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Messages - NFX
12021
« on: June 21, 2010, 05:35:23 PM »
I still dont see how popups are realistic.
I have trouble with the realistic rule too. As long as it doesn't go through batteries, motors, wheels or anything that moves, I think you're alright.
12022
« on: June 21, 2010, 05:32:25 PM »
I built mine when I was still a newbie. Hence why it is REALLY not that good. XD
12023
« on: June 21, 2010, 10:52:22 AM »
I was looking forward to this, where is he?
12024
« on: June 21, 2010, 10:51:28 AM »
Argh...you're right, Joe. Sneaky, slightly sloppy Clickbeetle. =P
12025
« on: June 21, 2010, 10:43:24 AM »
Right...I was thinking of snapper loading there. =P
So if they're not sledgehammers, then what are they?
12026
« on: June 21, 2010, 10:39:30 AM »
I voted for RIP3. But the advantage of the RIMP is that you already have all the bots. =)
12027
« on: June 21, 2010, 10:35:05 AM »
Bisector's Firestorm Flipper panels did that. I think it's something to do with the gmf lighting effects or something.
12028
« on: June 21, 2010, 10:07:59 AM »
You might be right about the weight, but I am certain those are sledgehammers protecting the motors.
12029
« on: June 21, 2010, 09:56:43 AM »
LOL.
Oh look, 600 Posts. And one. =P
12030
« on: June 21, 2010, 09:55:58 AM »
I lol'd. Seriously. XD
Maybe don't go too far in punishing him, it's just a random picture. Besides, it's now less confusing between you and Serge. =P
PS. Wasn't me.
12031
« on: June 21, 2010, 09:53:22 AM »
Almost exactly where the motors are. You can best see them in the bottom two shots, there's one poking out in front of the motor on the bottom right.
12032
« on: June 21, 2010, 09:23:18 AM »
That's some good use of space, Click. And the sledgehammers are there to prevent the motors from being knocked off, amirite?
12033
« on: June 20, 2010, 07:29:25 PM »
That looks very destructive. What armor?
12034
« on: June 20, 2010, 07:25:03 PM »
I think you should move the Spike Strips back and remove the motorcycle wheels completely, so that the Spike Strips are keeping the drum off the ground. And replace the TWMR3 motors with NPC's, but they MUST be the normal kind, not left, right, fast, or any combination of the above, because normal NPCs have more HP's than the other kinds for some reason. But the chassis itself is excellent, I can see nothing wrong with it at all. Oh, and remove the lone Typhoon Spike, it does nothing. Welcome to the forums, dude.
12035
« on: June 20, 2010, 07:06:15 PM »
Reminds me of another bot.....starts with an 'N' and ends with the number '5'....hmmmm
Perhaps a little bit. I was unaware of said robot. =P
12036
« on: June 20, 2010, 03:01:12 PM »
LOL.
I don't think I've ever actually been offroad, or on an ATV. I've been indoor go-karting twice, that's about it.
12037
« on: June 20, 2010, 02:58:47 PM »
You just right click on the link, select Properties, copy the HTML address and paste it into the PM message. It should show up blue and underlined.
12038
« on: June 20, 2010, 12:45:33 PM »
It would be fun. But I would struggle to remake it. XD
12039
« on: June 20, 2010, 12:36:38 PM »
Yeah, the chassis can also be lower, and chopping bits out of it like that really only works if the chassis is a fair bit lower than it is long or wide. Put a BlackVolt in there, shrink the chassis down so everything's right up against each other. =P
12040
« on: June 20, 2010, 12:30:50 PM »
I do not want to end up with the F1 car rebuild. =O
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