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Messages - Hoppin

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1361
DSL TC Showcases / Re: Hoppin's Robots that are DSL
« on: March 09, 2018, 07:18:51 PM »
Nothing better to do so I did this

CW 549.6
CW Flipper.PNG

CW Flipper 1.PNG

1362
Tournament Archives / Re: [DSL IRL MW] SWISS ARMY WARFARE - SBV
« on: March 09, 2018, 06:41:46 AM »
Nice job on a completed tourney. I'll add a host point soon

1363
Existing Games / Re: Nintendo Direct March 2018
« on: March 08, 2018, 06:23:36 PM »
Mario Tennis tho

1364
DSL TC Showcases / Re: DSC's IRL DSL showcase
« on: March 07, 2018, 02:55:56 PM »
Interesting idea on the previous rules with the cluster shuffler, I'd assume the rest of the bot is a 1600kg roller as at the time you didn't need both bots to have the same drive type.

Loving all the bots for RG2, the LW especially. Really neat

1366
DSL TC Showcases / Re: Pokébros DSL TipSite
« on: March 06, 2018, 12:47:12 PM »
Is it 6wd astro drive?

1367
Names are names, the concept of the tourney is still there

1368
DSL TC Showcases / Re: Hoppin's Robots that are DSL
« on: March 05, 2018, 05:48:46 PM »
P Sherman 42 wallaby way Sydney

P. Sherman 1.PNG

P. Sherman 2.PNG


Mr. Snuggles.
Mr Snuggles splash.jpg

1369
DSL TC Showcases / Re: Olister92's DSL showcase
« on: March 04, 2018, 02:49:40 PM »
Made Brutalis into a SHW for Robo Games

(Image removed from quote.)

Looks really cool I must say

1371
Ironforge TC Showcases / Re: Hoppin's Robots that are IronForge
« on: March 04, 2018, 11:04:16 AM »
IF GTMCS Entry

Competitive IRL :Heck:

IF GTMCS.PNG

IF GTMCS 2.PNG

1372
Off-Topic Discussion / Re: My life during the last month.
« on: March 03, 2018, 06:28:51 PM »
I am so sorry for you loss and I wish you the best when moving forward in the future. It must have been heartbreaking writing this post alone, if you ever need some support feel free to come talk with anyone, I'm sure we'll happily led you any amount of our time.

You're not a fault in any shape or form I can assure you.

1373
Tournament Archives / Re: General Tournament Discussion
« on: March 03, 2018, 06:24:42 PM »
Ideas for tournament in the future:

As Yet Untitled Forfeit Format: Meta undecided, weight undecided, etc. Prior to the tournament starting, all the entrants must give me an idea for a building handicap that will randomly be assigned to another member. Examples: "Must use 10 mm Steel chassis armour.", "Must have an odd number of wheels.", "Must not be invertible.", "Must be 25 kg underweight.", "Must use the circular chassis tool.", etc. Forfeits that make it tricky to build but not impossible.

Hometown Throwdown (Name likely to change if I get given better suggestions.): Meta undecided, weight undecided, etc. Prior to the tournament starting, all the entrants must give me an arena that will be their "home" arena, no stupid arenas like the Obstacle Course or Mars Arena though. The tournament will be a straightforward double round robin format, where each competitor fights all its opponents once at home in its chosen arena, and once in everyone else's arenas. Once the round robin section is done, the top however many will move onto a final single elimination bracket in a pre-selected arena.

Feedback?

I want scrapheap challenge grrr

1374
Tournament Archives / Re: Orc's Wars
« on: March 02, 2018, 03:09:02 PM »

1375
Tournament Archives / Re: RoboGames: Series 2 (SIGNUPS OPEN!)
« on: March 02, 2018, 10:22:07 AM »
Uhh, Hoppin? You're a bit too early. :V

Regardless, HERE WE GO! Send me everything you have!

 :frown: sorry, jumped the gun a bit

1376
Tournament Archives / Re: RoboGames: Series 2
« on: March 02, 2018, 10:08:24 AM »
[ Quoting of attachment images from other messages is not allowed ]

Oh, yes. The largest IRL tournament is back.

