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Messages - cephalopod

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2081
Other Tutorials / Beginners Guide To: Building Styles
« on: January 20, 2015, 09:42:36 AM »
Lots of terms get thrown around here when talking about building styles, and realising there was no page outlining the details of this I know of, here's a quick guide. Examples are posted with credit to the builder and a link to their showcase.
This can be updated and added to whenever with more in depth descriptions, but to get us going...


1) Unrealistic (Most popular in: Stock)
Anything goes - stacking, weapons going through each other, etc. BFE is most commonly outlawed here, however.
Examples
Virus Bomb

This bot, a popup, is clearly unrealistic due to it's use of caster armour and popup rack going straight through the entirety of the casters.
Sage

This multiple Horizontal Spinner has many unrealistic intersecting components, put together using the eFFe Glitch.




2) DSL Standard/DSL-S (Most popular in: DSL, Ironforge)
There is a barebones realism rule here - most well defined by the following
-No moving parts can intersect anything where a slot cannot be cut (eg not through batteries or motors, but through armour is fine as long as it could be done)
-No moving parts can intersect other moving parts, even if they are not intersecting when built.
-No stacking
Naryar wrote up a full ruleset here
Examples
Martymidget (DSL)

A good example of a DSL-S Juggler here. As is evident, nothing cuts through anything else as you would expect on an Unrealistic bot. These rotating spinners could never intersect in any position, meaning they comply to DSL-S.
RedAce (DSL)

This Beetleweight (125-175kg) Shell Spinner utilizes the enhancing properties of flails in a way that wouldn't be considered IRL.
Urjak (DSL)

This Vertical Spinner utilizes cool armour as well as it's deadly Perm-powered weapon. As you can see, the axle of the Perm is unsupported and so is 'floating', hence would not be possible IRL.




3) IRL (Most popular in: DSL, Ironforge)
Everything done has to be possible in real life, right down to weapon supports for axles.
Often subjective, and BFE etc is often allowed if it helps the realism of the robot.
Component Freedom generally accepted and often encouraged. Some tournament hosts also allow skin packs, such as DSC's IRL Packs.
Examples
Geese (DSL)

This IRL Hammer shows great colour and extenderwork. This is the sort of machine you could easily envisage on TV!
Lemonism (DSL)

This IRL Dustpan is entirely possible in real life - note the support rig for the dustpan arm, motor and axle. This showcases you can still use RA2 chassis as part of your IRL build.
Hobo Drew (DSL)

This IRL vertical spinner shows how DSL extenders and panels can be used to create intricate realistic shapes.




4) Ironforge Unrealistic (Most popular in: Ironforge)
As Stock unrealism, but no stacking permitted.

2082
Tournament Archives / Re: BLOODSHEDDING BOTS
« on: January 20, 2015, 09:22:49 AM »
He said Standard, so I'm taking that as DSL-S...
(P3PSI, if you want a guide of what Standard entails, check here)

2083
Modifications / Re: Robot Wars RA2 - OFFICIAL MOD
« on: January 20, 2015, 08:07:03 AM »
Avalanche, Jarvis is part of the mod team so he knows what he's talking about, don't start flaming.

High-res photos weren't directly lifted to make the bots skin as on most replicas here, but the skin was made from scratch USING real photos of the bot as a reference, as far as I am aware.

2084
Tournament Archives / Re: BLOODSHEDDING BOTS
« on: January 20, 2015, 08:03:47 AM »
Usual Standard ruleset indicates the Standard Realism Rules, eg no stacking (like you'd get in Stock) and no moving parts going through anything else (for example the flipper and your batteries, or a spinning blade through it's own motor). What are allowed are parts that could be welded together, like razors being very close on a popup rack (not to say popups should or shouldn't be allowed, just an example).

2085
Tournament Archives / Re: BLOODSHEDDING BOTS
« on: January 20, 2015, 05:05:35 AM »
Awesome, I'm pretty pumped about this one.

2086
Tournament Archives / Re: BLOODSHEDDING BOTS
« on: January 20, 2015, 04:58:56 AM »
What style of building is this going for? Ironforge standard would be pretty awesome. You may want to limit entries per person for now though, otherwise it's possible only 6 people will be able to enter. You can always open secondary signups if you've not got enough entries.

