This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - 123savethewhales
2621
« on: October 19, 2009, 05:31:46 AM »
for #3, I would drop the burst motor for the wedge. I think it's AMP is going to count and hurt your weapon burst motor. Just try a version with a Mag Snapper for the weapons and exactly 5 ant batteries, and see rather or not that deals more damage than the "clam".
If you must keep the clamming mechanism, downgrade your motor to astroflight, wheels to vlad, take out that red battery, and put in 5 ant batteries.
2622
« on: October 19, 2009, 02:45:20 AM »
Even if you BFE, won't it still be messed up the next time you load it? It's not even like the save file was mess up or something, more like the game's physics engine lost track of where stuff should go.
2623
« on: October 19, 2009, 02:40:32 AM »
Lol I got a chance to use it today after my game crashed.
2624
« on: October 19, 2009, 02:31:09 AM »
There are just some connection that will always mess up and some that don't. For example, connecting axles to chassis, burst motors, and servos are usually safe. I haven't been able to connect axles to spin motors yet.
2625
« on: October 18, 2009, 12:21:55 PM »
Not exactly. Ant batts would be better for bursts if the bursts are not too powerful, but you can bet PC645's are still a good choice on Beta burst bots. If I am interpreting Click's graph correctly, and if my field test is correct, 2 spring loaded beta with 2 drive will cost 282.5 amps, or 29 ant batteries. Perhaps red can be use to deal with rounding issues as a replacement for 3 ants, but for every red you put in in replace of ants, it's going to hurt your max power duration. I don't think it's worth it to go beyond 20 ants + 3 red.
2626
« on: October 18, 2009, 04:55:10 AM »
Well, the rules of thumb seem to have changed from "ant only" for everything except those with burst motor, to simply "ant only" for everything. Unless you are talking about some other rules of thumb that I am unaware of.
| Edit: Lol thanks for clarifying. V
2627
« on: October 18, 2009, 03:55:51 AM »
Hey kids ! Time to spam ant batts on DSL popups as well ! You are right, say goodbye to those silly redpacks.
2628
« on: October 18, 2009, 02:16:12 AM »
Of course, you'll have much more than 1000 total power on a real bot, so your graph might look more like the 50 BEMIOR line on a greater electotal scale. I just used 1000 total power for my tests because I didn't want to sit for 3 minutes waiting for a regular battery to run out. Total bemior? Okay for a moment I thought it was 20 amp per spin motor. edit: NM you are right. It can slow down anywhere and has nothing to do with the scales on top. As for exactly how much it is much more difficult to say. I think this finding will really affect LW, and to some extend MW. HW probably has way more than enough batteries as is.
2629
« on: October 17, 2009, 11:50:59 PM »
Thanks a lot. This explains why I seem to run my HW just fine with 5 ant batteries but nearly run out on a LW with just 3. I know something was wrong but I can't pinpoint it exactly.
Quick question, so this works as some kind of breakpoint? If I have 15 amp per motor it follows the 10 amp chart and use reduced consumption at 750? Or would the line be somewhere between 10 and 20?
2630
« on: October 17, 2009, 03:01:50 PM »
Yeah I was messing around with it yesterday after I got my notepad to save properly. Needless to say it is pretty rigged.
Exporter does help, but you really can't catch everything. Unless you go and read through every bot file yourself to catch those hidden stuff.
It's pretty much, components anywhere, everywhere, connected to anything (or nothing), be any type, super small chassis, indestructible armor/weapon (everything would have 100 dp in this environment).
The point is, if you allow anymore stacking than you can do in the bot lab, it will go out of control. And my guess is even in a "bfe not allow" tournament there are nothing preventing people to using alternative methods to stack their batteries/etc as long they don't get cought. A BFE allow tournament is just going to push cheating to the next level, and it will more or less be a test of how much the game/physics engine itself can handle.
2631
« on: October 16, 2009, 08:47:53 PM »
Yeah you are right, BFE is probably a lot worst (I don't know how to BFE, or what to use to open a bot file for that matter). I was just talking about the kind of things you can do with AAM.
Edit: Lol never mind the only problem was that my notepad was saving files on ANSI instead of Unicode, which mess up the bot file.
2632
« on: October 16, 2009, 08:33:20 PM »
Since normal damage is useless. It will be a war between who can stack the most flamethrowers and win by scores. That and there's always wheels which I think must be mounted to motors for you to drive (so in theory you can die from immobilization). Piston propulsion would probably be better.
I think "You can only mount parts directly to the chassis at the bot lab" is a good start.
2633
« on: October 16, 2009, 07:58:16 PM »
The only thing better than a razor tip with 1000 life is one with an infinite amount of life. How about buzz lightyear with indestructible spikes and completely covered with indestructible polycarbonate skirts?
2634
« on: October 16, 2009, 07:50:38 PM »
Mechadon is just crazy. I can never figure out how to make it move (let alone turn) in this game.
2635
« on: October 16, 2009, 07:21:38 PM »
yea
on Destruction Overload its 1 MM steel
on Hyper Spin its 5 MM Aluminum
on Mr Plow Its 5 Titanium
on Dyna Fly its 1 Plastic
And on Panzeroh its 1 Aluminum Since most of your bots has so much extra weight, the most immediate fix would simply to use the strongest armor possible. After which you can go down as you fill them with more things. Before you can build combat effective bots, it's much easier if you can tell what makes a bot good. A good reference point is to get the NAR AI pack, which comes with bots that Naryar and other members in this community build. Be sure to back up your old dsl first, as you might not be used to the difficulty increase immediately.
2636
« on: October 16, 2009, 07:01:58 PM »
Did you change your armor from default to something else yet?
2637
« on: October 16, 2009, 06:54:47 PM »
Alright thanks. I guess I do that around the 25th or so (in case I want to do something else to it).
2638
« on: October 16, 2009, 06:45:28 PM »
So how do I send my bot in?
2639
« on: October 16, 2009, 01:48:20 AM »
Toro looks good.
2640
« on: October 15, 2009, 12:11:14 AM »
Oh well that's too bad then. I guess I just submit a regular team then (only 1 LW to go).
|