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Messages - superbomb122
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321
« on: January 22, 2019, 06:47:55 AM »
Just appreciate the use of a potters wheel as a chassis on "thanks, i hate it"
Tbh, imo, I think it 's cancer as the component is supposed to be used as a weapon, thus acting as offense defense. Especially with the BW version in this, as the AW is AI'ed as a rammer with good speed at least
BW is the cancer
322
« on: January 21, 2019, 07:58:19 AM »
I don't know that I have THAT little knowledge, but I know you guys are way more experienced than I am.
back on topic, please.
Invincible armor is impossible in RA2 to my knowledge. OBJ is simply a way to create chassis shapes that are not possible in normal RA2. To my knowledge, it generates the chassis with DSA (which sucks in DSL). Also, if you want things to stay on topic, maybe you shouldn't derail the conversation in the first place. From now on, "Back on topic" means "I know I'm wrong but I won't admit it so instead I will try to change the subject to hide how wrong I am." Also, thanks for the tutorial kix.
323
« on: January 20, 2019, 04:53:32 PM »
First up is the epic winner Big Weed. Very powerful and would wreck in a 1v1. Especially you Superbomb, trash.
Smh rigged
324
« on: January 19, 2019, 09:40:23 PM »
Holy...
325
« on: January 19, 2019, 05:17:50 PM »
Skinned maces are secks
326
« on: January 19, 2019, 09:31:34 AM »
Does anybody know a good battlebots aena? I know the one, which Looks like the stock Combat Arena and the one with the flippers. But they aren't very accurate does anybody know a better one
Yo kix I thought you were doing one
327
« on: January 18, 2019, 08:04:30 PM »
Neat
328
« on: January 18, 2019, 02:03:21 PM »
BOTM is legit just the other four mods in a trenchcoat.
329
« on: January 18, 2019, 12:38:16 PM »
I'll make sure GTM returns to full glory.
Okay sure you do that totally... This community has done a lot for me in the past 6 months. Given the recent developments, all I can say is that I hope this community recovers from the loss of several members and moves toward the future at full speed.
330
« on: January 17, 2019, 10:12:15 PM »
Congrats on making a bot with wheels. Its armor is really messy and looks tacked on. Try to integrate the armor closer to the rest of the chassis and design.
331
« on: January 17, 2019, 10:09:51 PM »
Neato, looks like Noen Duster x Flatline x chemotherapy
Tell me that drive and battery isn't Neon Duster
332
« on: January 16, 2019, 06:39:13 PM »
Ah. did it fight in Robot Wars?
Cassius never appeared in Robot Wars after series 3
Basically because the owner of the bot boycotted RW's safety procedures because people were getting injured too often
That's never good. BattleBots has safety procedures that automatically ban bots that boycott safety procedures.
Team Cassius boycotted because the safety procedures weren't safe enough. It was a dark time when people didn't use common sense near killing machines.
333
« on: January 16, 2019, 06:35:32 PM »
That tiny weapon may make it difficult to inflict sufficient damage...
Those tiny weapons are called Typhoon teeth, They can do ungodly amounts of damage, he put the teeth on an extender/BFE'd them in to make them smaller, and when the vertical spinner gets under its opponents, it Gutrips, much similar to that of a popup
I like tyhoon teeth.
Redalert is a Hop alt confirmed.
334
« on: January 14, 2019, 03:09:28 PM »
Ah. So all the motors are out of the chassis?
There is practically no chassis. Just an extender anchor that you build the rest of the robot from.
335
« on: January 12, 2019, 10:01:25 PM »
ty bud
more map stuff for the comic
(Image removed from quote.)
That's a really good map. There is one problem with the river that runs through Tal-Kugavev, however, as it appears to run straight through a drainage divide. If it doesn't screw up the story and relative locations, I'd suggest adding some highlands to the south of that river so that it wouldn't flow south through that plain and end up near Elg Devek. The rest of the map looks pretty solid, and I especially like the coastal islands on the large island at the end of the gulf and the area below it.
336
« on: January 12, 2019, 09:41:23 PM »
I feel like I shouldn't have won that match against Gangplank.
That flipper was useless anyway. That Rupt just sped things up in my opinion.
That said my personal text gets more accurate by the day. Also, ayy I'm a Beetleweight now. See you all when I hit lightweight in a year.
337
« on: January 11, 2019, 12:15:04 PM »
With Superbot, yeah I agree...
Superbot REEEEEEE
338
« on: January 10, 2019, 09:20:46 PM »
Ngl those wheelguards are super messy and there is quite a bit of that beloved "empty space" You're showing improvement, though.
339
« on: January 10, 2019, 02:40:16 PM »
That tribar will not support those sledgehammers. I don't care how you refute, it wouldn't.
Also, there is not a robot IRL without controlled movement. Even Wrecks moves in a controlled matter. Uncontrolled movement is a safety hazard and and would get you counted out in 20 seconds anyway. This bot is bad and that's it.
I'm sick of your refusal to listen, too. Here's an idea: don't challenge others for criticizing your bot for flaws that are obvious to someone who saw battlebots in passing while channel surfing on a Friday night.
340
« on: January 09, 2019, 08:14:54 PM »
This is a tournament of two robots bouncing off walls for 3 minutes, told in screenshots.
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