases / Re: Craaig ~ DSL VS Design« on: September 03, 2013, 08:14:11 AM »
For Andy
Crasp Drone 3 prototype ![]() Plastic 10 armour and still like 710kg. Ideas for improvement? 3728
DSL TC Showcases / Re: Chocoball's Showcase« on: September 03, 2013, 07:05:27 AM »
Yeah, I'd recommend using a custom chassis shape to fit the components a little better than using the circle, and upgrade the drive motors if you can. You can always mount the weapon motor outside the chassis if you need the space. Nice first bot though :)
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DSL TC Showcases / Re: Craaig ~ DSL VS Design« on: September 02, 2013, 04:09:34 PM »
Yeah, it's very Series 4. As for the turning, it's okay, if slow because it's using Mag drive or whatever they're called.
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Existing Games / Re: Minetest« on: September 02, 2013, 12:53:59 PM »
I don't want a rickroll block in Minecraft...
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Robots Showcase / Re: T34M 1337 H4X0RS!!!« on: September 02, 2013, 07:16:40 AM »In a couple months, GTM will conquer the west coast! '...weaponless antweight (1lb) combat robot.' Good luck though :P 3732
DSL TC Showcases / Re: Craaig ~ DSL VS Design« on: September 02, 2013, 06:46:00 AM »
Marty said it looked cool so I'll put it here.
I tried to MW IRL yesterday, but ended up kinda giving up after this thing happened. ![]() 3733
Tournament Archives / Re: RNP: Poker Night at the Arena - SBV« on: September 02, 2013, 06:35:03 AM »3734
Tournament Archives / Re: RNP: Poker Night at the Arena - SBV« on: September 02, 2013, 04:19:01 AM »3735
Chatterbox / Re: So what are you doing education/work/school this year?« on: September 02, 2013, 04:11:45 AM »Marty and I are heading to Portsmouth University :)BFFs? Well yeah, as most know, we were best friends IRL before we came on GTM. And woo S_M, we're doing Physics too. Will have to meet up at some point, seem as though it's not that far :D 3736
Chatterbox / Re: So what are you doing education/work/school this year?« on: September 01, 2013, 05:49:51 PM »
Marty and I are heading to Portsmouth University :)
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Existing Games / Re: Minetest« on: September 01, 2013, 03:56:32 PM »5) Microcontrollers, luacontrollers, lightstones, logic gates. Dunno if you get sticky pistons in MC. You do get sticky pistons. And a lot of those other bits sound a lot like other Minecraft components - for example, Logic Gate = Redstone Comparator, Lightstone = Redstone Lamp, etc. 3738
General Support / Re: how do you use mods in the game« on: August 31, 2013, 01:36:32 PM »Oh, FINALLY. This has been all one big headache for me, and now it works. Thanks a ton, mate. No problem - enjoy the game, and stick around! :D 3739
General Support / Re: Texture Bug« on: August 31, 2013, 05:23:34 AM »
This is quite a well-known bug, if I remember correctly.
Updating the game using a patch should help - you may as well update straight to 1.3 https://gametechmods.com/forums/index.php?action=downloads;cat=11 If that doesn't help, I messed up, and it's the NVidia fix you need. :) EDIT: Yeah, Kurt's way would also work except it's technically not the same version, doesn't 1.4 have the extra components? Still, that would also be a fix. 3740
Contests / Re: Vote BOTM Sept 2013« on: August 31, 2013, 02:36:50 AM »
3 has no right to ask me why I like cats.
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