General Rules:
DSL 2.2, Strict IRL. I'm gonna be way stricter about this than last time, though.
--Mr. AS' Balance Patch will not be in effect for this tournament as it causes imbalance with some of the components.
All weightclasses from Antweights to Super Heavyweights are allowed. Keep in mind that I will check carefully.
Weight Limits:
--For the sake of not making it a hassle for me, please label what weightclass your robots are.
One entry is allowed in each weightclass per person. This means 7 robots for each user.
--As usual, you can choose to enter what you want to enter.
The signup deadline will be put in place once I've managed to get 16 robots in all weightclasses of if entry flows slows to a massive crawl. However, there is no entry limits in this tournament.
I'm able to AI your robots. For the sake of you wanting the fairest possible fights with your robots, however, I ask you try and AI your 'bots yourself.
I'm able to reject your robots for any reason possible. Don't try and skirt around rulings.
Any robots that get rejected will not have a spot available. However, you're allowed to enter as many times as you want to until you get a robot accepted.
When your robot is accepted, you only have one update per robot successfully entered. Skin changes are exempt from this rule, though.
Any attempts to use game-breaking or computer-destroying AI's will get you rejected or even permenantly banned from all future tournaments that I host in the latter case. Don't **** around.
Please don't make parts that cause ridiculously annoying custom sounds. Stuff like with Wah Platinum is okay, but don't go overboard.
Any attempts to envoke controversy or flaming will get you banned if you constantly break this rule. Again, don't act up and you'll be fine.

Building Rules:
All locomotion is allowed. They have to show controlled movement, awkwardly moving on 1 wheel doesn't count.
--Wheels, treads and weaponed wheels get no weight bonus.
--Shufflers get 50 percent more weight. Keep in mind that the shuffle pods can't use weaponry as that falls into the weaponed wheels ruling. Torque Reaction robots cannot receive this weight bonus.
--Walkers get a 100 percent weight bonus, but their legs must articulate and act like... well, real legs :V. If you're ballsy enough to make one, go ahead.
----If you are intending to make one, PLEASE make an AI line for it as I've never had experience with walkerbot AI's.
All robot types are allowed. However, new restrictions are in place.
--SnS'es and thwackers can only have a low AI range.
--Melties still require LED's to allow melty AI and cannot have any moving weaponry.
--A new rule: EternalFlame.py and any other attempt to emulate this is completely banned. Don't circumvent this with other AI's.
--Defensive Offense is not allowed. Stuff like blatant sledgehammer armour or reactive armour will not be allowed on robots. Pure rammers don't have this problem, though, but try and keep weapon spam out of this type.
--Burst usage is unrestricted due to the nature of the arena, but please make your 'bot look somewhat decent.
Clusterbots and drones are allowed, with new restrictions.
--Clusters must total to the weight limits of their respective weightclasses. If 55% of the robot dies this time, though, the robot is eliminated fully.
--Drones have to weigh a maximum of 150.0KG's. The chassis must also be blatantly exposed as well.
--The tournament uses a specialised hover motor that only weighs 0.1KG's and is invisible, both in terms of mesh and skin. Make your drones 189.9KG's if you don't have it.
--Also, drones need faux-rotors to be allowed. Helicopter-style or a tri-rotor mech is acceptable at the minimum.
--Keep in mind that the cluster has to fit in its square. If they collide and make it impossible to fight with, its rejected.
--Clusters can only be compromised of 2 robots fighting in the arena at one time. Swarm-style configs will work as well, but make sure that your robots are up to the weight limits.
Modular robots are allowed. The maximum amount of configs allowable are 3 per robot made.
--When the SBV hits, all modular robot builders have 10 days to send me their configurations for all robots, including ther modular 'bots, in the weightclass that they are in.
--All choices will be locked in when the deadline ends. Do NOT attempt to whine about this like some users have in the past.
The DSC IRL Packs and Badnik Component Colourpacks are all allowed and actually encouraged. Skinned components are allowed as well, but please provide the custom files.
--I'm gonna check to make sure that stats and the like aren't modified. If they are, I'll revert them to the stats that they were normally.
The Fixed NPC Motors from Geice are allowed, though I'll still allow robots that use the 2.1 NPC motors.
--The Battery Attachment Point mod from Geice is also allowed now.
Component Freedom, BFE, OBJRA2 and all that are allowed. If the robot crashes the game, though, its getting rejected.
Put effort in. Don't make deliberately terrible robots.
--Likewise, low-effort memebots are not allowed either.
All inappropriate nameschemes and/or skins will result in automatic rejection of your robot this time around.
--I have missed a couple occurrences before, but any and all slander, racism, edginess, whatever, its not on. Be mature.
The cheatbot2 list has been heavily expanded upon this time around. Here's the list:
--Just because cheatbot2 is a lot more varied doesn't mean you have the right to make blatantly tryhard stuff. Do not use OP parts or its getting rejected without a second thought.