2087
DSL TC Showcases / Re: Playzooki's Terri-bad DSL showcase.
« on: January 19, 2015, 03:56:34 PM »
If you're gonna go perm on a BW I'd say you'd want a weapon with enough length to knock things around, rather than poke razors at them.
Also, you're using 17kg on just ME's and that poly extender alone. Try optimising your extender work a little, and also shrinking that chassis way down for the extra few .kgs, then all that extra weight you can use on a more substantial weapon.

2088
Tournament Archives / Re: Identity Theft
« on: January 19, 2015, 03:19:41 PM »
1) No you can't fill in the gaps with your own entries. You can provide 'byebots' shuffled in but not serious entries.
2) Banning BattleBots is completely dumb (and I grew up in the UK with RW) - there's a lot of American's etc here who watched BB not RW. If you want entries like you say you do...
3) The weight limit for Ironforge HW's has been mentioned multiple times in this thread and is even in the IF loading screen - all the component weights are halved so the limit for a HW is 400kg - yes the game will still say Middleweight but you ignore this as we can't change the in-game definitions, it's a self inforced rule which improves the game - makes all the motors more powerful in comparison to the bots.
IF Weight Limits:
LW-125
MW-200
HW-400
You get the idea.

2089
Tournament Archives / Re: Identity Theft
« on: January 19, 2015, 02:58:58 PM »
1) Not allowed to only enter 1?
2) My previous unanswered questions still stand - why ONLY RW bots and why the wrong weight limit?

2090
Chatterbox / Re: GTM Roleplay Thread
« on: January 19, 2015, 10:30:39 AM »
leave it to perman00bs to ruin threads

2091
IMPORTANT CHANGES TO TOURNAMENT RULES (19th January 2015):

These are the new rules on tournament bailing, on any tournament which goes into Signups from now.
Tournament Bailing Will NOT Be Accepted

Tournament Bailing will result in a temp ban from starting further competitions for 3 months from the moment your next Discussion topic is ready for signups.
You may not start another Discussion topic for 9 months after the expiry of your previous tournament, unless you complete the expired tournament after expiry (at which point the remainder of the 9 months is removed).
And your Hosting History will also be reduced by 1.

Also, Major League Tournament hosting time has been reduced to 9 months for any tournament that goes into signups from now.
This is due to the fact people do not hold interest for a full year and it is unfair to make them wait so long.

2092
Plus that was previously mentioned and was not the cause.

With your LeftRight control, did you mess it up to start with and have the A/LeftArrow/whatever wired to the right control (and D/RightArrow to the left)?

2093
Tournament Archives / Re: General Tournament Discussion
« on: January 19, 2015, 09:25:12 AM »
Also craaaaaig pls move first strike to completed and give mai host point k thanks bye.

I'll do it when I have time k thanks bye

2094
Tournament Archives / Re: Beetleweight Bash MICRO - Discussion
« on: January 19, 2015, 06:10:20 AM »
Do I make an entry for this not knowing if you'll be bothered to finish it? :P

2095
Just out of curiosity, what happens if you use spinner or omni.py?

2096
Tournament Archives / Re: Identity Theft
« on: January 18, 2015, 05:51:45 PM »
Jaydee all the component weights are halved too, not just the weight limit... It's literally the same as any other weight classing system, just everything is halved.

Also why no BattleBots? You're just restricting the entries (in a non rw branded tournament) because of favouritism :p

2097
Tournament Archives / Re: Identity Theft
« on: January 18, 2015, 03:42:50 PM »
So like Robot Wars 2005 in Ironforge.

Also;
-400kg minimum? Your bots are below that.
-Robot Wars only? No BattleBots?
-Only 1 'new version' of any bot? So how're you going to do that, like whoever submits first?

2098
No - the point of the interest poll is that there is enough interest for the tournament. When you move to signups, it is on your own head. You know how many people have said they are interested and should generally take that with a pinch of salt.

2099
Because technically you can change the rules anytime during discussion so it'd be entirely useless?

2100
Off-Topic Discussion / Re: The General Chatter Thread.
« on: January 16, 2015, 04:05:10 AM »
you two need to poop and then take those poops and squish them together then kiss the poops and then each other

Gametechmods is full of sexual tension between everyone and everything.

Surprisingly so, for a forum basically about video games and engineering.

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