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Messages - kix

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1041
Robo made a great breaktrough
tried few stuff
2 motor flipper is not bad ngl, more of a lifter but still

Tried adding counterweights to the rear, but no luck, flipper would not close.
Grabbers wont work, becasue the motor actually retracts for some reason
Also axes work...

1042
Showcases / Re: Post Your RR2 Bots
« on: April 12, 2019, 10:35:43 AM »
Well.. the paint thing kinda works... Kinda

Geez im making them so fast

1043
Real Robotics Discussion / Re: Battlebots 2019 Discussion thread
« on: April 12, 2019, 09:57:01 AM »
Hydra is hot fellas

1044
Showcases / Re: Post Your RR2 Bots
« on: April 12, 2019, 07:21:46 AM »
Didnt think i was gonna do a double post, but oof
(Image removed from quote.)

Well done on the eyes!

I was worried that people wouldn't be able to do decorations without a fully functional painter tool, but I love the way you got around the limitation.
Aw thanks, really had to think creative there



Also



This gonna be bad if it wont lift

1045
Showcases / Re: Post Your RR2 Bots
« on: April 12, 2019, 05:48:05 AM »
Didnt think i was gonna do a double post, but oof

1046
Showcases / Re: Post Your RR2 Bots
« on: April 12, 2019, 04:06:24 AM »
Maybe make an exports/imports fooder, and add that function too?

1047
Showcases / Re: Post Your RR2 Bots
« on: April 11, 2019, 04:02:32 PM »

Not the best, but still trying to get the hang of it. Im just waiting for the day we get hinges and rams for functional flipper

1048
DSL TC Showcases / Re: The Collins DSL Showcase
« on: April 11, 2019, 12:26:21 AM »
Do you like animals? The arena is like a shelter, in a way. And the shelter is like an arena, in a way. But what happens when you take out a bulldog and throw it into the arena, it gets in the way.

(Image removed from quote.)
Do you like animals? The arena is like a zoo, in a way. And the zoo is like an arena, in a way. But what happens when you take out a fish and throw it into the arena, it gets in the way.



Pleeco:

(Image removed from quote.)
Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm

1049
Custom Components Showcase / Re: Pay Tribute With Replicas
« on: April 10, 2019, 06:22:26 PM »
That's as close as you can get to the real thing. Nice job.

I still think that Mammoth will get ripped apart by Tombstone in 2019, however...

I hope that won't be Mammoth's first battle.

Same here.
Same.
100$ it will be

1050
Stock Showcases / Re: Redalert's stock showcase
« on: April 10, 2019, 06:19:30 PM »
i like the snapper 2 poking through the top. really gives it that 2019 stock vibe
Real zoomer hours

1051
Off-Topic Discussion / Re: Rex Garrod
« on: April 10, 2019, 03:37:26 AM »
Im pretty sad to hear what happened, he was a rw legend, also i had lots of childhood memories of watching Brum. Dementia is a bitch

EDIT: Dw idm, a thread for a person like him is more than necessary

1052
Tournament Archives / Re: Orc's Wars Series 3!
« on: April 09, 2019, 12:54:29 PM »
Thank you, Dr. OrcCorp!!! You have bestowed upon us this exciting and energetic format for the show, which you refer to as The Orc Wars 3. I have really enjoyed the presence of the 4 brawls, back to back to back to back. Especially the melee which you have added into the mix, it really spices the fights up and makes me wish to continue further with this format you have given us. The fact that a bot is not eliminated from partaking in the next round adds drama and suspense to the action and creates these EPIC and most COMPETIVITE storylines which are unfolded throughout the tournament and yes, I do have an The Orcs Wars 3 tattoo and no, you cannot see it. It is for only those who cement themselves via obtaining the 4 wins and 0 loss status. I believe the round of 32 will be the most AMAZING and HIGH ACTION bracket system that we will see in the whole of robot combat!!!
Thank you, Dr. OrcCorp!!! You have bestowed upon us this exciting and energetic format for the show, which you refer to as The Orc Wars 3. I have really enjoyed the presence of the 4 brawls, back to back to back to back. Especially the melee which you have added into the mix, it really spices the fights up and makes me wish to continue further with this format you have given us. The fact that a bot is not eliminated from partaking in the next round adds drama and suspense to the action and creates these EPIC and most COMPETIVITE storylines which are unfolded throughout the tournament and yes, I do have an The Orcs Wars 3 tattoo and no, you cannot see it. It is for only those who cement themselves via obtaining the 4 wins and 0 loss status. I believe the round of 32 will be the most AMAZING and HIGH ACTION bracket system that we will see in the whole of robot combat!!!

1053
Discussion / Re: Difference between a Clamp bot and a Snare bot.
« on: April 08, 2019, 12:04:26 PM »
Clamp and snare are the same thing. Again we have more experience in ra2 than you do, also whoever it is just stop it its getting boring

1054
Discussion / Re: Robogames 2 - Discussion
« on: April 08, 2019, 06:31:25 AM »
If yall want i can do SHW's ofc that would mean effort, but hey, ill have time
Reeeee i do that xD
I just dont know why hoppin likes my comment but doesnt say anything to it (the first comment)

I went to bed. Fatty
Oof going to bed, thats a boomer thing to do

Also apparently no SHW

1055
Discussion / Re: Robogames 2 - Discussion
« on: April 07, 2019, 11:47:41 AM »
If yall want i can do SHW's ofc that would mean effort, but hey, ill have time

1056
Im the test bot area (after i press the controller icon

1057
Tournament Archives / Re: MULTIWARZ
« on: April 07, 2019, 08:46:31 AM »
People just dont have interest in anything but dsl irl

1058
good progress, i cant drive my bots tho

Uh oh.  That's not right.  Are you using the latest Alpha version 2.01?  What exactly is going wrong?
I wire them up, but they dont move in test area or battles

Hey, Kix. I can send you a download of the latest version, if you want it...
i mean its pretty much the same as the one i downloaded

I'm not sure if you saw this on the other thread, but maybe this will help?  Double posting the instructions here.  Please let me know if this doesn't work for you, and we will do some more advanced troubleshooting.

@tashic is working on motor wiring now.  It is complicated, and taking a while to sort through.

Stuff that should work right now:

1. Attach a couple of AmpFlow motors, one or the left wheel and one for the right wheel.
2. Attach wheels to the motor attachment points.  You will probably need to rotate the view to get the wheels to snap to the axles.
3. Go over a few screens to the "Controls" tab.  Select the motor on the left side of the screen, and click "Left Drive Motor".  Select the motor on the right side of the screen and click "Right Drive Motor".  The game assumes that the forward direction for the robot is forward the rusty green lathe in the back of the room.
4. Click on the game controller icon at the top of the screen to test the controls.
5. Use WASD to drive.
Ive seen it, dw i have done it, yet to no avail

1059
good progress, i cant drive my bots tho

Uh oh.  That's not right.  Are you using the latest Alpha version 2.01?  What exactly is going wrong?
I wire them up, but they dont move in test area or battles

Hey, Kix. I can send you a download of the latest version, if you want it...
i mean its pretty much the same as the one i downloaded

1060
Tournament Archives / Re: MULTIWARZ
« on: April 06, 2019, 05:18:04 PM »
you see this would mean that i would need to boot up stock
I'd rather eat handful of razor blades than boot up stock

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