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Messages - Badger

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1681
DSL TC Showcases / Re: Guldenflame's DSL showcase
« on: December 30, 2016, 10:37:13 PM »
Yeah, looks a lot nicer now.

1682
Tournament Archives / Re: BittyBots - DSL2.2 LW IRL Tournament [Signups]
« on: December 30, 2016, 02:35:54 PM »
Quote
I reserve the right to reject a bot for any reason
I'd say just reject it.  Supplying a back-up bot doesn't sound right.


Edit: Wait, is Buzzsaw your second bot? If so, I have no problem.
Yes, buzzsaw is my 2nd bot.

1683
Tournament Archives / Re: BittyBots - DSL2.2 LW IRL Tournament [Signups]
« on: December 30, 2016, 01:22:14 PM »
OK guys, problem. Buzzsaw (my 2nd entry) has a massive, match-ending havok every time the saw is knocked off. It's basically impossible to finish a match vs HS with it. Would anyone object to me replacing buzzsaw with Scout (shown in the title image and in my showcase)?

1684
Tournament Archives / Re: BittyBots - DSL2.2 LW IRL Tournament [Signups]
« on: December 30, 2016, 01:20:03 PM »
3 more bots accepted.

1685
Challenge Board / Re: An idea to overhaul the challenge board system:
« on: December 30, 2016, 11:59:36 AM »
Sage4Admin2k17

Sarcasm aside, Sage or someone trustworthy and active for mod, Craaig/Kill for admin. Boom, ****ing done. GTM has a more active admin (though trov is presumably busy, no feedback from him is a bad sign.) who can engage with the community while Trov handles the backend.

I already maintain the main CB spreadsheet, it would make sense for me 2 B admni yis? kappa

Instead of posting "SICK FUNNY MEMES XD" can we actually discuss this idea? Sure, titles aren't regarded too highly but that could, with the proper planning and attention which I am hoping to provide, be rectified. And if 3 months is too long? 1 month then.

First of all I'll overlook the blatant popularity contest here (calling me out for meming while ignoring Sage's before), and out of respect for everyone else, I have deleted my original post.

I'd like to think I am an active mod; I check this area at least 5 times a day, ensuring that the spreadsheet is up to date with any new results and threads are locked/renamed properly. I am sorry if no-one appreciates my work, and this disheartens me. If any more popular mod would like to take over, I can transfer the spreadsheet to you via or you can make your own and I'll just delete mine.
I think you might be overlooked because you rarely post, so your work is kinda invisible to most members. I'm sure the vets and the people what actually pay attention in the community do appreciate your work, Dragonfire.


I already maintain the main CB spreadsheet, it would make sense for me 2 B admni yis? kappa
Instead of posting "SICK FUNNY MEMES XD" can we actually discuss this idea? Sure, titles aren't regarded too highly but that could, with the proper planning and attention which I am hoping to provide, be rectified. And if 3 months is too long? 1 month then.
I don't know what's worse, LRA2 flaming someone for memeing or implying that that 1 post is derailing the thread. Give the dude a break, you don't have to flame literally everyone at every opportunity you get. Save it for the actual sh**posts.

1686
Tournament Archives / Re: RNP: Sword of Glory - SBV
« on: December 30, 2016, 06:48:05 AM »

1687
DSL TC Showcases / Re: Mystic2000 crap showcase - DSL version
« on: December 30, 2016, 03:15:38 AM »
I really like the axebot. If you're making extenderbots, you might wanna BFE your chassis to be pixel-sized, or skin it white or something.

1688
Tournament Archives / Re: BittyBots - DSL2.2 LW IRL Tournament [Signups]
« on: December 29, 2016, 11:15:59 PM »
Thanks yugi, signups are now open! Remember to let me know any fun fact/trivia about your bots, and if you want them to compete in the mini tournaments!

sh**. I sent you a submission but I didn't include any of that stuff. Should I resend it?
Sure, just shoot me a PM with the stuff you missed

1689
Tournament Archives / Re: BittyBots - DSL2.2 LW IRL Tournament [Signups]
« on: December 29, 2016, 10:52:05 PM »
Thanks yugi, signups are now open! Remember to let me know any fun fact/trivia about your bots, and if you want them to compete in the mini tournaments!

1690
Hell Yeah... COUNT ME IN!!!
Wait.. this is in sign-ups?
Also.. cheatbot allowed or not?
Not in signups yet, no CB2.

1691
Existing Games / Re: Minecraft.
« on: December 29, 2016, 09:37:01 AM »
So this is totally dead. The server's gonna go down in about 2 weeks. If anyone wants to re-host a GTM Minecraft server in the future, the files for the current server are here:

https://drive.google.com/open?id=0B8tpWtFbW4tOa3pvWDBlZTBrUzA

1692
Stock Showcases / Re: Dreamcast's Showcase
« on: December 27, 2016, 12:52:06 PM »
I can't help but feel that 1 HP-Z with 4 irons would be preferable. Interesting bot though, is it any good in combat? Hows the battery life?

1693
DSL TC Showcases / Re: The Bacon Bowl (DSL)
« on: December 27, 2016, 09:56:43 AM »
Badger, calm down.

Flat and wide chassis is ESPECIALLY good for a hammer because it increases stability. Which is extremely important.

The chassis is fine. Granted, the random wheels on the sides aren't very good aesthetics-wise, but that's not the point.
It's an IRL bot. Aesthetics are LITERALLY the point.

1694
DSL TC Showcases / Re: The Bacon Bowl (DSL)
« on: December 26, 2016, 07:44:12 PM »
Please bin that goddamn chassis. It's too wide and flat, it just looks bad.
Badger.

I will not lay down this chassis until the Hammer is complete.

And then, and ONLY THEN, I will lay down the chassis.

It is also taller than Biohazard. saying armor plates are 2-5 cm, it is 24-30 cm tall.
Well then it's too wide. it's just too flat, for any bot really but ESPECIALLY a hammer. Get ****ing rid of it dude, its ghastly.

1695
DSL TC Showcases / Re: The Bacon Bowl (DSL)
« on: December 26, 2016, 07:22:36 PM »
Please bin that goddamn chassis. It's too wide and flat, it just looks bad.

1696
Tournament Archives / Re: RoboGauntlet - SBV
« on: December 26, 2016, 03:45:22 PM »

1697
Tournament Archives / Re: The Forge: Wedges-Be-Gone SBV (PART 2 IS A GO)
« on: December 25, 2016, 04:27:17 PM »
Finals of pt. 2!


1698
Modifications / Re: IRL Components - Pack Two: Armour Released
« on: December 25, 2016, 08:21:28 AM »
I was thinking more of a pixel hitbox with 0hp, so it doesn't interfere with anything. If the LED components are fine, I don't see why something like this couldn't work.

Any ETA on the release of the batts/CBs? They look so cool

1699
Modifications / Re: TGM AI replica pack
« on: December 25, 2016, 04:32:21 AM »
damn what a great christmas present /s
damn what a constructive post /s
rich coming from you m8

1700
Modifications / Re: TGM AI replica pack
« on: December 25, 2016, 04:00:51 AM »
damn what a great christmas present /s

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