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Messages - Madiaba
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1121
« on: January 15, 2009, 07:09:22 AM »
FB-800, There is not a specific arena that was built with bot-flames. This feature can be added to an arena in the python coding. I've not given this coding out, officially, cause I was going to propose it go out with the arenas in DSL-3. I have yet to discuss it with ACAMS and CB. But if you PM me, I don't mind showing you how it works, and who knows...
1122
« on: January 14, 2009, 06:43:10 AM »
Nice, Phil. This sure helps. Thanks.
1123
« on: January 11, 2009, 11:12:37 PM »
Am I really that crafty?! You must be, look at your shrewd Title! -----BTW, CB, ACAMS and Goose have been my main RA2 tutors. I am indebted to them.I learned about cheese from ..... well you know who. ....
1124
« on: January 11, 2009, 08:58:05 AM »
PM, them over...
1125
« on: January 10, 2009, 10:02:47 PM »
I'll help you, SB. You choose the medium, and let me know.
1126
« on: January 10, 2009, 07:57:25 PM »
SG, Lucky someone gave you that title designation. (I take check, Visa, MC, ... or cool arena skins) ... ---- Andrew, I'll make it easy to understand your symptoms if you get ahold of me via IM, NP. Don't fret... .....
1127
« on: January 08, 2009, 11:18:42 PM »
My money's on Serge. Me too.[/COLOR] ----------Machine sniffers:What about CO and Smoke dectectors? ...
1128
« on: January 08, 2009, 08:52:36 PM »
2 classroom posters I made from pics: And especially this one:
1129
« on: January 08, 2009, 08:27:17 PM »
Cars smell.... ....A Mopar's motor. ....My Chevy's tires...(plus a little nitromethane for a pizzaz scent...) .........*The burning rubber and nitrometh together are OOLALA!*
1130
« on: January 08, 2009, 04:26:21 PM »
Let's form a 'Nerds Club', Serge. Goose will hop on this too: ............... ...
1131
« on: January 07, 2009, 06:59:43 PM »
You already have it, SG. But I'll send you the whole thing tonight. Had a couple things to discuss with you about it.
1132
« on: January 06, 2009, 10:23:54 PM »
#R1885 ok, I'll help/show you concerning AI-ing. NP. #Cuda, IM or just call me.
1133
« on: January 06, 2009, 10:53:06 AM »
The coding would be:plus.eliminatePlayer(0) Here's how to code it under the appropriate Smart Zone:if robot ==1: plus.eliminatePlayer(0) if robot ==2: plus.eliminatePlayer(1)if robot ==3: plus.eliminatePlayer(2) if robot ==4: plus.eliminatePlayer(3) Here's a little tweek I put together to demo: BoxArena_Lethal_SpikeJust drop this python in your "Arenas" folder (stock/DSL)....Let me know. Finishing Wham's arena... ...
1134
« on: January 06, 2009, 12:34:42 AM »
And: destroy or disable? self or opponent(s)?
1135
« on: January 06, 2009, 12:04:56 AM »
Duck, 1. What kind of zone? Zone='area'; or a Smart Zone (arena or bot) ? 2. "Destroy" or just "Disable"? .......And what? Itself, another, all of the others? ...
1136
« on: January 05, 2009, 11:54:44 PM »
70C, PM/IM me. We'll figure it out...
1137
« on: January 04, 2009, 04:51:12 PM »
Nar and Serge,... the WTC pic/vid are very sick jokes. C'est un très sensative sujet, here. Here's one: ... [/COLOR]
1138
« on: January 04, 2009, 03:12:09 PM »
Welcome Kane. Nice to see you here. As Sage said, there's lots of stuff to learn, and there are plenty here who are willing and able to help out. Just try to search the site before asking questions. When you get time feel free to post some of your bot creations. Many guys here are experts at bot building and techniques, some of which have already posted. Mad.
1139
« on: January 04, 2009, 01:42:49 PM »
Would anybody happen to have the "Pillar" AI that is used on Speed KING from the RAW bots pack? It won't work and my game doesn't have it. SB, you might try the AI.py 'FBS_1' above. I built on 'Pillar' by hacking through the immobilization coding to improve it. This is now more consistent at getting FBS's out of immobilization countdowns, and also has several optional features for custom tweakings. BTW: CB told me that he took some things from 'FBS_1' and improved Pillar into 'Pillar2'. I think he sent me a copy of it, though I haven't had time to look at it yet so I don't know all that he did to it. But I would see if he's done with it and check it out too, for it may have some things you want. ..
1140
« on: January 04, 2009, 12:42:26 AM »
#3 - normal building with all gliches allowed (= in Game/Botlab).
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