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Tournament Archives / Re: Donut of Destruction
« on: February 19, 2015, 02:26:38 PM »Hopefully you're going to use the fixed Flextop and not the one that pivots.
Turning off hazards makes it not flop all around.
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This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1841
Tournament Archives / Re: Donut of Destruction« on: February 19, 2015, 02:26:38 PM »Hopefully you're going to use the fixed Flextop and not the one that pivots. Turning off hazards makes it not flop all around. 1842
Tournament Archives / Re: Donut of Destruction« on: February 19, 2015, 02:18:48 PM »Oh I am so entering a Homer Simpson bot if this gets approved. I wasn't going to have a penalty, just run the match again. I assumed that tournament had a gimmick in making circular bots, or donut bots That'll be the sequel, Donuts of Destruction. 1843
Tournament Archives / Donut of Destruction - Signups Closed« on: February 19, 2015, 11:06:53 AM »![]() So I want to run a tournament. It'll probably be a disaster, but hey, you never know. Game: DSL 2.1 Weightclass: MW Realisticness: DSL-Standard Arena: FlexTop, hazards off 16 entrants 1 v 1 matches - 3 minute limit Single elimination No cheatbot parts No BFE, Hax, or whatever other crazy nonsense I can do AIing, but feel free to send your own line if you prefer. Bots can be updated one time after submitting them. Havok explosions will result in a match reset. Matches which end in a havok will only be shown if they are particularly amusing. I'll enter with Dirty Dan: ![]() Robots must be submitted by by 2 PM (UTC-05:00) on March 20th. If there are not 16 entries, some robots will get a bye for the first round. There will not be a byebot. Entry list: 1. Thrackerzod 2. Avalanche 3. Pizzaguy2020 4. Tibsy 5. P3PSI 6. RedAce 7. Kurt Wylde 8. RammingSpeed 9. Badnik96 10. ty4er 11. 12. 13. 14. 15. 16. 1844
Challenge Board / Re: Kungfooey242 vs RedAce« on: February 19, 2015, 08:37:33 AM »Sorry about my cursor being visible, I thought I had disabled that. 1845
Tournament Archives / Re: Robots in Space - SBV« on: February 19, 2015, 08:31:49 AM »
As stated above, thanks for hosting.
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Challenge Board / Re: Kungfooey242 vs RedAce« on: February 18, 2015, 08:17:03 PM »
RedAce's robot has been received!
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Challenge Board / Re: Kungfooey242 vs RedAce« on: February 18, 2015, 06:28:32 PM »
My abilities include renaming controls, copying AI lines from other similar robots, and changing the "nose" value. Should be good to go.
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Stock Showcases / Re: Thrackerbots« on: February 18, 2015, 01:23:51 PM »
12 years of Robot Arena 2. Wow.
![]() I think that's a fitting tribute. Here's the robots, if you were wondering: ![]() I worked really hard on this. EDIT: I AI'd them and had a fight just for the of it.
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Challenge Board / Re: Kungfooey242 vs RedAce« on: February 18, 2015, 05:12:51 AM »
Can I host? I think I'm competent enough.
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Stock Showcases / Re: Thrackerbots« on: February 17, 2015, 05:32:36 PM »
That's a good thought, but I think it'd be too heavy. I'd have to sacrifice some irons or something.
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Tournament Archives / Re: Robots in Space - SBV« on: February 17, 2015, 04:44:02 PM »
Tri-tip vs Hammertime
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Tournament Archives / Re: Kawaii Fun Time Death Match Extreme Waifu Edition :3 - Signups ^___^« on: February 17, 2015, 04:11:50 PM »
Well I bet my theme song is better
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Tournament Archives / Re: Kawaii Fun Time Death Match Extreme Waifu Edition :3 - Signups ^___^« on: February 17, 2015, 04:09:30 PM »NOTICE!!!! EVERYBODY CAN SEND A THEME SONG IN FOR THEIR BOT TOO!!!!!! Clearly, I was the inspiration for this idea. 1855
Tournament Archives / Re: Kawaii Fun Time Death Match Extreme Waifu Edition :3 - Signups ^___^« on: February 17, 2015, 03:26:57 PM »
Senpai noticed me today!
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Stock Showcases / Re: Thrackerbots« on: February 17, 2015, 12:14:11 PM »
VS looks to be AGOD-free. Thanks for the link, by the way.
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Stock Showcases / Re: Thrackerbots« on: February 17, 2015, 10:11:15 AM »
One day is long enough for a DP right?
Here's the VS: ![]() Before you ask "WHY THERE IS BALLAST?", this robot is really really bouncy, so I stuffed a ballast in there, and that fixed the issue. At least I don't need smartzones to AI this one. I'm gonna work on the skin now, since they have the same chassis, it won't matter which design I actually go with. |