Battle Rules:
The battles are taking place in - where else? The RoboGames Arena.
All fights last for 3 minutes, with straight double elimination throughout. This means 1V1's between all builders.
Robots that do not show controlled movement for about 30 seconds will get eliminated. Spinning on 1 wheel isn't controlled, for example.
The trenches are the OotA zones. When a robot goes into them, it has 20 seconds to escape before it gets eliminated outright. If it can escape, it can continue to fight and the OotA timer resets for it.
In the event that the match has no clear winner, I will be judicating based on the criteria of Damage, Aggression and Control.
--Damage and Aggression are worth 2 points whereas control is worth 1 point.
--I'm not entering the tournament in order to keep impartiality.
Matches will be re-recorded until there is a match with minimal havoking.
--If I am unable to do so, however, I will have to force disqualification on the biggest offender of the havoks/crashes. I only have so much patience, and I do not want to repeat a scenario like with Bozer VS Super CarboniZe.

The Arena:
 [ Quoting of attachment images from other messages is not allowed ]

Entry List:
Keycode:
Green: Accepted and AI'ed.
Orange: Received and Accepted.
Blue: Received.
Purple: Allowed, but not confirmed. Can be replaced with a new robot without the update clause occurring.
Red: Rejected. Reasoning will be given in these cases.
Italics:  Update sent.

Full entry list can be viewed here:
https://docs.google.com/spreadsheets/d/1q6lrumsqVXcCrqE3N9qY7PY92_XUOqxym0MNvmbxj7k/edit?usp=sharing

SIGNUPS START ON FRIDAY THE 02ND OF MARCH 2018, 20:00 GMT. DO NOT SEND ANYTHING YET.

Antweights:

Beetleweights:

Lightweights:

Middleweights:

Cruiserweights:

Heavyweights:

Super Heavyweights:

You are now in signups. Quoted rules cannot change. Good luck.

1377
Challenge Board / Re: NeonCalypso VS Plerco
« on: March 02, 2018, 07:30:19 AM »
Have both bots

1378
[ Quoting of attachment images from other messages is not allowed ]
General Rules
DSL-IRL-CW
Arena:Robot Wars 2016 arena (Custom Skin) Hazards are on
32 competitors
Single elimination
1v1 3 minute matches
Match will be restarted if there is havok and will not be shown
If you enter a bot with multiple configurations you must tell me which configuration you want to use before your battle
Me and Bildschirm will be AI'ing the bots but If you can AI then please send me the AI when sending the bot it just makes the process quicker heck even naming the controls helps
No Melty brain,Eternal Flame or any of that stuff
Custom Component skins are allowed but please send me it when sending the bot
While I cant stop you from doing so I would recommend not sending me bots you have already entered into other competitions
You can Replace your bot when I take sign-ups
Ther will also be a rumble between the 4 losers from the round of 8 so if you have a swiss army config please send it
All participants will receive a custom decal
Awards for winning: AI'd teams from the tournament,special decal for winner
Awards will be given in these categories(winners chosen by other members)special decals will be given to those who win an award
.Most Unique Design
.Best Unsuccessful bot
.Funniest design
.Coolest Design
.Best battles
.Best Name

I will be putting a poll on this thread to see if you guys want to enter and If I get around 32 I will see If I can get it into signups.

Build Rules
NO SPINNERS ;)
no servo bots unless you AI it
no thwakbots
Cluster bots are allowed
swiss army bots are allowed(up to 4 configs)
no cheatbot 2 parts
clipping parts are allowed as long as they are IRL
no BFE unless it is for making burts reach longer
no glitches
Please try your very best when building these bots
Walkers are allowed and are given a 30kg weight bonus but you must also create the AI for it yourself
I encourage you guys to be wacky with the designs and not just go for a design that's meant to win


Splashes

Bracket

Videos


Myentry

Recived bots
.Pokebro14-Royal Butt Kicker
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BW side event
.Pokebro14-Raptor Claw (may be replaced if there is more than 6 entries)
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ACCEPTED
RECIVED
Rejected                                                                           
AWAITING UPDATE

BTW sorry If I make any noob mistakes during the process.
I might also be doing a world championship episode so let me know what you think of that,it will only be a few battles long

Now in signups. Quoted rules cannot change. Good luck!

1379
Challenge Board / Re: NeonCalypso VS Plerco
« on: March 01, 2018, 05:27:44 PM »
Neon's recieved. Waiting for plerco

1380
DSL TC Showcases / Re: Pokébros DSL TipSite
« on: March 01, 2018, 02:37:32 PM »
So although I've been doing tournament stuff I built some bots as well. All these are extender bots and I'm pretty proud of all of them especially the 2 axes. Sorry for another boring splash ;-;
  [ Quoting of attachment images from other messages is not allowed ]

With the extra weight on Thunder Struck I'd make the wedge wider and/or taller.

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