This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - X-terminator
1
« on: August 22, 2009, 10:33:08 AM »
Almost there. HPZs, invertible and DSA next. And try to stack the blacks. Is there a tutorial anywhere on how to stack batteries? I just can't seem to figure it out.
2
« on: August 22, 2009, 09:07:19 AM »
I redid it using snapper II's instead of servo's. The maces are all triple stacked now, but it's even more unstable than the last build. The armour is plastic.
3
« on: August 22, 2009, 03:35:03 AM »
I've been trying to make a horizontal spinner and ended up with this. It's pretty messy and when I spin the motors the whole chassis spins too, making it unbalanced. How can that be fixed? I'll just post the insides this time.
4
« on: August 18, 2009, 10:45:58 AM »
 Powered by 1 battlepack and 1 ant battery. The motors are 2 slimbodies and the weapons are 4 iron spikes mounted on DLS axles. Armour is aluminium#1.
5
« on: August 15, 2009, 02:10:08 PM »
Orange batts are good. :P
But yeah, you're right on the wheels. Use Technos or Vlads/Tornadoes if the former are overkill for you.
I forgot how many amps the orange batts produce, but just do the math. The amps the batts produce should be equal to/ just a little more than the amps the motors use. It kinda looks overpowered to me, just use the extra weight on more razors on mag snappers (or swap them to JXs) instead. The motors use 181 amps and the batteries give 198,8 amps. And I forgot about the techno wheels, I'm going to change that now.
6
« on: August 15, 2009, 01:06:03 PM »
Got a bit bored of stock so I decided to try some DSL.   It has 10 razors, the armour is titanium#1 and it has titanium halfsheets at the bottom for protection.
7
« on: August 14, 2009, 07:15:02 AM »
DSA?
Yup Also, maybe wider wedges would help. Not that it would increase its wedginess, but wider wedges would give it an advantage. :D
Tried it with wider wedges, but it didn't seem make a difference. Anyways here's a middleweight version   The razors are triple stacked ad the armour is DSA.
8
« on: August 14, 2009, 04:51:49 AM »
Well. here's the updated version called Hypernova. I lowered the chassis and changed the ramplate construction at the front. 
9
« on: August 13, 2009, 02:13:20 PM »
Back with a more improved bot.
10
« on: August 07, 2009, 01:21:52 PM »
I installed a clean stock version and rebuilt it. So here is Omega9.1   The armour is DSA Changes: -Replaced the static wedge in the middle for a moving one. -The wedges use snappers now, instead of DDT burst motors. -Slightly lowered the chassis. -Added one DDT burst motor with spikes. -Added an extra battery. As for the plows, I tried it without them but it had problems against spinners so I decided to keep them.
11
« on: August 07, 2009, 01:06:31 PM »
Thats weird o_O
I cant come up with anything else, but it might be that RA2 dislikes yor Grapics card and thus preventing screenshots? I've just adjusted the graphics settings and it works now :-D Thanks for the help.
12
« on: August 07, 2009, 01:01:03 PM »
You may have to end up using printsceen if there is no fix for it. Already tried that and it doesn't work either =/
13
« on: August 07, 2009, 08:17:25 AM »
When i take screenshots on my pc that has windows vista all my screenshots end up like this.  But I have no problems taking screenshots on my laptop with windows XP. Is anyone else having this problem and does anyone know how to fix it?
14
« on: August 07, 2009, 05:06:27 AM »
Welcome to my showcase, I hope you enjoy it. My first serious bot is a heavyweight popup called omega9.  
15
« on: August 06, 2009, 04:46:33 PM »
Axe Awe:    Like you can see, the original robot is slightly barrel shaped. But I don't think it turned out that bad. It has a pretty good axe that can also be used for self righting.
16
« on: July 27, 2009, 11:59:33 AM »
Made it a bit lower and changed the lifting arm. I think this is the closest I can get to the original (apart from the opening at the front of the wedge). 
17
« on: July 27, 2009, 07:52:37 AM »
I think Mace 2 could have a wedge.. dont worry about the bottom sloping upwards just make the regular type of wedge and try a vlad spike for the flipper might get a closer look It does have a wedge, but a very small one. And I have to admit that it makes it look a bit too boxy. I re-did it and made the wedge a bit bigger.   Is this any better?
18
« on: July 27, 2009, 06:29:52 AM »
I've made another 2 replicas: Facet:   Mace/Mace II: 
19
« on: July 20, 2009, 06:20:22 AM »
I carefully revised everything and it works now. Thanks for the help.
20
« on: July 18, 2009, 09:29:49 AM »
Can we see a picture of the real bot too? Oops, I forgot. I put it there now.
|