Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - cephalopod

Pages: 1 ... 169 170 171 172 173 174 175 [176] 177 178 179 180 181 182 183 ... 398
3501
DSL TC Showcases / Re: The Fallen's Carousel of DSL Crap
« on: February 03, 2014, 04:49:02 AM »
Just a quick housekeeping tip to go along with their advice, it's pretty cool if you can crop your screenshots down when you save them as a png - we've all seen the botlab many times :P

And to answer your questions, skirt hinges are used like burst motors, except they won't flip/move, they are set as bursts so that you can move them to your desired position - there's no need to wire them.

As for tournaments, check out whatever's in Multi-Entry Signups and Discussion right now - there may be something around you wish to enter :)

3502
DSL TC Showcases / Re: HurricaneAndrew's DSL Showcase
« on: February 03, 2014, 04:42:56 AM »
Pretty cool, in my opinion. Might get outweaponed but that wheel armour may help.

3503
DSL TC Showcases / Re: HF Showcase v.3
« on: February 03, 2014, 04:41:09 AM »
Agreeing on the arm. Looks very out of place - just build some kinda fancy tail, don't worry about function.

3504
DSL TC Showcases / Re: Mazakari's IRL Designs
« on: February 03, 2014, 04:37:58 AM »
A little messy, I would say. Possibly tone down the spikes/saws? Mainly the saws, I think.

3505
Discussion / Re: Manliest Bot Types
« on: February 03, 2014, 02:56:24 AM »
the king of popups forgets popups?
8-Gut-ripper (popup, FS, juggler, etc)

3506
Discussion / Re: Manliest Bot Types
« on: February 02, 2014, 04:48:01 PM »
2-Hammer: Because it pounds the enemies into submission *snicker* Nah. More seriously, no one will doubt the size of your balls if you enter a hammer into a tournament.
4-VS: The king of unstability, also of damage. More risks to kill your enemy ? Yeah, that's manly.


Not bad Craaig, not bad.

3507
DSL TC Showcases / Re: RedAce's DSL Showcase
« on: January 29, 2014, 04:55:48 PM »
I'd get rid of the pole spikes and beaters and try to see if it will let you get them on after that.


My thoughts exactly.
You'll have enough weight for at least something across them, and the pole spikes look out of place right now.

3508
DSL TC Showcases / Re: Craaig ~ DSL VS Design
« on: January 29, 2014, 04:15:45 PM »
Fit a 6mag into the thinner one


Also 2 LW's (both DSL3, one very predictable)


3509
Existing Games / Re: bethesda
« on: January 29, 2014, 03:39:17 PM »
why the hell did you report that craaig ? Did TX edited his post ?


Honestly looking back I have no idea.
Anyway I don't really have any Bethesda games apart from Fallout 3. Which is okay, I guess.

3510
Existing Games / Re: bethesda
« on: January 29, 2014, 11:52:59 AM »
ITT: TX advertises his frankly pretty bad Bethesda fan page.

3511
DSL TC Showcases / Re: Craaig ~ DSL VS Design
« on: January 28, 2014, 01:19:27 PM »
HERE'S A BUMP LOL just because I know people have seen that last one and said nothing so I might as well.

Varying approaches on the same idea (HW version of the above)

+More decorated
+Dual Perm
-Front wheels too far back

+Thinner
-Front wheels stick out too much
-No room for any more decoration - hence Alu 10
-4-Mag = ABYSMAL weapon power. Ugh.

3512
DSL TC Showcases / Re: Craaig ~ DSL VS Design
« on: January 28, 2014, 11:36:29 AM »
Some believe I don't build anymore, but I've been working on a few DSL3 IRL thingys, this is the first that I'm anywhere near happy with.

LOL FUNNY NAME

3513
Discussion / Re: Major Damage?
« on: January 28, 2014, 02:55:54 AM »
Hasn't been done as far as I'm aware. Haven't even seen a good Psycho, or not that I remember.

3514
Tournament Archives / Re: Signups- Robo Revolution
« on: January 27, 2014, 05:35:00 PM »
I thought you weren't allowed to reserve people spots though?


09 is right, I don't know if it's in the rules any more as it was clarified a long time ago (I'll re-add it to the How To Host guide) but reserving spots is NOT permitted. The tournament went through a discussion phase, you had time to build - also reserved spots often had a habit of not ending up filled. But yeah, not allowed, RPJK.




EDIT: In fact, it is in the guide, albeit slightly vaguely
You should accept entries on a first-come-first-serve basis, provided that the submitted bot is legal, according to your rules.

3515
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: January 27, 2014, 03:38:28 AM »
I don't think we have one as such, whenever I've tried it's just a LOT of trial and error until it looks right. I think Resetti has a tutorial on YouTube for his process though, try find that.
Also, don't worry about that other bracket, but you can always drop it in using the 'edit' button on your post :)


EDIT: Yeah, Resetti has a 'Let's Build' series showing how he does it -

3516
Tournament Archives / Re: Robo Revolution
« on: January 26, 2014, 02:05:55 PM »
(Image removed from quote.)

- Standard Stock LW
UPDATE: I WILL NOT ENTER.
- This tourney can have up to 16 totals bots.
- Death Match, Single Elimination, Best 2 out of 3.
* Up to 2 entries per member.
* Arena will be randomized every match. The available Arenas are:
The Combat Arena.
The BBEANS Arena 2.
The Electric Arena 2
The Containment Cube.
The Metal Skull
Kenzorg IGC
Small Arena
The Electric Arena
Bridge of Doom
Parking Lot
The Octagon
- No Hazards
- Havoks will result in a rematch with no punishment
* Havoks can only happen 2 times. on the 3rd time, the bot will lose.)
- Matches 3 Minutes long
- AI parts allowed (including the 140cm extender)
- No custom components allowed (except smart zones)
- No AAM, Thyrus Glitch, Zero G, BFE, Hax Mode, Text Editing, or any other out-of-game modification.
(*exception, using BFE to make the armor shiny)
- No Multi-Bots or Clusterbots.
- You may update your bot as many times as necessary before the deadline. 
- There will be 3rd, 2nd, and 1st place Awards. these will remain a surprise until the top 3 winners are revealed.
- Anybody that didn't make it in the Top 3 will get a participation award also.
- I will add replays to the footage to replay awesome KOS or OOTA plays or etc.
- This tourney will not just feature raw footage. It will have replays, effects, etc to make it funner and seem like a show, like BattleBots. (No commentator though. :P)

