Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - nightcracker

Pages: 1 ... 4 5 6 7 8 9 10 [11] 12 13 14 15 16 17 18 ... 25
201
Stock Showcases / Re: NC's stock showcase
« on: August 24, 2011, 02:40:16 PM »
Nice. I really, really like that. Like a more stable version of Singularity. Thing is, you really only need two, possibly three extenders for the drive/weapons, so you should be able to get a plow on there, or two casters side-by-side.

The major problem is the drive. The SnapperII MUST be on baseplate level (not elevated), or it won't exostack. This means that I require some ugly extender work to get the drive to mid-level.

Unless you have a better setup recommendation ofcourse :D

Currently I use 2 extenders for the weapon setup, that setup is pretty good and pretty much the only way to get the weapons at invertable height.

But I use 4 extenders and a t-connector for the drive =S

202
Stock Showcases / Re: NC's stock showcase
« on: August 24, 2011, 02:35:41 PM »
1) How in the heck did you manage to put a SnapperII there?
2) Is it invertible?

1) It just exostacks like that, ask RA2.
2) Yes.

203
Stock Showcases / Re: NC's stock showcase
« on: August 24, 2011, 02:32:42 PM »
Hmm, expected much more comments on my SnS.

Anyway, here is a new version of BlueBox:



248.9kg
pretty much invincible front (the snapper works as a caster, it cannot be destroyed)
1 nifty
DSA
6 razors
Bursted RAD drive, Bursted Z-Tek weapons

Sadly my drive and weapon setup (read: extender work) is very heavy, leaving no weight for a plow.

204
General Support / Re: Change arenas mid-battle
« on: August 24, 2011, 12:03:45 PM »
I have, and I only get a blue box, with a number in it, I'm not sure whether you can print out to this box, and a textbox which is completely useless.

205
Challenge Board / Re: RA2 CHALLENGE THREAD - DISCUSSIONS
« on: August 24, 2011, 09:26:18 AM »
I'll join with a disc HS.

206
General Support / Re: Change arenas mid-battle
« on: August 24, 2011, 08:29:01 AM »
Now while I'm not aware of how Python in RA2 works, but my guess is that it crashes because you are causing an exception (by calling a non-existing function). This exception is unhandled so it will pass through and crash the application ultimately (this is bad coding on RA2's part).

Have you ever tried wrapping your code in a try-except block?

Code: [Select]
try:
    Arenas.createArenaByName("Containment Cube")
except: pass

And can you tell me, is it possible to get output from your Python scripts in RA2 in a console, like as in print("Hello world!") or something?

207
Stock Showcases / Re: J's Bots
« on: August 24, 2011, 07:54:25 AM »
Well, in this case it's not rocket science, because the chassis is (excuse me) crap and simple.

A pixelperfect trimmed down chassis is a BITCH to redo, often it takes longer than the bot building itself (for me).

208
Stock Showcases / Re: Zephyr's showcase
« on: August 23, 2011, 09:11:02 PM »
What about... chassis-stack? You are basically stacking a component in the chassis.

209
Stock Showcases / Re: NC's stock showcase
« on: August 23, 2011, 05:31:22 PM »
Just the same, not sure which is better.

210
Stock Showcases / Re: NC's stock showcase
« on: August 23, 2011, 05:22:31 PM »
Like this?


211
Tournament Archives / Re: Un-Generic-ness Signups
« on: August 23, 2011, 05:01:34 PM »
Oh dear god, didn't read all of those :0

Wow, that was nooby, sorry! Guess this won't be my entry then :)

Though it can be debatable whether the motor on a Flail SnS is a weapon motor or not.

212
Tournament Archives / Re: Un-Generic-ness Signups
« on: August 23, 2011, 04:45:42 PM »
That's not a HS, it's a Flail SnS.

213
Tournament Archives / Re: Un-Generic-ness Signups
« on: August 23, 2011, 04:06:33 PM »

214
Challenge Board / Re: D.O.G. vs SFTW
« on: August 23, 2011, 04:04:26 PM »
Yeah, 3xSFTW against DOG, to be precise.

215
Stock Showcases / Re: NC's stock showcase
« on: August 23, 2011, 04:02:06 PM »
Alright, another lw in this thread: Slice'nDice

245.9kg
DSA (!)
1 nifty
Exostacked baseplate anchors <3
Everything else clearly seen in the picture



The choice was either a shiny hub or plastic, and since it's very stable with the shiny I went for the former.

216
Tournament Archives / Re: Un-Generic-ness Signups
« on: August 23, 2011, 07:37:00 AM »
Alright, I'm going to enter something, hold on :D

217
Off-Topic Discussion / Re: DirectX 9 is overwriting DirectX 11
« on: August 23, 2011, 06:33:28 AM »
It's a problem with Crysis 2, they first released the console-port version for the PC with only DirectX 9.

They said there will be a patch that allows for compliance with DirectX 11, and they released it here: http://www.mycrysis.com/dx11.

218
Discussion / Re: A blast from the past... Checkin' da archives.
« on: August 23, 2011, 06:30:30 AM »
The skin makes it look like it's being destroyed.

219
Stock Showcases / Re: Zephyr's showcase
« on: August 22, 2011, 07:20:32 AM »
Still skeptic. Sorry

Inf, I'll send you my latest Bug Bite, it has exostacked baseplate anchors (you can see it clearly on the bottom baseplate anchor on the right side of the bot):



I swear to you, 100% legit.

220
Existing Games / Re: Team Fortress 2
« on: August 21, 2011, 02:08:49 PM »
J, I added you with the name "J_Der". Might be handy to know if people want to add you in the future  ;)

Pages: 1 ... 4 5 6 7 8 9 10 [11] 12 13 14 15 16 17 18 ... 25