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Stock Showcases / Re: RFS' showcase showdown.
« on: June 12, 2016, 09:59:14 AM »
You're getting crashes? That's odd, usually the actual building is pretty stable
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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 221
Stock Showcases / Re: RFS' showcase showdown.« on: June 12, 2016, 09:59:14 AM »
You're getting crashes? That's odd, usually the actual building is pretty stable
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Discussion / Re: Robot Arena 3« on: May 29, 2016, 06:08:49 PM »
the devs didn't want to make a bad game, and it wasn't a cash grab. Sure, they made it because they thought it could turn a profit (why else make a game?) but as far as my beta testing went and what I've heard from Click, the devs do care.
let them get things sorted out. I think we'll be surprised how much fun this game will be once it isn't broken. 223
Off-Topic Discussion / Re: Comp updated« on: May 28, 2016, 03:09:10 PM »windows 10 is much better than windows 8. upgrade now and forget all about 8 Everything runs faster, windows 8 is meant for tablets, and it will keep getting updates while 8 will stop eventually. 224
Off-Topic Discussion / Re: Comp updated« on: May 28, 2016, 01:20:56 PM »
windows 10 is much better than windows 8. upgrade now and forget all about 8
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General Support / Re: incomplete unpack?« on: May 28, 2016, 11:44:24 AM »
Looks like he's just trying to download RA2.
Can you tell us what download link you are using, and what "unpacker" you are using (we recommend winRAR)? My first thought is that you could check the contents of the zipped file to see if the .exe is there. If so, simply try dragging and dropping the files instead of extracting. 226
Discussion / Re: Robot Arena 3« on: May 26, 2016, 07:14:09 PM »
Received a response from one of the devs
"Thanks for the feedback and I must admit it has been rough release, but will fix what we can. With multiplayer plugin not working with 3 or more players we just set it up to play 1v1 without the rules. The builds we have in testing have the options for weight class and timing and everything. We have bugs filed for the stacking components into each other. We have bugs in for the wedge issue as well and that is something that the developer is trying to work thru and from what I understand it is not a simple matter. Balance is another issue that has been affected and motor speeds is a large complaint we have. I have a requested that the items have a weight listed in the interface rather than when you add it to the bot and just see the mass increase or decrease. I am certain the developer would love help on the balancing issue and perhaps I can get you the spreadsheet that they work from. Will try. Again, Thanks for the feedback. I really do appreciate it." 227
Discussion / Re: Robot Arena 3!« on: May 26, 2016, 04:01:52 PM »
the problem is with unity? interesting.
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Discussion / Re: Robot Arena 3!« on: May 26, 2016, 03:55:56 PM »
Yeah I noticed the chassis collision is messed up. I bet it's an easy fix though!
Game needs a lot of work. 230
Discussion / Re: Robot Arena 3!« on: May 26, 2016, 12:15:09 PM »
anyone having trouble saving robots?
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Discussion / Re: Robot Arena 3!« on: May 24, 2016, 11:11:43 PM »
They also put up a guide called "Bot Lab Basics" looks pretty interesting
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Modifications / Re: Mr. AS's cool mod for attractive people (final name TBA)« on: May 22, 2016, 11:03:00 PM »
Really liking this mod. Let me know if you want an extra hand.
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Site News and Feedback / Re: ITT why Goon should be banned« on: May 10, 2016, 12:33:36 PM »
bans don't have to carry over from previous forums, but bans made on this particular forum ought to be upheld.
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Discussion / Re: Robot Arena 3!« on: May 05, 2016, 12:56:08 AM »
my bet is the devs just blow at actually building robots
points thing looks bad, agreed. i'd say put it off to the corner and make it smaller (like a continually and visually updating score underneath the bot name) and make the sparks more apparent. tbh the arenas look like the best part so far, very pretty. probably the easiest part for devs since it's the most similar to creating maps and stuff in other games 237
Modifications / Re: Robot Arena 2: Component Freedom (remove 7-component limit!)« on: May 04, 2016, 06:01:24 PM »
so weird to see nifty batteries sideways. also is the air tank just floating?
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Stock Showcases / Re: Calmarius' stock showcase« on: May 04, 2016, 05:55:29 PM »
nice, getting better.
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Site News and Feedback / Re: Forum->Wiki Accounts« on: May 03, 2016, 10:42:33 PM »
... is there harm in someone making a page for themselves? although I agree that general rule of thumb is someone else will make a page for you if you should have one
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Discussion / Re: 1.4 Patch« on: May 03, 2016, 05:29:52 PM »
... my bad. IIRC i threw this together after we found the 140cm square extender and some other stuff.
could have made it cleaner, I agree. Maybe we need a 1.5 patch with Serge's removal of the 7 limit? |