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Tournament Archives / Re: Donut of Destruction
« on: February 19, 2015, 02:26:38 PM »Hopefully you're going to use the fixed Flextop and not the one that pivots.
Turning off hazards makes it not flop all around.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to. 1841
Tournament Archives / Re: Donut of Destruction« on: February 19, 2015, 02:26:38 PM »Hopefully you're going to use the fixed Flextop and not the one that pivots. Turning off hazards makes it not flop all around. 1842
Tournament Archives / Re: Donut of Destruction« on: February 19, 2015, 02:18:48 PM »Oh I am so entering a Homer Simpson bot if this gets approved. I wasn't going to have a penalty, just run the match again. I assumed that tournament had a gimmick in making circular bots, or donut bots That'll be the sequel, Donuts of Destruction. 1843
Tournament Archives / Donut of Destruction - Signups Closed« on: February 19, 2015, 11:06:53 AM »![]() So I want to run a tournament. It'll probably be a disaster, but hey, you never know. Game: DSL 2.1 Weightclass: MW Realisticness: DSL-Standard Arena: FlexTop, hazards off 16 entrants 1 v 1 matches - 3 minute limit Single elimination No cheatbot parts No BFE, Hax, or whatever other crazy nonsense I can do AIing, but feel free to send your own line if you prefer. Bots can be updated one time after submitting them. Havok explosions will result in a match reset. Matches which end in a havok will only be shown if they are particularly amusing. I'll enter with Dirty Dan: ![]() Robots must be submitted by by 2 PM (UTC-05:00) on March 20th. If there are not 16 entries, some robots will get a bye for the first round. There will not be a byebot. Entry list: 1. Thrackerzod 2. Avalanche 3. Pizzaguy2020 4. Tibsy 5. P3PSI 6. RedAce 7. Kurt Wylde 8. RammingSpeed 9. Badnik96 10. ty4er 11. 12. 13. 14. 15. 16. 1844
Challenge Board / Re: Kungfooey242 vs RedAce« on: February 19, 2015, 08:37:33 AM »Sorry about my cursor being visible, I thought I had disabled that. 1845
Tournament Archives / Re: Robots in Space - SBV« on: February 19, 2015, 08:31:49 AM »
As stated above, thanks for hosting.
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Challenge Board / Re: Kungfooey242 vs RedAce« on: February 18, 2015, 08:17:03 PM »
RedAce's robot has been received!
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Challenge Board / Re: Kungfooey242 vs RedAce« on: February 18, 2015, 06:28:32 PM »
My abilities include renaming controls, copying AI lines from other similar robots, and changing the "nose" value. Should be good to go.
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Stock Showcases / Re: Thrackerbots« on: February 18, 2015, 01:23:51 PM »
12 years of Robot Arena 2. Wow.
![]() I think that's a fitting tribute. Here's the robots, if you were wondering: ![]() I worked really hard on this. EDIT: I AI'd them and had a fight just for the ![]() 1849
Challenge Board / Re: Kungfooey242 vs RedAce« on: February 18, 2015, 05:12:51 AM »
Can I host? I think I'm competent enough.
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Stock Showcases / Re: Thrackerbots« on: February 17, 2015, 05:32:36 PM »
That's a good thought, but I think it'd be too heavy. I'd have to sacrifice some irons or something.
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Tournament Archives / Re: Robots in Space - SBV« on: February 17, 2015, 04:44:02 PM »
Tri-tip vs Hammertime
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Tournament Archives / Re: Kawaii Fun Time Death Match Extreme Waifu Edition :3 - Signups ^___^« on: February 17, 2015, 04:11:50 PM »
Well I bet my theme song is better
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Tournament Archives / Re: Kawaii Fun Time Death Match Extreme Waifu Edition :3 - Signups ^___^« on: February 17, 2015, 04:09:30 PM »NOTICE!!!! EVERYBODY CAN SEND A THEME SONG IN FOR THEIR BOT TOO!!!!!! Clearly, I was the inspiration for this idea. 1855
Tournament Archives / Re: Kawaii Fun Time Death Match Extreme Waifu Edition :3 - Signups ^___^« on: February 17, 2015, 03:26:57 PM »
Senpai noticed me today!
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Stock Showcases / Re: Thrackerbots« on: February 17, 2015, 12:14:11 PM »
VS looks to be AGOD-free. Thanks for the link, by the way.
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Stock Showcases / Re: Thrackerbots« on: February 17, 2015, 10:11:15 AM »
One day is long enough for a DP right?
Here's the VS: ![]() Before you ask "WHY THERE IS BALLAST?", this robot is really really bouncy, so I stuffed a ballast in there, and that fixed the issue. At least I don't need smartzones to AI this one. I'm gonna work on the skin now, since they have the same chassis, it won't matter which design I actually go with. |