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Robot Rumble 2.0 / Re: Robot Rumble 2.0 - Robot Combat Simulator - Under Development
« on: July 03, 2023, 11:38:48 PM »
New update. Time to nuke your botlabs folks.
Links:
Windows: https://drive.google.com/file/d/1vGcIpjyk1ML51DRreI0FcovzhKr8qdVw/view?usp=sharing
Mac: https://drive.google.com/file/d/1ZathN5c49Txl4I7B3EV5z8KV8pRJK5Tb/view?usp=sharing
Quote
[Added] Goose Mini battery splitter
[Added] Fillet shape (might need a positioning fix)
[Added] Perf Round quarter hollow cylinder (might need a positioning fix)
[Added] Countout timers can now be hidden with Video Settings
[Added] Epilepsy warning in opening splashes
[Added] Octo A28-150 motor
[Added] Goose S2838 motor
[Added] Goose HK3536 outrunner motor, 3000watt cont and good looking...
[Added] Goose HK7050 outrunner motor: Minotaur runs two of these for the drum, make of that what you will...
[Added] A ball bearing! make things spin!
[Added] Goose 4S 14.8v 850mAh battery (NOT PLACABLE YET)
[Added] Many new basic shapes (NOT ALL OF THEM ARE PLACABLE YET, expect update later this week)
[Added] moar Saw!
[Added] New model for the PrimalPower X238/50!
[Added] TP 4070 brushless motor, small but long... very capable!
[Added] By popular demand: Dual A28-150, as found in Skorpios and Defender!
[Added] A smoll RC receiver! only six channels but it will actually fit in your Beetle... It was a beetle right? Wait a 150gram? Bruh... It will fit tho...
[Added] More things that can be made into bot parts by other dear devs that have much better internet then me at this moment in time
[Added] PrimalPower X238/100! An even thiccker and more powerfull version of that flat pancake brushless motor
[Added] Added Super 5Ah Batteries! from 1S till 13S
[Added] Dual CAT X1020[Change] Arena damage is now calculated based on entire robot weight instead of the piece
[Change] Default Arm Damage and Arena Damage are set to 0%
[Change] Increased/reworked the metallic effects on metal materials
[Change] Changes some material textures to make them more realistic
[Change] slightly altered the looks of chains
[Change] Tweaked metallic effects on some motors
[Change] Rebalanced the peak power of TP100, CAT 30010, Motenergy
[Change] Rebalanced spinner bite
[Change] Changes to make wide and medium to big sized beaters and drums bite better
[Change] Shortened axle on beetje brushless gearbox
[Change] Nerfed the Motenergy to 500a continous, but it burns out too fast on solenoid so needs more fix
[Change] Small code tweaks to improve performance
[Change] Optimised AI scripts for better performance when using player only bots
[Change] Optimised velocity limiter to improve performance
[Change] Excluded some code in ComponentWelder that might not be required but massivly reduced performance
[Change] Reworked Spinner bite to be more satisfying and responsive
[Change] Made the outwards impulse on spinners much more sophisticated: HS glance and ping off angled surfaces and verts shoot things backwards instead of always up
[Change] Spinner to spinner collisions now sway more towards the spinner with the higher tip speed, still WIP till it feels right
[Change] Removed some unused calculations fro spinners to slightly increase performance
[Change] Improved edge detection on spinners
[Change] Reworked damage output on spinners to give more damage on a good hit
[Change] Both stock arenas now have roofs
[Change] RR2 UK has Bigger floor zone
[Change] RR2 UK now has one OOTA at the far end of arena and one by the entry gate
[Change] RR2 UK Pit and flipper much smaller
[Change] RR2 UK now has better lighting and camera angles
[Change] RR2 UK flipper and pit are now swapped so the pit is near the OOTA
[Change] RR2 UK flipper activates 2 seconds if you stay on it
***Note: If the arenas don't update, go to your arena folder (not the one in the game files) and delete the rr2 and rr2uk arenas so the game can put the new ones in.***
[Bugfix] Open Game Folder and Open User Robots Folder should now work on Mac
[Bugfix] The WeldHelp setting now toggles in all settings menus
[Bugfix] Parts from spinners and arms now have the correct friction again
[Bugfix] Broken parts from actuated groups nopw have the correct friction again
[Bugfix] Thin custom shapes now get a correct material thickness equal to the one in the UI
[Bugfix] Motors now correctly mute when the game is paused
[Bugfix] Spinners will always make a collision sound instead of sometimes
[Bugfix] CAT 30100 is now rated for 285a continouos to bring it to its realistic cont power of 17kw
[Bugfix] Fixed some bugs with spinners suddenly triggering a huge recoil on very light objects
[Bugfix] Fixed the edge detector sometimes getting stuck in the opponent
[Bugfix] Fixed rpm limit on 3-inch brushless
[Bugfix] Fixed weight from Goose insect weight splitter
[Bugfix] Fixed stats and weight on Goose S2838 motor
[Bugfix] Fixed sizes on some Pro Batteries (10S till 13S are now slightly smaller)
[Bugfix] Fixed a small error in the LEM 130 stats
[Bugfix] Fixed the resistance of the TP100, it needs some tweaking to have its correct peak current
[Bugfix] Fixed a bug that created allot of lag on bots with many basic shapes
[Bugfix] Spinners now properly trigger a collision sound (perhaps a bit spammy sometimes)
Links:
Windows: https://drive.google.com/file/d/1vGcIpjyk1ML51DRreI0FcovzhKr8qdVw/view?usp=sharing
Mac: https://drive.google.com/file/d/1ZathN5c49Txl4I7B3EV5z8KV8pRJK5Tb/view?usp=sharing