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Messages - Badnik96
Pages: 1 ... 83 84 85 86 87 88 89 [90] 91 92 93 94 95 96 97 ... 885
1781
« on: August 29, 2015, 02:17:05 PM »
Roy main here and loving it. I also main Mega Man, ROB and Meta Knight.
I also dabble in playing about everyone else. Except Donkey Kong. Can never play him properly it seems,
1782
« on: August 28, 2015, 11:58:22 AM »
reier as always you are an ms paint god
mud runner looks awesome. it's like the troll from starcore
1783
« on: August 28, 2015, 11:50:45 AM »
arsonist and serial killer are by far my favorite roles. sk more than arso because it's so fun to write misleading death notes and watch town accuse innocents XD
1784
« on: August 26, 2015, 04:26:12 PM »
yeah your choice on stock popups is literally razors. never use irons on popups.
1785
« on: August 26, 2015, 04:11:48 PM »
Oh yeah, I think you were talking to my mom for most of the day XD
1786
« on: August 26, 2015, 04:10:03 AM »
I personally use spike strips for popups as they can damage from the side and the tip but that's what I do.
no. never do this. youre wasting weight and reducing the amount of weapons you can use, plus spike strips have normals.
1787
« on: August 25, 2015, 01:02:23 AM »
you want me to send you the rest of that wheel pack i was talking to you about? would probably be a start towards better looking bots imo
did you ever get my rhino models to work? i'd love to be a robot designer for this
buffing both robots' total hit points (or whatever) would make this a lot more fun, right now they usually break down after about a minute or so
one last thing, if the smoke is meant to be electronics (the ko indicator) it should be a more slow, trickly effect than the poof of smoke it is now. if i could think of an example video i'd link it here
1788
« on: August 24, 2015, 01:58:09 PM »
it isnt the same version from dsl so it doesnt count
1789
« on: August 23, 2015, 02:53:04 AM »
Occasionally there's some physics glitches but it seems to work well so far. Only problem I have with it is that Private Pain seems to lose somewhat randomly (once I tapped the wall and it said cenotaph won) and you can still use the flipper after what I presume i supposed to be its Co2 tank rupturing.
also, it seems Cenotaph does not have a cap on how quickly it can spin. For some bizarre reason, this only seems to happen when it's inverted.
1790
« on: August 21, 2015, 01:09:44 PM »
Okay cheers guys just that I had noticed that there was pictures including house robots in one arena I wasn't sure of the limit had been raised or that was a result of some clever tinkering so to speak
That was done in the CAD software. The limit is in the EXE which we currently can't edit because no source code.
1791
« on: August 20, 2015, 08:23:15 AM »
That actually looks pretty cool. I like the Aztec theme you have going on with the decals.
1792
« on: August 19, 2015, 01:58:12 PM »
conraaa i think he means a robot that uses its chassis as an overhead hammer, not what Storm II classed themselves as.
1793
« on: August 19, 2015, 11:39:51 AM »
wait what? i entered the last one?
man it was so long ago that i dont even remember
1794
« on: August 19, 2015, 11:36:22 AM »
I love you so much right now.
1795
« on: August 19, 2015, 05:04:17 AM »
i had him blocked for a while actually but i unblocked him for some reason last month and he never got annoying enough to reblock
1796
« on: August 19, 2015, 01:41:38 AM »
oh finally
now he can post his crappy copypastas here instead of sending them to me over skype
1797
« on: August 19, 2015, 01:27:07 AM »
is it just me or have roboteers lost the ability to rep people
1798
« on: August 19, 2015, 01:23:52 AM »
I know exactly why the joint failed, it's because the wire was broken in half when i soldered it and I didnt notice.
I dont have any heatshrink but I wrap all my joints in electrical tape.
1799
« on: August 18, 2015, 10:59:10 PM »
ok so i very nearly had Nocturne working with a really powerful spinner and everything
and then the tinymixer shorted out thanks to a faulty solder joint
the curse is real
1800
« on: August 18, 2015, 03:42:34 PM »
I was not expecting something that good.
Nice work dude
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