1961
Existing Games / Re: Team Fortress 2
« on: August 28, 2011, 05:00:25 PM »
I would, but I have 7 pence to my name at the moment.
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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1961
Existing Games / Re: Team Fortress 2« on: August 28, 2011, 05:00:25 PM »
I would, but I have 7 pence to my name at the moment.
1962
Tournament Archives / Re: Blades of Fury SBV« on: August 28, 2011, 01:30:47 PM »
I've just gone through and found ones I think are unrealistic at a first glance.
Quote The Bone Yard (Overhead flipper?) 1963
Contests / Re: Vote BOTM Sept 2011« on: August 28, 2011, 12:54:20 PM »
Have to admit, part of me was expecting someone to enter a fbs/ss hammer hybrid which would garner all the votes. Not sure how it would work though.
1964
Existing Games / Re: Team Fortress 2« on: August 28, 2011, 05:29:39 AM »
I got a vintage Foster's Facade via trade for 2 reclaimed. Yay?
1965
General Support / Re: GMF issues« on: August 27, 2011, 05:37:01 PM »
Yeah, I think that .gmf file is pretty far gone.
My suggestion is start again with a clean .gmf, plug the clean .gmf file in and decompile it, work in it using notepad++, compile it using the compiler and then put it back in Ra2. 1966
General Support / Re: GMF issues« on: August 27, 2011, 05:27:32 PM »
I would suggest Dummy's compiler fixed by Megabyte but that hates wheels and having 2 people suggest different ones would probably confuse things.
1967
General Support / Re: GMF issues« on: August 27, 2011, 05:23:38 PM »
Whenever I just right click edit a non-decompiled gmf. I just get gibberish.
Only thing I can think of if you can open it up and get actual text is to try and compile it. 1968
General Support / Re: GMF issues« on: August 27, 2011, 05:17:51 PM »
So, you never decompiled it in the first place? And have never recompiled it?
1969
General Support / Re: GMF issues« on: August 27, 2011, 05:09:44 PM »
Silly question, but the map file the gmf is pointing to, is it named right?
1970
Tournament Archives / Re: MiddleWeight Mash-Up Idea.« on: August 27, 2011, 04:35:58 PM »
I might enter this, give me a reason to play stock again.
1971
Tournament Archives / Re: Vert's Tournament No.5 - You Decide« on: August 27, 2011, 02:13:25 PM »
Nor mine. I want to change my vote D:
1972
DSL TC Showcases / Re: DSC's IRL DSL showcase« on: August 27, 2011, 01:50:01 PM »
That is brilliant, I think it's my favourite of your bots you've made.
1973
Creativity Showcase / Re: Artwork thread« on: August 27, 2011, 01:24:00 PM »
Kan opener?
And that is another very nice rep. I especially like the head. 1974
Contests / Re: Vote BOTM Sept 2011« on: August 27, 2011, 01:20:46 PM »
Am I the only one who thinks the carbon fibre extender holding the hammer on #3 looks bloody fragile?
1975
Discussion / Re: 5 Favorite bot types of all time« on: August 27, 2011, 06:58:37 AM »
VS
FS Juggler Rammer Hammer No particular order. 1976
Tournament Archives / Re: Pot Luck- Brackets and Splash. *We Have A Winner!*« on: August 26, 2011, 01:57:03 PM »
After I've ran a few more tournaments, then i'll release a full AI pack.
Now shut up kthnxbai 1977
Tournament Archives / Re: Blades of Fury SBV« on: August 26, 2011, 12:15:42 PM »
My bots were mainly form over function and I don't think they even nailed that part.
1978
Existing Games / Re: Team Fortress 2« on: August 25, 2011, 02:36:55 PM »
Challenge I've just set myself: Go into a trade server with 1 refined. See what I can come out with.
I'll probably end up with a strange weapon. If i'm lucky a hat. 1979
Discussion / Re: Your favourite DSL builder ATM« on: August 25, 2011, 02:30:10 PM »
To be fair, no one would have voted for you anyway.
1980
Contests / Re: BOTM Sept 2011« on: August 24, 2011, 12:47:30 PM »
I may or may not have uploaded my entry twice.
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