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DSL TC Showcases / Re: Martymidgets DSL Showcase
« on: August 30, 2012, 11:57:44 AM »
just drop this here...

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DSL TC Showcases / Re: Martymidgets DSL Showcase« on: August 30, 2012, 11:57:44 AM »
just drop this here...
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Contests / Re: BOTM Sept 2012« on: August 30, 2012, 06:05:32 AM »that's the shameful thing, you can build something very creative without bot editing and lose to something generic that uses bot editing.how is quark generic The Z-tek, quite obviously. And there is no disc, just 4 bp anchors each with an iron on it. 1123
Existing Games / Re: Slender« on: August 30, 2012, 05:05:24 AM »lol have you ever gotten 7 pages? He's sooooo fast and always right on your tail, and if you look behind at any time it's pretty much an insta-kill.7/8. Died. Nope, only ever played it once and got 4 pages, got myself killed because I was bored. :P This comes from watching playthroughs to 8 pages where they say its the best thing to do :L 1124
DSL TC Showcases / Re: GF93's DSL Scrapyard« on: August 29, 2012, 06:11:33 PM »now ai itWould if I could. You've been here how long and haven't learned how to AI? Really? I thought ty was bad... 1125
Existing Games / Re: Slender« on: August 29, 2012, 06:09:43 PM »7/8. Died. The technique, apparently, is to keep looking at him while backpedalling. He can't move when you're looking....just hope to god that when you turn to look back again or check if the note is there, he doesn't teleport in front of you. He gets you anyway, but... 1126
Existing Games / Re: Slender« on: August 29, 2012, 04:36:06 PM »
He gets faster the more pages you collect, when you have 6 or more he's faster than you, so turning around is the best way to keep him where you know where he is xD
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Existing Games / Re: Team Fortress 2« on: August 29, 2012, 01:47:00 PM »
Getting there, I hit most of the balls now, but the wiggling is so annoying that I miss a good 50% at least xD
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DSL TC Showcases / Re: GF93's DSL Scrapyard« on: August 29, 2012, 01:44:31 PM »Well, not really. Yes there are three in there, but they resemble one on the outside- that, and we're going by the wonderous RA2 physics here, so they each stack on top of each other rather than exploding. Point is, that makes it bloody powerful rather than at constant risk of exploding, so no need to think into it too deeply I thought that anything that abuses RA2 physics wasn't IRL? ![]() 1129
Existing Games / Re: Team Fortress 2« on: August 29, 2012, 06:47:00 AM »
Cleaver. Oh my god. I love it. <3
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DSL TC Showcases / Re: GF93's DSL Scrapyard« on: August 29, 2012, 05:16:48 AM »
Surely that flamethrower setup would explode IRL...
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DSL TC Showcases / Re: Naryar's DSL showcase - I AM THE NAMELESS WRATH, THE END OF ALL PEACE !« on: August 28, 2012, 04:45:19 PM »i don't see how invincible armor is realistic at all unless you're using brimstone as your armor and secondly most people have the narmor begone thing that joeblo posted a while back so it's basically just a "eh" dsl version of spiTe. The invincible armour he is referring to is the multi extenders, not the skirt hinge. :) 1132
Chatterbox / Re: Nostalgia thread.« on: August 28, 2012, 01:05:05 PM »This was my Rainbow Road xD Sadly I found out the other day that my copy of the game doesn't work anymore. D: 1133
DSL TC Showcases / Re: XY Robotics« on: August 28, 2012, 12:49:24 PM »For the HS, maybe move the spikes to the ends of the bars?The typhoon spikes have normals. Probably not a good idea. Um they don't have normals.For the HS, maybe move the spikes to the ends of the bars?The typhoon spikes have normals. Probably not a good idea. Good advice Gauche. :D 1134
Existing Games / Re: Team Fortress 2« on: August 28, 2012, 08:06:31 AM »Black Beak the Parrot- *shot* Now I'm going to have to buy a name tag to name it that D: 1135
Off-Topic Discussion / Re: General Chatter Thread« on: August 27, 2012, 06:24:35 PM »Probably 'stage-fright'...speaking to a real person for the first time does that. The FISTING ! bait is strong with this one. 1136
Existing Games / Re: Team Fortress 2« on: August 27, 2012, 06:12:38 PM »
My soldier has green hair. All of your arguments are invalid.
![]() And I also want paint to make my parrot evil ![]() 1137
Existing Games / Re: Team Fortress 2« on: August 27, 2012, 02:14:33 PM »why the arse would anyone trade anything other than a hat for a hat You don't go into a shop and buy a hat with a hat in real life, do you? You use money. And since metal is the games currency... 1138
Off-Topic Discussion / Re: General Chatter Thread« on: August 27, 2012, 11:00:53 AM »I am a massive homophobe So you're afraid of people? 1139
DSL TC Showcases / Re: Martymidgets DSL Showcase« on: August 27, 2012, 10:27:37 AM »
WARNING. THIS POST CONTAINS AN ENDANGERED SPECIES OF BOT.
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Tournament Archives / Re: Cruisin' For A Bruisin' SBV« on: August 27, 2012, 10:20:44 AM »
I haven't even filmed the proper tourney yet, that was just from AI testing xD
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