>unironically taking AS' post seriouslyreally? cmon guys, i thought you had better troll-detection skills than this. it's obviously a joke.
im just waiting for meganerdbomb to come along and kick things into gear.
a small Stock MW tourney would be welcomemake it the bridge of doom arena tho
But it has generated users. It’s an unfair comparison, you are essentially comparing taking “two steps forward and one step backwards” to taking no steps at all and saying taking no steps at all is better because it doesn’t have that “toxic” step backwards.
is this bot don't lost all razors in a fight before do a damage thought
Why are people still posting in this thread?
Quote from: DemonOfTomorrow on November 21, 2017, 05:15:43 AMI think with regards to why DSL IRL is so played now, especially in 2017 is mainly because its just so easy to get into compared to the other metagames currently. Stock's suffering from severe stagnation right now, with most of the builds now being the same bot types with a few things changed (HS/VS/Popup/the occasional stiltbot/SnS if they're allowed). DSL-S in 2.2 suffers from balancing problems which is why mechavore flywheels and other replica weapons reign dominant and Ironforge is the most balanced of the competitive metagames right now, but tends to have flippers reign supreme in arenas with OotA zones.With DSL-IRL, most of the people look at this and tend to have their own design ethos, and along with the enormous variety in robot designs right now, its easy to see why DSL-IRL is so often played. With RA2CF and other stuff, IRL's possibilities have become almost limitless, with the limit being the havok engine. :PI'm not saying that I won't enter TWatDW - hell, I may try to build something if I have the chance to, but theres a reason so few are going to other metagames now in 2017, with some exceptions like Revolution 2 and RA2 Mafia. Aye - I remember that back when I used to build (so, 2010-12, nothing special) that the trend away from Stock was already starting. I think back then was when DSL-IRL started to get some attention - Freeziez did a series of tournaments (Battlebots?) which seemed to be one of the most popular around at the time.
I think with regards to why DSL IRL is so played now, especially in 2017 is mainly because its just so easy to get into compared to the other metagames currently. Stock's suffering from severe stagnation right now, with most of the builds now being the same bot types with a few things changed (HS/VS/Popup/the occasional stiltbot/SnS if they're allowed). DSL-S in 2.2 suffers from balancing problems which is why mechavore flywheels and other replica weapons reign dominant and Ironforge is the most balanced of the competitive metagames right now, but tends to have flippers reign supreme in arenas with OotA zones.With DSL-IRL, most of the people look at this and tend to have their own design ethos, and along with the enormous variety in robot designs right now, its easy to see why DSL-IRL is so often played. With RA2CF and other stuff, IRL's possibilities have become almost limitless, with the limit being the havok engine. :PI'm not saying that I won't enter TWatDW - hell, I may try to build something if I have the chance to, but theres a reason so few are going to other metagames now in 2017, with some exceptions like Revolution 2 and RA2 Mafia.