UPDATE* Bye Bots (work in progress):



 :dumb)

None of the above can now change as this is now a SIGNUPS TOPIC :)
You have 3 months, good luck.

3517
Modifications / Re: Robot Arena - Creative Mode Expansion Pack
« on: January 26, 2014, 07:28:53 AM »
I figured out how to have more than four robots.
(Image removed from quote.)
I chose twelve.


WHAT
Are they all controlled independently though?

3518
Tournament Archives / Re: Clash Cubes - 5th Anniversary Tour
« on: January 26, 2014, 06:50:50 AM »
Havent heard much from me huh? But I have been brewing this one in the pipeline for some time


(Image removed from quote.)


This year marks a 5th year milestone for both myself and one of the most popular tournaments to hit GTM, Clash Cubes. So after 2 years of absence... the cubes are coming back!!


Over the next 4 months, The 5th Anniversary Tour will hold 4 Small Tournament based events, each commemorating a respective Clash Cubes tournament in its own way then on April 18, 2014 (the exact 5th Anniversary Date) the long awaited Clash Cubes 5 will be finally opened for signups!!

No expense spared on this production, new editing platform and a new exclusive video hosting method (no most pesky youtube ad's and copyright problems) 

So lets get this Party Started!


---------------------------------------------
Leg 1 - CC1 Celebration: HW Sns
---------------------------------------------


Clash Cubes 1 summed up in one word? SnSnSnS... Somebody unleashed this beast and it didnt disappoint, ripping apart every single opponent in its path and becoming a well known icon in the process, so to celebrate Clash Cubes 1 from back in 2009, this Tournament will be HW SnS.


Weight:
Its going to be DSL 2.1 Heavyweight, Bots can weigh no more then 800.0kg.


Construction:
Realism Rules: No part can intersect another part that couldn't have a slot cut in it in real life. Example: Spinner blade passing through armour plate or chassis=OK. Spinner blade passing through wheel or battery=Not OK. There is a small margin of tolerance, though. If a spinner blade just nicks a motor or something, that's OK. Basically this rule is just intended to stop burst-enhanced overlapping spinners like you see in stock RA2.

Glitches in the game may be exploited as long as they do not violate the above conditions.

no AI parts or Cheatbot 2 only what is found in the bot lab of a "clean" DSL 2.1 copy


All Robots MUST be an SnS robot type (Hybrids are permitted, such as HS)

And all Robots Chassis must be a cube shape of any size, this means a square base, square top and equal height (so the bigger your base the higher your bot)

I will AI any bots that need it but if you do know how to AI please do, no Meltybrain stuff however, this tournament is purely FBS_1 or others that use the same base coding.

Smartzones  may be used including custom ones(so long as you send along the files)  however they may only be used for the purposes of AIing no other use will be excepted.

No BFE or AAM everything must be done inside the bot lab
with exception to chassis skinning.

My Skirt hinge collision fix will be utilised in this tournament rendering "Narmour" useless.


Multibot/Clusterbot:
Multibots or Clusterbots not allowed due to the rumble format



Format:
The arena will be The Combat Zone (Same as CC1 however with a new skin) Ill do some testing and I may add some bounce to the walls too

The format will be a 12 Robot Bracket (Same as CC1) made up of 3 Rumbles and then a Final

All matches will be 3mins each.


All Entries are final given this is only a small mini tournament, so no updates or anything.. want these to move along pretty quick.

Havok's grant you a do-over the first time however more then once in the match and your robot will be removed from the rumble.



The Tour kicks off with Leg one sign ups on my own 5th Anniversary of being here! 23rd of January





---------------------------------------------
Leg 2 - CC2 Celebration: TBA
---------------------------------------------



---------------------------------------------
Leg 3 - CC3 Celebration: TBA
---------------------------------------------



---------------------------------------------
Leg 4 - CCIV Celebration: TBA
---------------------------------------------


The Winners of each Leg of the tour will be granted a reserved spot in CC5, Should I get less then 64 Entries (which I think is likely) They will be given the bye rounds automatically (or at least put in a draw for the bye rounds)


Hope everyone has fun as we celebrate Clash Cubes and also show the new people on here just why it was so popular   



The rules above can now not change as this is a SIGNUPS TOPIC :)
Enjoy!

3519
Chatterbox / Re: absolutely cringeworthy
« on: January 25, 2014, 04:39:46 PM »
I was 14 years old. Well, the only good thing is now I know what you guys fap to.


Bit of a leap, friend.

3520
Modifications / Re: Robot Wars 2013 AI Pack
« on: January 25, 2014, 02:26:27 PM »
Bumping the thread will hardly ever end well, so I'd just wait.
6 days is considered a bump?  :dumb)


I'm just talking about the many other times he has :P


Alex: Someone sounds mad about rep. Lol. lrn2gtm.

Pages: 1 ... 169 170 171 172 173 174 175 [176] 177 178 179 180 181 182 183 ... 398