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Messages - Badger

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2641
Off-Topic Discussion / Re: misc advice from reier
« on: July 18, 2016, 09:18:02 AM »
pls stop

2642
Stock Showcases / Re: Boto's meh showcase
« on: July 18, 2016, 07:05:05 AM »
My bad, was looking at the first pic

Yeah, looks pretty decent for a MW.

2643
DSL TC Showcases / Re: 12yearOldPwner's rarely updated DSL showcase
« on: July 18, 2016, 06:29:58 AM »
Looks pretty cool fam

2644
1 bot. If there are spaces after 10 days a second bot may be entered.


I'd allow flamethrowers, I'll amend the OP

So are signups open now?

Whens the cut off?
Not yet, when yugi approves it signups will start. Signups will only cut off when all the slots have been filled.

2645
Stock Showcases / Re: Boto's meh showcase
« on: July 18, 2016, 04:35:12 AM »
To be competitive it would need to fit a weight limit, either 390-400 for a MW or 780-800 for a HW

2646
So wait, how many bots does each person enter?

Are there any links to the standard stock rules? As far as I know that means unrealistic build style, but not sure about AI and Cheatbot2 parts(especially Flamethrowers which are getting more and more allowed), guessing by the screenshots AI parts are allowed, what about the 150 cm extender and blue snapper?
As far as I understand basic glitches are allowed but anything that has to do with editing the bot file(which aam is part of as well?) and broken stuff like hax arent.
Usually all AI parts are allowed, including the long extenders and blue snapper.  Usually cheatbot parts are not allowed; since Badger didn't mention flamethrowers, I'd assume they're not allowed.  You're right about the glitches - basic stuff like stacking or EFFE is OK, but the more crazy "build whatever you want without any restrictions" kinda stuff is not allowed.
1 bot. If there are spaces after 10 days a second bot may be entered.


I'd allow flamethrowers, I'll amend the OP

2647
Reduced the signups slots to 16. Can I enter signups now?

2648
Modifications / Re: RA2: Retooled
« on: July 17, 2016, 09:38:01 AM »
I think the burst motors need to be looked at again. I like the speed but they're way too weak, 50-ish kilos of weapons on a long arm and even the heaviest burst can't retract.

2649
Stock Showcases / Re: Boto's meh showcase
« on: July 17, 2016, 08:52:03 AM »
It's very underweight.You can add 2 or 3 irons per tribar arm instead of 1. You can probably save some space as well by putting the weapon motors on snappers and then shrinking the chassis. Also, stack 2 blacks for this and get rid of the pinks. Then it'll be a decent bot!

2650
You sure it's a capital S on the control? Try using omni.py. Ifyou still can't get it to worm PM it to me and I'll take a look.

2651
Custom Components Showcase / Re: playzooki's retooled showcase
« on: July 16, 2016, 04:33:01 PM »
o boy thats spicy

Maybe sacrifice some weaponry for top/bottom armour so you dont get rekt by popups and gutrippers?

2652
Challenge Board / Re: RA2 CHALLENGE THREAD - DISCUSSIONS
« on: July 16, 2016, 02:58:41 PM »
I'm up for a retooled challenge, whatever weightclass/arena
I'm down. MW in combat arena?
You're on.

2653
Challenge Board / Re: RA2 CHALLENGE THREAD - DISCUSSIONS
« on: July 16, 2016, 02:35:36 PM »
I'm up for a retooled challenge, whatever weightclass/arena

2654
Stock Showcases / Re: Boto's meh showcase
« on: July 16, 2016, 10:40:23 AM »
Hey, that's not too bad!

Suggestions:

I don't think you need 6 Z-tecs, 4 should be fine.
You only need 2/3 black batteries, try to stack them
Remove the blue snapper, you don't need a srimech. Make sure the height of your bot is 6 notches above minimum, this will keep your bot invertible while giving just enough room for the green snappers
Try and get the wedges as far apart as possible
Improve your extender work regarding the weapon setup

What you did right:

Not a huge amount of empty space. If you follow my suggestions you'll have to shrink the chassis more though
Wedges look alright
Basic setup is there

Overall it's pretty's decent.

2655
Alright, here's the plan. If this doesn't reach the required number of voted by the 18th I'll reduce the max entrants to 16 and adjust the groups/brackets. Everything else should stay the same.

2656
Tournament Archives / Re: Tricycle Takedown SBV
« on: July 15, 2016, 11:54:03 AM »
yup

2657
Tournament Archives / Re: Tricycle Takedown SBV
« on: July 15, 2016, 11:16:08 AM »
Video is private fam

2658
Stock Showcases / Re: TheRoyalBadger's Stock Showcase
« on: July 15, 2016, 08:46:18 AM »
to help with mobility, try attaching the lowest weapon extender to the side ap of the extender directly attached to the tribar, like this
(Image removed from quote.)

also that agod isnt anything to worry about. be glad it isnt something like this
(Image removed from quote.)
Heyy, that's pretty smart. brb.

2659
Stock Showcases / Re: TheRoyalBadger's Stock Showcase
« on: July 15, 2016, 07:05:01 AM »
eeeh, i'm not convinced aesthetics-wise. mostly due to 2 different extenders and weapon choice, also it's asymetrical.

The different colour extenders was to make it easier when building what tribars were to hold which weapons. I'll BFE the red back to back, BRB

2660
Stock Showcases / Re: TheRoyalBadger's Stock Showcase
« on: July 15, 2016, 06:58:03 AM »


Hey Bajur what's with that name?



After spending so much time stacking 2 blacks in a VERY small space, then building the entire bloody thing off 1 snapper multiple times, this got me so salty. In battle I don't think that's the main problem though. It easily beat RedAce's ToughLove2 and my 36(iron)HS. Problem is it can't move with shinies for some reason. Which sucks. Much downgrade 1 tribar from bear claws to razors and see if that gets me grannies. Maybes not, IDK.

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