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Messages - Pwnator
3161
« on: November 14, 2010, 01:03:51 AM »
Nice, more fodder for my entry.
Riiiight. Trying to get past the sheets while your teeth take a beating from the razors won't give you much of a chance to get to its wheels.
3162
« on: November 13, 2010, 07:43:46 PM »
looks cool, like the ice picks.
STOP COMPLIMENTING YOURSELF AHAHAHAHAHAHAHAHA
3163
« on: November 13, 2010, 05:44:03 AM »
and then you have the as-yet-untrialled designs such as JoeBlo's Xception, and S_M's wierd underpoker design.
What
I think it was Cologne (or Perfume or whatever).
3164
« on: November 13, 2010, 04:36:25 AM »
Hmmm...
The only way I could think of to get around this without making new .pys would be wiring the weapons to the drive (so they spin upwards while charging), but they spin downward when triggered by a SZ. I'm not even sure if that would work.
3165
« on: November 13, 2010, 04:19:42 AM »
lolz dp  No wonder Sonny didn't take this approach. Skinning it would be a bitch. XD
3166
« on: November 13, 2010, 04:18:14 AM »
If you're having problems with facing your opponent again after throwing it upwards, just give it a stopper and it will work like you want it to. Also, a stopper can also make your drum invertible (but not with hypnos, of course :P). :D
3167
« on: November 13, 2010, 03:00:45 AM »
im going for a drum bot and its proving to be a pain.lol mine will be a custome .py. im sick of crap bindings for that stlye.
If you're going for an invertible drum, there's Drum.py for that. :D
3168
« on: November 13, 2010, 01:20:50 AM »
Joke bot looks awesome =D
3169
« on: November 13, 2010, 12:34:15 AM »
Irons = fail flails. There's a reason we say MOAR RAZORS, you know, pwn.
I never said to put irons on flails. :P
3170
« on: November 13, 2010, 12:32:52 AM »
One thing you can do to make up for the plastic armor is to point your razors down. Not sure if the razors will touch the ground, though.
3171
« on: November 13, 2010, 12:28:16 AM »
Very interesting approach. But I got another take on that. Maybe I'll try it when I have the time. :D
3172
« on: November 12, 2010, 07:10:35 PM »
would a Servo piston on a servo be any less prone to spazzage?
Probably, but I don't think it works with Top_Smasher_2R. Not only that, the purpose of this design was to cause quick damage when a weak point shows up. Servos would tame it, both havok-wise and damage-wise.
3173
« on: November 12, 2010, 06:42:25 PM »
*will go build one when he has enough time*
3174
« on: November 12, 2010, 06:31:55 PM »
Would that be doable in RA2? Make a motor and disc component for ring spinners?
I don't think so. AP creation would be a bitch. Instead of being a ring spinner, it would just be a weaponed hula hoop.
3175
« on: November 12, 2010, 06:25:17 PM »
And it's a cube too. 
Actually, no. It's a bit thinner and taller. :P
3176
« on: November 12, 2010, 06:23:32 PM »
Actually, it could be made realistic. The weapon disc is hollow while the inner rim is toothed. The weapon motor's drum is also toothed, so the whole thing works. Not sure if it's totally reliable IRL, though.
3177
« on: November 12, 2010, 06:17:59 PM »
If you build IRL Realistically in Stock, you will die.
Totally untrue. Rammers and wammers are still effective even when they're realistic.
3178
« on: November 12, 2010, 09:34:26 AM »
I tried cramming SkinHead's design into one that's less than a third of the original weight, and this is what I came up with:  1mm tite, astro drive, medium tank, 2 ants, 6 razors blah blah This thing's more volatile than I expected. Mediocre first hit damage, and then it spazzes about because THE PISTON'S TOO POWERFUL. IT ACTUALLY USES TWO-THIRDS OF ITS AIR SUPPLY JUST TO SELF-RIGHT. And since the piston's on a servo, it's an occasional bumble ball as well. But I still did it. :P
3179
« on: November 12, 2010, 07:46:20 AM »
he seems maybe a tiny bit annoyed over it...
3180
« on: November 12, 2010, 04:56:51 AM »
(especially since 2 of my professors are totally evil). :P
:O Naryar works on your campus
I don't think there are French professors in my university. :P
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