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Topics - I Like Tacos

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Modifications / Custom Arenas And More!
« on: December 25, 2014, 03:00:49 PM »
I made this topic for my custom stuff that doesn't fit in a custom component showcase.

Here's my first arena completely from scratch! The compactor arena:

I was thinking about making an arena that was kind of like a trash compactor, with huge moving walls and stuff (like in movies), so after spending more time than I should have, I made this. All 8 walls cycle though different patterns to change the shape and size about every 30 seconds. Sometimes though, the walls cant push things very well.

The patterns and timing can be customized in the .py file. With  hazards off, it's just a big octagon.

There's also another .py file for a different mode:

Whenever a robot gets too close to the edge, all the walls quickly push towards the center, causing damage and sending things flying. Bots usually keep bouncing off walls until they are destroyed, so it's more for fun and not good for a "real" battle.

If anyone can skin it better, show me! :bigsmile: I think it only looks ok-ish as it is.

Here's the dowload (.zip)

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General Support / SOLVED: Problem exporting textures and bots
« on: July 28, 2014, 12:04:10 PM »
My game won't make any .bmp or .bot files, but it doesn't crash or anything. What's weird though is that the game can load the files it "makes" even though I can't find it in the custom textures folder outside the game. They aren't just hidden files, and I even tried finding them using the command prompt, but they weren't there. Still, the game is able to load an exported bot that I can't see. I've tried running it in compatibility mode and administrator mode, but the game just crashed on start up like that. The game is in my /program files (x86), and it works there but the robots change back to the default rookies team and I don't have the bots I had when the game wasn't on the desktop.

Can anyone help me out?

3
DSL TC Showcases / I Like Tacos DSL showcase
« on: May 23, 2014, 11:38:27 PM »
Is it too late to join the IRL style bandwagon?

At least I hope it's IRL, but I still like it either way.
Did I do it right?

4
Custom Components Showcase / *Quality* components by: I Like Tacos!
« on: October 30, 2011, 10:10:08 PM »

Companion cube is just for awesomeness. And it's my only friend.
Balanced? nope.
I did (try) to make a glowing extender, but it sucks.
I will answer any reasonable questions about the components, and upload them upon request.
The armor plate is half the size of a ram plate, and has only generic attachment points.
* By quality, I mean quality for a noob with out 3ds max

5
Stock Showcases / Taco's Stock Showcase
« on: October 14, 2011, 10:58:18 PM »
Well, here's my first showcased bot:

Problems:
-It can drive upside down, but isn't very effective that way.
-When the weapon turns on it make the bot spin a little for a second.

Any tips to improve it are appreciated!

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