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Messages - Vertigo
Pages: 1 ... 46 47 48 49 50 51 52 [53] 54 55 56 57 58 59 60 ... 223
1041
« on: June 23, 2011, 02:50:19 PM »
No, actually. Scottish History lessons tend to be limited to how witches got burnt at the stake and how Robert the Bruce was actually a cowardly b*st*rd
English history is not taught in Scottish schools. It is exclusively limited to the Battle of Bannockburn.
Ever since that grinning twit Salmond took over :P
You have David Cameron. You are in no position to talk about grinning twits in positions of power.
Blasphemy!
1042
« on: June 23, 2011, 02:46:02 PM »
Missing the spaces at the beginning?
^this^
1043
« on: June 23, 2011, 02:39:47 PM »
Topic title changed
1044
« on: June 23, 2011, 02:38:44 PM »
He died, oh well :P Didn't know him. Do not care.
^I share the same thoughts, TBH^
1045
« on: June 23, 2011, 02:33:17 PM »
Here you can just talk about religion in general and what your personal beliefs are.
"Am I Catholic? Or Protestant? God I don't know..."
Depends if you burn the other kind or not. =P
Catholics burn Protestants? O_O
lolimbroughtuptobebaptist
Ever done History in school :P
1046
« on: June 23, 2011, 02:28:27 PM »
list.append(("SnStorm","FBSPlus",'radius':1.5,'spinspeed':10,'topspeed':100,'range':99,'throttle':130,'turn':60,'turnspeed':4,'weapons':(2,)}))
So it doesn't like these
Got an SNS to work on Bee.py, decided to try and use this one since everyone seems to use this now Don't see what's wrong with Bee.py though :/
1047
« on: June 23, 2011, 02:18:31 PM »
I thought it used ahead?
1048
« on: June 23, 2011, 02:17:35 PM »
FFFFUUUUUUUUUUU, how didn't i notice that?
Anyway, what are the control names for FBSPlus.py
1050
« on: June 23, 2011, 02:00:47 PM »
No
1051
« on: June 23, 2011, 02:00:05 PM »
OK, actually, not all OK
Just unchecked edited the teams, changed names, pictures etc and all was OK Then edited the bindings.py and put two new lines in saying this
list.append( ("Brain Washer 6", "Omni", { 'topspeed': 12.0, 'throttle': 110, 'turn':60, 'turnspeed':1.5, 'weapons': (13,) }) ) list.append( ("Final Flipper", "Flipper", { 'topspeed': 12.0, 'throttle': 110, 'turn':60, 'turnspeed':1.5, 'weapons': (13,) }) )
Aaaaand it crashes on startup
1052
« on: June 23, 2011, 01:44:27 PM »
Ermm, everythings OK now :P
Basically just extracted another copy of RA2, copied the files across, and it worked T'was like the other copy was corrupt or something?
1053
« on: June 23, 2011, 01:40:50 PM »
I hope my bot does well.
Don't we all? :P
1054
« on: June 23, 2011, 12:30:34 PM »
Copy, paste the files into the decals folder within the texture library folder
1055
« on: June 23, 2011, 12:19:45 PM »
PM'bombed
1056
« on: June 23, 2011, 12:08:31 PM »
Nice wedges you got there :D
1057
« on: June 23, 2011, 11:56:13 AM »
Same, just seems a bit too early
1058
« on: June 23, 2011, 10:35:56 AM »
lol
1059
« on: June 23, 2011, 10:25:21 AM »
Why the pointless rule regarding a sponsor decal?
Because, in my opinion, real robots should have a sponsor decal.
None of mine do, and most others don't either
Anyway, can I send my bot without one, cause I'm worried about putting anything into the game cause of this
1060
« on: June 23, 2011, 10:06:21 AM »
This doesn't seem crazy at all, you just need to be a bit technical to understand this WTF?!?! situation.
I think you are using the wrong (windows) tools to edit the files.
BMP images aren't just BMP images, you can have various bit depths and other settings. The programming of RA2 assumes these properties of the BMP image and crashes if these assumptions aren't true. Use the GIMP for editing the image. I think it saves the image with the same depth-properties as it opens the image.
The same goes for text files. Text files have to be saved in a certain encoding. An encoding is a convention for what values (since a computer only understands numbers, or bits) we use for what characters. Different encodings exist and I think RA2 assumes one encoding while your editor uses a different encoding. Try editing the image with Notepad++, it should save the file in the same encoding as it was opened.
I did use Notepad++ to edit the files That's not the problem, if anything changes within the RA2 folder, if I save any file, regardless how I do it, crashes the game
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